Player Matchup

Aphrodite
Aphrodite
ABW Docile
Aphrodite
Level 6
God Stats
19W - 17L
1,369 SR
Queue Stats
19W - 17L
1,319 Elo+
Party 1
Nemesis
Nemesis
ABW Queeny
Nemesis
Level 13
God Stats
19W - 18L
1,395 SR
Queue Stats
26W - 32L
1,300 Elo+
Party 1
Bellona
Bellona
ABW Sinistre
Bellona
Level 5
God Stats
11W - 7L
1,566 SR
Queue Stats
15W - 13L
1,389 Elo+
Party 1
Da Ji
Da Ji
Beastr0canvis
Da Ji
Level 29
God Stats
7W - 6L
1,528 SR
Queue Stats
54W - 49L
1,420 Elo+
Solo
King Arthur
King Arthur
PapiProven
King Arthur
Level 7
God Stats
4W - 6L
1,239 SR
Queue Stats
5W - 13L
1,140 Elo+
Party 1
Team Averages
Level 12
1,419 SR
1,314 Elo+

VS

Team Averages
Level 24
1,579 SR
1,384 Elo+
Ullr
Ullr
BigBread420
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 77L
1,322 Elo+
Solo
Ra
Ra
NA_Beastly
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,400 Elo+
Party 2
Skadi
Skadi
Seff OG
Skadi
Level 18
God Stats
1W - 2L
1,453 SR
Queue Stats
4W - 4L
1,345 Elo+
Solo
Hun Batz
Hun Batz
bacon-nador124
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
loneWolf242
Kukulkan
Level 18
God Stats
7W - 6L
1,943 SR
Queue Stats
25W - 30L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ABW Docile
Aphrodite
20
3 / 12 / 26
16,325
1,020
15,464
37,110
23,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
ABW Queeny
Nemesis
20
7 / 1 / 22
16,062
1,004
31,092
26,511
32,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ABW Sinistre
Bellona
20
19 / 5 / 17
18,180
1,136
36,809
33,928
41,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
19 / 10 / 12
18,550
1,159
43,006
34,000
16,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PapiProven
King Arthur
16
0 / 0 / 0
11,280
705
0
0
0
Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 16
14,939
934
10,627
34,520
17,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 6 / 12
15,981
999
30,829
25,387
12,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Seff OG
Skadi
20
5 / 12 / 20
16,160
1,010
33,643
30,350
12,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
20
11 / 11 / 10
16,673
1,042
27,554
24,911
11,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
loneWolf242
Kukulkan
20
2 / 8 / 11
14,500
906
17,322
18,155
7,852
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
97
48
Kills
28
28
Deaths
48
77
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ABW Docile
Aphrodite
3
12
26
1.33
W
Nemesis
ABW Queeny
Nemesis
7
1
22
18
W
Bellona
ABW Sinistre
Bellona
19
5
17
5.5
W
19
10
12
2.5
L
3
11
16
1
L
7
6
12
2.17
W
King Arthur
PapiProven
King Arthur
0
0
0
0
L
Skadi
Seff OG
Skadi
5
12
20
1.25
L
Hun Batz
11
11
10
1.45
L
Kukulkan
loneWolf242
Kukulkan
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,371
Damage
119,975
131,549
Taken
133,323
113,429
Mitigated
61,370
27,485
Healing
24,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ABW Docile
Aphrodite
15,464
3,464
8,171
10,681
37,110
23,578
0
13,604
23,506
45,077
0
W
Nemesis
ABW Queeny
Nemesis
31,092
14,221
1,540
3,255
26,511
32,063
0
7,517
18,613
987
63,188
W
Bellona
ABW Sinistre
Bellona
36,809
16,017
0
2,340
33,928
41,321
0
14,861
19,067
5,737
48,174
W
43,006
10,867
0
1,498
34,000
16,467
0
12,169
21,831
0
64,427
L
10,627
6,001
135
6,730
34,520
17,030
0
5,803
28,717
0
26,220
L
30,829
2,202
3,683
7,842
25,387
12,296
0
2,686
22,701
59,847
0
W
King Arthur
PapiProven
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
Seff OG
Skadi
33,643
22,791
0
3,660
30,350
12,772
0
6,083
24,267
0
58,040
L
Hun Batz
27,554
7,187
546
1,263
24,911
11,420
0
2,150
22,761
0
48,455
L
Kukulkan
loneWolf242
Kukulkan
17,322
2,502
0
1,063
18,155
7,852
0
2,804
15,351
49,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,397
Gold Earned
78,253
203
Minions Killed
274
7
Camps Cleared
6
1,228,520
Distance Traveled
1,306,296
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,325
1,020
71
4
1
242,019
3
W
Nemesis
16,062
1,004
82
5
1
354,675
3
W
Bellona
18,180
1,136
20
1
0
331,210
0
W
Da Ji
18,550
1,159
30
2
5
300,616
0
L
Ullr
14,939
934
25
2
1
225,521
0
L
Ra
15,981
999
64
4
1
289,349
0
W
King Arthur
11,280
705
0
0
0
0
0
L
Skadi
16,160
1,010
61
4
1
244,464
0
L
Hun Batz
16,673
1,042
45
3
3
298,913
0
L
Kukulkan
14,500
906
79
5
0
248,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role