Player Matchup

Sylvanus
Sylvanus
Dezord
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,258 Elo+
Party 2
Medusa
Medusa
Gancra
Medusa
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
LetterMagus
Ra
Level 81
God Stats
8W - 9L
1,273 SR
Queue Stats
32W - 47L
1,367 Elo+
Party 1
Da Ji
Da Ji
Lussman
Da Ji
Level 127
God Stats
11W - 7L
1,500 SR
Queue Stats
95W - 75L
1,740 Elo+
Party 2
Yemoja
Yemoja
MariaAntonieta
Yemoja
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 92L
1,420 Elo+
Party 1
Team Averages
Level 95
1,455 SR
1,457 Elo+

VS

Team Averages
Level 64
1,595 SR
1,767 Elo+
Ymir
Ymir
Dubowitz
Ymir
Level 24
God Stats
3W - 0L
1,846 SR
Queue Stats
72W - 16L
2,024 Elo+
Party 3
Kuzenbo
Kuzenbo
KodaKodita
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
1,883 Elo+
Party 3
Cupid
Cupid
MauroRachet
Cupid
Level 44
God Stats
4W - 4L
1,630 SR
Queue Stats
14W - 13L
1,753 Elo+
Party 3
Osiris
Osiris
MrAtthan
Osiris
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 59L
1,356 Elo+
Solo
Heimdallr
Heimdallr
PowPunch
Heimdallr
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 51L
1,820 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dezord
Sylvanus
7
1 / 7 / 3
5,303
408
3,323
12,706
4,418
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Gancra
Medusa
11
2 / 7 / 3
6,431
495
5,486
11,434
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 1
5,928
456
2,387
7,398
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Lussman
Da Ji
11
4 / 5 / 0
6,521
502
5,067
8,673
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,202
477
3,069
7,595
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
11 / 0 / 5
8,764
674
10,563
5,658
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
KodaKodita
Kuzenbo
13
9 / 4 / 11
8,412
647
9,540
9,558
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 3
8,214
632
7,449
9,514
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
MrAtthan
Osiris
13
1 / 0 / 1
7,572
582
5,253
7,627
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
PowPunch
Heimdallr
15
5 / 0 / 3
8,282
637
6,299
6,512
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
29
29
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dezord
Sylvanus
1
7
3
0.36
W
Ymir
11
0
5
13.5
L
Medusa
Gancra
Medusa
2
7
3
0.5
W
Kuzenbo
KodaKodita
Kuzenbo
9
4
11
3.63
L
0
7
1
0.07
L
Da Ji
Lussman
Da Ji
4
5
0
0.8
L
0
3
0
0
W
3
3
3
1.5
W
Osiris
MrAtthan
Osiris
1
0
1
1.5
W
Heimdallr
PowPunch
Heimdallr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,332
Damage
39,104
47,806
Taken
38,869
19,973
Mitigated
18,897
8,148
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dezord
Sylvanus
3,323
1,248
671
2,538
12,706
4,418
0
7,934
4,628
7,165
0
W
Ymir
10,563
2,987
0
2,132
5,658
2,474
75
2,314
3,156
41,834
0
L
Medusa
Gancra
Medusa
5,486
2,142
0
1,940
11,434
3,363
0
4,102
7,260
0
29,022
W
Kuzenbo
KodaKodita
Kuzenbo
9,540
2,909
0
1,037
9,558
5,563
111
2,127
7,346
38,073
0
L
2,387
318
68
677
7,398
2,682
0
4,101
3,120
30,637
0
L
Da Ji
Lussman
Da Ji
5,067
1,757
0
507
8,673
4,650
0
2,402
6,204
0
27,110
L
3,069
981
147
1,600
7,595
4,860
0
1,089
6,016
26,816
0
W
7,449
3,636
0
5,042
9,514
3,148
603
751
8,763
0
47,819
W
Osiris
MrAtthan
Osiris
5,253
1,676
0
2,625
7,627
5,144
94
2,330
4,971
0
38,689
W
Heimdallr
PowPunch
Heimdallr
6,299
2,973
0
295
6,512
2,568
0
594
5,854
0
65,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
41,244
239
Minions Killed
410
0
Camps Cleared
0
1,238,047
Distance Traveled
1,279,978
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,303
408
12
1
0
235,527
8
W
Ymir
8,764
674
90
7
0
265,690
4
L
Medusa
6,431
495
47
4
0
217,813
6
W
Kuzenbo
8,412
647
47
4
0
268,272
1
L
Ra
5,928
456
59
5
0
273,051
6
L
Da Ji
6,521
502
55
4
0
292,083
1
L
Yemoja
6,202
477
66
5
0
219,573
2
W
Cupid
8,214
632
90
7
0
234,057
5
W
Osiris
7,572
582
75
6
0
237,505
0
W
Heimdallr
8,282
637
108
8
0
274,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role