Player Matchup

Cu Chulainn
Cu Chulainn
Gold IV
ColdSniperOps
Cu Chulainn
Gold IV
Level 108
God Stats
3W - 3L
1,611 SR
Queue Stats
210W - 207L
1,562 MMR
Party 1
Chiron
Chiron
Gold IV
Gruhnading
Chiron
Gold IV
Level 160
God Stats
5W - 5L
1,488 SR
Queue Stats
183W - 182L
1,542 MMR
Solo
Bacchus
Bacchus
Silver I
Snagerss
Bacchus
Silver I
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 116L
1,558 MMR
Solo
Set
Set
Gold IV
xMrSpecOpsx
Set
Gold IV
Level 106
God Stats
4W - 4L
1,537 SR
Queue Stats
209W - 207L
1,562 MMR
Party 1
Ra
Ra
Gold V
zenchuchi
Ra
Gold V
Level 62
God Stats
5W - 3L
1,500 SR
Queue Stats
68W - 72L
1,542 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,527 SR
1,553 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,629 SR
1,545 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
AxpectxSpamsL2
Nemesis
Gold III
Level 99
God Stats
7W - 5L
1,713 SR
Queue Stats
31W - 26L
1,552 MMR
Solo
Vulcan
Vulcan
Bronze III
BigDkVulcan
Vulcan
Bronze III
Level 39
God Stats
7W - 6L
1,695 SR
Queue Stats
14W - 16L
1,540 MMR
Party 2
Agni
Agni
Gold V
ChaoticCyan
Agni
Gold V
Level 109
God Stats
3W - 7L
1,500 SR
Queue Stats
366W - 356L
1,551 MMR
Solo
Hachiman
Hachiman
Gold IV
charliecappin
Hachiman
Gold IV
Level 79
God Stats
0W - 1L
1,738 SR
Queue Stats
32W - 33L
1,585 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ColdSniperOps
Cu Chulainn
11
2 / 1 / 0
6,135
614
1,913
4,289
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Gruhnading
Chiron
10
5 / 0 / 1
6,291
629
4,255
5,268
1,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Snagerss
Bacchus
9
1 / 1 / 7
5,892
589
3,284
5,602
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 2
5,767
577
1,159
5,229
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 2
6,459
646
1,073
4,876
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
CthulhuDanzaburouAnubisTsukuyomiErlang Shen

VS

Bans
PersephoneScyllaKumbhakarnaJanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 4 / 0
4,498
450
696
6,020
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,117
512
2,754
5,348
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
10
0 / 0 / 0
5,095
510
2,104
2,428
1,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

8
0 / 2 / 1
5,037
504
4,139
3,720
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
charliecappin
Hachiman
8
0 / 2 / 0
4,301
430
2,610
4,109
892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
1
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
L
1
3
0
0.33
L
Vulcan
0
0
0
0
L
0
2
1
0.25
W
Cu Chulainn
ColdSniperOps
Cu Chulainn
2
1
0
2
W
Chiron
Gruhnading
Chiron
5
0
1
5.5
W
Bacchus
Snagerss
Bacchus
1
1
7
4.5
L
Hachiman
charliecappin
Hachiman
0
2
0
0
W
1
0
2
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,684
Damage
12,303
25,264
Taken
21,625
10,309
Mitigated
9,091
10,997
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
696
64
0
696
6,020
2,455
0
1,332
4,688
14,703
0
L
2,754
1,367
0
1,175
5,348
3,110
0
1,338
3,958
0
30,060
L
Vulcan
2,104
782
0
1,127
2,428
1,530
0
110
2,316
28,461
0
L
4,139
333
0
730
3,720
1,104
0
484
3,216
25,168
0
W
Cu Chulainn
ColdSniperOps
Cu Chulainn
1,913
286
0
972
4,289
2,487
536
1,834
2,230
0
34,211
W
Chiron
Gruhnading
Chiron
4,255
2,632
395
3,081
5,268
1,334
0
559
4,705
0
40,285
W
Bacchus
Snagerss
Bacchus
3,284
492
0
1,342
5,602
2,877
0
564
5,024
9,114
0
L
Hachiman
charliecappin
Hachiman
2,610
1,422
0
873
4,109
892
0
1,019
3,090
0
17,526
W
1,159
281
0
2,526
5,229
1,991
0
1,207
3,896
0
29,546
W
1,073
142
591
2,090
4,876
1,620
0
2,172
2,470
38,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
24,048
311
Minions Killed
248
0
Camps Cleared
0
991,990
Distance Traveled
851,810
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,498
450
31
3
0
152,409
0
L
Nemesis
5,117
512
59
6
0
171,279
3
L
Vulcan
5,095
510
54
5
0
195,010
4
L
Agni
5,037
504
65
7
0
163,601
1
W
Cu Chulainn
6,135
614
73
7
0
184,236
2
W
Chiron
6,291
629
64
6
0
180,140
4
W
Bacchus
5,892
589
18
2
0
184,549
0
L
Hachiman
4,301
430
39
4
0
169,511
2
W
Set
5,767
577
73
7
0
236,156
1
W
Ra
6,459
646
83
8
0
206,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role