Player Matchup

Pele
Pele
BlindVegeta
Pele
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 170L
1,378 Elo+
Party 1
Jing Wei
Jing Wei
IslandBoI68
Jing Wei
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 242L
1,346 Elo+
Solo
Izanami
Izanami
LeBlondeJames
Izanami
Level 28
God Stats
26W - 25L
1,225 SR
Queue Stats
424W - 560L
1,366 Elo+
Party 1
King Arthur
King Arthur
Lordtouch me931
King Arthur
Level 37
God Stats
42W - 66L
1,314 SR
Queue Stats
233W - 295L
1,360 Elo+
Solo
Fenrir
Fenrir
Lyricist1997
Fenrir
Level 67
God Stats
1W - 2L
1,667 SR
Queue Stats
95W - 150L
1,394 Elo+
Party 1
Team Averages
Level 51
1,441 SR
1,369 Elo+

VS

Team Averages
Level 56
1,598 SR
1,369 Elo+
Jing Wei
Jing Wei
CapsuleOrc6590
Jing Wei
Level 88
God Stats
14W - 6L
1,710 SR
Queue Stats
125W - 121L
1,496 Elo+
Party 3
Awilix
Awilix
S1lent_Kn1ght33
Awilix
Level 77
God Stats
24W - 23L
1,330 SR
Queue Stats
269W - 310L
1,271 Elo+
Party 2
Erlang Shen
Erlang Shen
TheOnly-Problem
Erlang Shen
Level 68
God Stats
19W - 18L
1,500 SR
Queue Stats
185W - 238L
1,274 Elo+
Party 2
Bacchus
Bacchus
Xhantiuz
Bacchus
Level 25
God Stats
9W - 5L
1,951 SR
Queue Stats
47W - 40L
1,566 Elo+
Party 3
Ra
Ra
baileyBeav69
Ra
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
166W - 190L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,175
409
3,662
15,511
4,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
IslandBoI68
Jing Wei
16
0 / 8 / 0
8,778
439
6,087
13,013
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
13
3 / 6 / 2
8,981
449
7,471
10,903
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Lordtouch me931
King Arthur
12
2 / 9 / 1
8,428
421
8,616
16,781
10,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
12
1 / 9 / 4
7,805
390
7,077
15,522
18,259
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
8 / 1 / 6
12,066
603
9,432
8,649
3,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
16 / 2 / 7
12,265
613
20,146
17,180
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TheOnly-Problem
Erlang Shen
16
6 / 3 / 3
10,695
535
7,991
13,925
15,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Xhantiuz
Bacchus
14
3 / 2 / 9
9,406
470
5,747
11,474
7,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 6
11,083
554
7,044
11,811
7,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
37
37
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Jing Wei
8
1
6
11
L
Jing Wei
IslandBoI68
Jing Wei
0
8
0
0
L
Izanami
3
6
2
0.67
L
King Arthur
Lordtouch me931
King Arthur
2
9
1
0.28
L
Fenrir
1
9
4
0.33
W
16
2
7
9.75
W
Erlang Shen
TheOnly-Problem
Erlang Shen
6
3
3
2.5
W
Bacchus
Xhantiuz
Bacchus
3
2
9
3.75
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
50,360
71,730
Taken
63,039
42,663
Mitigated
41,806
9,191
Healing
28,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,662
895
340
5,171
15,511
4,845
62
2,537
12,949
0
48,477
W
Jing Wei
9,432
6,583
0
4,847
8,649
3,307
737
0
8,649
0
85,158
L
Jing Wei
IslandBoI68
Jing Wei
6,087
3,555
0
164
13,013
4,615
144
1,701
11,237
0
51,975
L
Izanami
7,471
4,303
648
1,218
10,903
4,416
1,492
2,911
7,992
0
57,661
L
King Arthur
Lordtouch me931
King Arthur
8,616
1,153
0
0
16,781
10,528
594
2,980
13,286
0
33,040
L
Fenrir
7,077
1,094
282
1,368
15,522
18,259
277
2,662
12,835
0
20,961
W
20,146
11,294
0
7,246
17,180
7,650
2,127
0
17,180
0
68,282
W
Erlang Shen
TheOnly-Problem
Erlang Shen
7,991
3,068
0
4,572
13,925
15,758
334
0
13,925
86
61,751
W
Bacchus
Xhantiuz
Bacchus
5,747
628
23
3,110
11,474
7,827
0
0
11,474
30,791
0
W
7,044
966
688
8,110
11,811
7,264
2,709
0
11,811
61,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
55,515
390
Minions Killed
452
0
Camps Cleared
0
1,787,304
Distance Traveled
1,844,778
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,175
409
84
4
0
432,520
0
W
Jing Wei
12,066
603
119
6
0
374,157
5
L
Jing Wei
8,778
439
100
5
0
370,481
0
L
Izanami
8,981
449
126
6
0
331,478
4
L
King Arthur
8,428
421
59
3
0
321,905
4
L
Fenrir
7,805
390
21
1
0
330,920
0
W
Awilix
12,265
613
90
5
0
418,281
2
W
Erlang Shen
10,695
535
90
5
0
323,404
2
W
Bacchus
9,406
470
37
2
0
374,726
2
W
Ra
11,083
554
116
6
0
354,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role