Player Matchup

Ra
Ra
Faint_Man82
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,500 Elo+
Party 2
Neith
Neith
PERSUASION321
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
ak_rose004
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 127L
1,199 Elo+
Party 2
Fenrir
Fenrir
jonny1r
Fenrir
Level 26
God Stats
2W - 6L
1,410 SR
Queue Stats
45W - 56L
1,506 Elo+
Party 2
Loki
Loki
penguin attackz
Loki
Level 29
God Stats
6W - 7L
1,550 SR
Queue Stats
143W - 160L
1,430 Elo+
Solo
Team Averages
Level 13
1,492 SR
1,427 Elo+

VS

Team Averages
Level 16
1,501 SR
1,398 Elo+
Camazotz
Camazotz
ABEL623
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,580 Elo+
Solo
Arachne
Arachne
BlackListedBow
Arachne
Level 20
God Stats
22W - 15L
1,531 SR
Queue Stats
23W - 17L
1,395 Elo+
Party 1
Izanami
Izanami
King_RAWR9
Izanami
Level 20
God Stats
16W - 10L
1,601 SR
Queue Stats
20W - 17L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonkeyGotBanned-
Tsukuyomi
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 16L
1,290 Elo+
Party 1
Ymir
Ymir
Trash_Panda7442
Ymir
Level 17
God Stats
8W - 12L
1,375 SR
Queue Stats
13W - 19L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 17 / 7
10,160
391
19,519
22,193
7,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 8 / 8
11,618
447
20,686
21,042
7,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ak_rose004
Yemoja
14
1 / 13 / 13
9,816
378
8,755
25,707
24,469
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
jonny1r
Fenrir
16
7 / 6 / 2
12,029
463
14,181
18,240
12,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 9 / 3
11,399
438
13,362
20,979
11,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ABEL623
Camazotz
5
0 / 3 / 1
7,259
279
1,651
3,526
769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
23 / 8 / 15
14,600
562
29,258
28,648
15,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
King_RAWR9
Izanami
17
10 / 10 / 24
12,443
479
25,991
24,561
10,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
18
13 / 6 / 17
12,632
486
19,189
24,653
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 3 / 34
13,102
504
10,997
21,769
22,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
144
28
Kills
53
53
Deaths
30
33
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ABEL623
Camazotz
0
3
1
0.17
W
23
8
15
3.81
L
5
17
7
0.5
W
Izanami
King_RAWR9
Izanami
10
10
24
2.2
W
Tsukuyomi
13
6
17
3.58
L
7
8
8
1.38
W
7
3
34
8
L
Yemoja
ak_rose004
Yemoja
1
13
13
0.58
L
Fenrir
jonny1r
Fenrir
7
6
2
1.33
L
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,503
Damage
87,086
108,161
Taken
103,157
63,005
Mitigated
61,094
12,176
Healing
25,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ABEL623
Camazotz
1,651
663
0
733
3,526
769
160
442
3,084
0
5,882
W
29,258
21,576
0
10,468
28,648
15,092
988
6,720
21,928
0
62,390
L
19,519
3,793
284
1,801
22,193
7,261
471
2,837
19,356
48,016
0
W
Izanami
King_RAWR9
Izanami
25,991
20,878
0
5,507
24,561
10,515
2,296
8,319
16,242
0
69,138
W
Tsukuyomi
19,189
6,360
0
5,950
24,653
11,756
858
6,032
18,621
0
51,278
L
20,686
13,459
0
5,203
21,042
7,647
4,906
1,601
19,441
0
66,566
W
10,997
2,938
0
2,624
21,769
22,962
468
6,761
15,008
29,368
0
L
Yemoja
ak_rose004
Yemoja
8,755
1,221
1,159
0
25,707
24,469
80
4,059
21,648
31,474
0
L
Fenrir
jonny1r
Fenrir
14,181
3,119
0
2,158
18,240
12,185
889
1,063
17,177
0
50,469
L
13,362
5,293
0
1,571
20,979
11,443
0
1,437
19,542
0
73,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,022
Gold Earned
60,036
348
Minions Killed
255
0
Camps Cleared
0
1,941,846
Distance Traveled
2,114,409
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,259
279
6
0
0
118,030
0
W
Arachne
14,600
562
74
3
0
525,063
0
L
Ra
10,160
391
56
2
0
354,009
0
W
Izanami
12,443
479
73
3
0
452,135
0
W
Tsukuyomi
12,632
486
65
3
0
523,606
1
L
Neith
11,618
447
103
4
0
379,033
0
W
Ymir
13,102
504
37
1
0
495,575
0
L
Yemoja
9,816
378
25
1
0
333,072
1
L
Fenrir
12,029
463
70
3
0
466,923
0
L
Loki
11,399
438
94
4
0
408,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role