Player Matchup

Sylvanus
Sylvanus
Grandpa Gamingw
Sylvanus
Level 85
God Stats
2W - 1L
1,239 SR
Queue Stats
111W - 111L
1,519 Elo+
Party 3
Nemesis
Nemesis
Rewind_Nomad
Nemesis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,289 Elo+
Solo
Chernobog
Chernobog
SHADOWBARRAGE00
Chernobog
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
92W - 84L
1,636 Elo+
Party 3
Zhong Kui
Zhong Kui
Uncle Jelic
Zhong Kui
Level 125
God Stats
11W - 9L
1,287 SR
Queue Stats
527W - 464L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
jelic227
Nu Wa
Level 89
God Stats
35W - 15L
1,574 SR
Queue Stats
181W - 166L
1,564 Elo+
Party 2
Team Averages
Level 105
1,420 SR
1,513 Elo+

VS

Team Averages
Level 119
1,747 SR
1,674 Elo+
Da Ji
Da Ji
FiddleShock
Da Ji
Level 100
God Stats
16W - 11L
1,940 SR
Queue Stats
29W - 22L
1,775 Elo+
Party 1
Hel
Hel
JammedGoblin
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
L0LXDDDDDDDD
Kuzenbo
Level 110
God Stats
4W - 4L
1,500 SR
Queue Stats
183W - 169L
1,597 Elo+
Solo
Apollo
Apollo
RedPandaMelody
Apollo
Level 109
God Stats
1W - 1L
1,778 SR
Queue Stats
25W - 20L
1,750 Elo+
Party 1
Pele
Pele
Txvi
Pele
Level 128
God Stats
7W - 3L
2,019 SR
Queue Stats
40W - 27L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
1 / 4 / 8
12,899
461
9,322
23,797
25,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Rewind_Nomad
Nemesis
20
6 / 4 / 7
14,702
525
17,497
27,802
13,274
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
SHADOWBARRAGE00
Chernobog
20
3 / 4 / 7
13,279
474
20,715
21,558
10,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Uncle Jelic
Zhong Kui
20
11 / 1 / 4
16,315
583
32,279
22,410
24,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
jelic227
Nu Wa
20
4 / 9 / 8
13,929
497
18,563
17,881
7,106
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
14,557
520
20,523
21,685
9,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 7 / 7
12,298
439
10,295
27,490
10,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
L0LXDDDDDDDD
Kuzenbo
17
2 / 5 / 9
11,855
423
17,607
31,033
45,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 5 / 5
12,777
456
12,334
24,884
9,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
Txvi
Pele
20
7 / 3 / 5
16,930
605
18,389
23,960
24,597
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
25
Kills
22
22
Deaths
26
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
10
6
7
2.25
W
Sylvanus
1
4
8
1.25
L
0
7
7
0.5
L
Kuzenbo
L0LXDDDDDDDD
Kuzenbo
2
5
9
1.3
L
3
5
5
1.1
W
Nemesis
Rewind_Nomad
Nemesis
6
4
7
2.38
W
Chernobog
SHADOWBARRAGE00
Chernobog
3
4
7
1.63
L
Pele
Txvi
Pele
7
3
5
3.17
W
Zhong Kui
Uncle Jelic
Zhong Kui
11
1
4
13
W
Nu Wa
jelic227
Nu Wa
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,376
Damage
79,148
113,448
Taken
129,052
81,072
Mitigated
99,974
58,374
Healing
47,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,523
6,314
0
1,553
21,685
9,577
756
10,661
10,866
0
89,716
W
Sylvanus
9,322
2,731
4,737
10,754
23,797
25,281
690
8,023
15,774
43,265
0
L
10,295
222
10,533
12,379
27,490
10,157
206
16,152
11,062
99,496
0
L
Kuzenbo
L0LXDDDDDDDD
Kuzenbo
17,607
4,893
0
2,346
31,033
45,713
1,078
12,954
17,725
51,917
5,319
L
12,334
7,572
0
9,663
24,884
9,930
936
10,047
14,725
0
77,987
W
Nemesis
Rewind_Nomad
Nemesis
17,497
8,746
0
10,926
27,802
13,274
1,816
4,395
23,407
0
121,106
W
Chernobog
SHADOWBARRAGE00
Chernobog
20,715
11,513
0
9,288
21,558
10,430
2,648
7,111
14,447
0
126,650
L
Pele
Txvi
Pele
18,389
5,444
0
11,249
23,960
24,597
3,607
9,560
14,228
0
144,135
W
Zhong Kui
Uncle Jelic
Zhong Kui
32,279
1,616
0
20,575
22,410
24,981
1,372
7,366
15,044
143,848
0
W
Nu Wa
jelic227
Nu Wa
18,563
3,072
0
2,094
17,881
7,106
2
2,902
14,979
94,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,124
Gold Earned
68,417
817
Minions Killed
745
0
Camps Cleared
0
2,562,586
Distance Traveled
2,520,882
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,557
520
141
5
0
501,261
7
W
Sylvanus
12,899
461
72
3
0
489,626
3
L
Hel
12,298
439
138
5
0
516,516
3
L
Kuzenbo
11,855
423
66
2
0
481,576
2
L
Apollo
12,777
456
124
4
0
473,960
3
W
Nemesis
14,702
525
183
7
0
618,284
1
W
Chernobog
13,279
474
167
6
0
497,864
4
L
Pele
16,930
605
276
10
0
547,569
9
W
Zhong Kui
16,315
583
239
9
0
526,357
1
W
Nu Wa
13,929
497
156
6
0
430,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role