Player Matchup

Izanami
Izanami
KzCoanTFI
Izanami
Level 88
God Stats
44W - 46L
1,521 SR
Queue Stats
579W - 551L
1,327 Elo+
Party 1
Ares
Ares
Lestars
Ares
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Wiiiny
Chang'e
Level 69
God Stats
8W - 14L
1,491 SR
Queue Stats
222W - 200L
1,397 Elo+
Party 1
Olorun
Olorun
darquiii
Olorun
Level 99
God Stats
40W - 34L
1,596 SR
Queue Stats
908W - 921L
1,520 Elo+
Solo
Set
Set
iNinjaBoY ll
Set
Level 107
God Stats
2W - 1L
1,690 SR
Queue Stats
117W - 102L
1,511 Elo+
Party 1
Team Averages
Level 90
1,559 SR
1,451 Elo+

VS

Team Averages
Level 64
1,439 SR
1,468 Elo+
Yemoja
Yemoja
JowTroMund0
Yemoja
Level 47
God Stats
16W - 23L
1,437 SR
Queue Stats
146W - 166L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
Marco_Verissimo
Jing Wei
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 174L
1,496 Elo+
Party 2
Discordia
Discordia
Stenico__
Discordia
Level 64
God Stats
4W - 5L
1,054 SR
Queue Stats
23W - 30L
1,396 Elo+
Party 2
Izanami
Izanami
pierre7p
Izanami
Level 86
God Stats
8W - 12L
1,516 SR
Queue Stats
191W - 206L
1,367 Elo+
Solo
Pele
Pele
teretamen
Pele
Level 57
God Stats
28W - 10L
1,689 SR
Queue Stats
128W - 92L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KzCoanTFI
Izanami
13
1 / 3 / 3
8,017
501
6,069
10,169
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Lestars
Ares
11
2 / 3 / 2
7,943
496
6,409
11,118
9,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Wiiiny
Chang'e
12
0 / 4 / 1
7,560
473
3,777
10,895
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
darquiii
Olorun
15
2 / 2 / 2
9,336
584
4,938
9,499
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 2
8,303
519
5,477
10,691
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 3 / 9
7,595
475
5,265
8,595
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
14
4 / 0 / 3
8,433
527
8,396
8,898
2,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Stenico__
Discordia
14
2 / 2 / 4
8,043
503
6,943
5,566
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
pierre7p
Izanami
14
1 / 2 / 6
8,485
530
7,017
10,118
3,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
9 / 1 / 4
10,112
632
7,900
12,219
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
16
16
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
3
9
1.5
L
Izanami
KzCoanTFI
Izanami
1
3
3
0.83
L
Ares
Lestars
Ares
2
3
2
1
W
Jing Wei
4
0
3
5.5
W
Discordia
Stenico__
Discordia
2
2
4
2
L
Chang'e
Wiiiny
Chang'e
0
4
1
0.13
L
Olorun
darquiii
Olorun
2
2
2
1.5
L
3
4
2
1
W
Izanami
pierre7p
Izanami
1
2
6
2
W
Pele
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,670
Damage
35,521
52,372
Taken
45,396
24,582
Mitigated
16,789
14,526
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,265
837
667
1,429
8,595
4,974
0
3,650
4,945
21,465
0
L
Izanami
KzCoanTFI
Izanami
6,069
3,173
0
3,757
10,169
3,654
992
1,878
8,267
0
55,418
L
Ares
Lestars
Ares
6,409
191
0
1,488
11,118
9,071
0
2,550
8,542
25,140
0
W
Jing Wei
8,396
6,719
0
5,052
8,898
2,633
1,350
2,392
6,506
0
44,449
W
Discordia
Stenico__
Discordia
6,943
173
0
1,484
5,566
1,697
0
2,726
2,840
52,920
0
L
Chang'e
Wiiiny
Chang'e
3,777
551
418
3,525
10,895
3,547
0
941
9,884
38,392
0
L
Olorun
darquiii
Olorun
4,938
1,420
423
4,306
9,499
3,771
0
5,179
3,866
62,408
0
L
5,477
1,911
0
609
10,691
4,539
46
980
9,605
0
58,933
W
Izanami
pierre7p
Izanami
7,017
4,816
0
4,642
10,118
3,256
764
4,388
5,730
0
56,937
W
Pele
7,900
2,213
0
6,970
12,219
4,229
0
1,968
10,251
0
80,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
42,668
452
Minions Killed
473
0
Camps Cleared
0
1,551,626
Distance Traveled
1,584,394
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,595
475
40
3
0
315,553
1
L
Izanami
8,017
501
100
6
0
280,197
4
L
Ares
7,943
496
39
2
0
324,198
7
W
Jing Wei
8,433
527
83
5
0
308,994
9
W
Discordia
8,043
503
110
7
0
311,996
3
L
Chang'e
7,560
473
78
5
0
274,828
5
L
Olorun
9,336
584
134
8
0
316,419
7
L
Set
8,303
519
101
6
0
355,984
8
W
Izanami
8,485
530
114
7
0
264,232
4
W
Pele
10,112
632
126
8
0
383,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role