Player Matchup

King Arthur
King Arthur
Leopard0
King Arthur
Level 79
God Stats
3W - 6L
1,201 SR
Queue Stats
323W - 296L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
MagoBorracho739
Danzaburou
Level 106
God Stats
12W - 10L
1,449 SR
Queue Stats
432W - 441L
1,508 Elo+
Party 1
Janus
Janus
Mast3rkil0
Janus
Level 69
God Stats
35W - 36L
1,424 SR
Queue Stats
249W - 249L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
PiixelZombot
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,352 Elo+
Solo
Nemesis
Nemesis
VIOLA HUESOS
Nemesis
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
248W - 244L
1,327 Elo+
Party 1
Team Averages
Level 101
1,415 SR
1,413 Elo+

VS

Team Averages
Level 110
1,646 SR
1,443 Elo+
Zeus
Zeus
EverlastngLight
Zeus
Level 109
God Stats
1W - 1L
1,921 SR
Queue Stats
16W - 17L
1,467 Elo+
Party 2
Medusa
Medusa
MattVrab
Medusa
Level 124
God Stats
8W - 10L
1,517 SR
Queue Stats
27W - 29L
1,393 Elo+
Party 2
Bastet
Bastet
TokeMoney420_69
Bastet
Level 142
God Stats
3W - 0L
1,724 SR
Queue Stats
41W - 42L
1,468 Elo+
Party 2
Ymir
Ymir
bradgnar
Ymir
Level 57
God Stats
5W - 5L
1,567 SR
Queue Stats
20W - 16L
1,492 Elo+
Party 2
Tyr
Tyr
rayamb27
Tyr
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
278W - 237L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leopard0
King Arthur
14
0 / 2 / 1
7,982
470
9,223
20,234
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
MagoBorracho739
Danzaburou
14
2 / 2 / 1
8,298
488
7,867
8,977
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
12
0 / 4 / 1
7,591
447
3,093
8,512
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
PiixelZombot
Jormungandr
10
1 / 6 / 1
6,510
383
3,055
16,251
9,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
VIOLA HUESOS
Nemesis
13
1 / 3 / 0
7,713
454
5,100
10,254
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,698
570
12,503
8,395
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
MattVrab
Medusa
15
5 / 2 / 1
8,912
524
8,864
9,538
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
5 / 1 / 4
8,899
523
10,380
10,461
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 0 / 6
8,370
492
3,642
8,796
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 1 / 3
9,379
552
12,475
15,187
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
King Arthur
Leopard0
King Arthur
0
2
1
0.25
L
Danzaburou
MagoBorracho739
Danzaburou
2
2
1
1.25
L
Janus
0
4
1
0.13
W
Medusa
MattVrab
Medusa
5
2
1
2.75
L
Jormungandr
PiixelZombot
Jormungandr
1
6
1
0.25
W
5
1
4
7
L
Nemesis
VIOLA HUESOS
Nemesis
1
3
0
0.33
W
Ymir
0
0
6
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
47,864
64,228
Taken
52,377
36,830
Mitigated
33,752
20,533
Healing
23,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,503
839
198
4,734
8,395
2,970
1,310
1,930
6,283
59,692
0
L
King Arthur
Leopard0
King Arthur
9,223
1,186
0
9,419
20,234
15,373
0
5,035
14,518
0
48,824
L
Danzaburou
MagoBorracho739
Danzaburou
7,867
2,322
0
4,331
8,977
3,462
0
1,826
7,151
0
54,630
L
Janus
3,093
46
0
1,210
8,512
2,827
80
4,553
3,959
46,585
0
W
Medusa
MattVrab
Medusa
8,864
3,579
477
3,396
9,538
5,132
2,812
1,284
8,254
0
60,264
L
Jormungandr
PiixelZombot
Jormungandr
3,055
594
0
2,600
16,251
9,380
0
6,348
9,903
16,708
0
W
10,380
2,594
270
4,368
10,461
3,724
840
1,234
9,090
0
54,479
L
Nemesis
VIOLA HUESOS
Nemesis
5,100
2,102
0
2,973
10,254
5,788
656
1,312
8,876
0
49,419
W
Ymir
3,642
386
551
1,966
8,796
8,297
298
1,414
7,340
26,283
0
W
12,475
2,671
0
7,362
15,187
13,629
383
0
14,412
13,190
53,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
45,258
391
Minions Killed
499
0
Camps Cleared
0
1,542,152
Distance Traveled
1,641,995
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,698
570
111
7
0
296,394
3
L
King Arthur
7,982
470
86
5
0
335,872
3
L
Danzaburou
8,298
488
102
6
0
296,086
3
L
Janus
7,591
447
91
5
0
273,272
3
W
Medusa
8,912
524
115
7
0
308,031
1
L
Jormungandr
6,510
383
22
1
0
305,349
3
W
Bastet
8,899
523
83
5
0
397,189
1
L
Nemesis
7,713
454
90
5
0
331,573
2
W
Ymir
8,370
492
45
3
0
341,665
3
W
Tyr
9,379
552
145
9
0
298,716
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role