Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Optimum Recoil
Heimdallr
Level 126
God Stats
8W - 12L
1,500 SR
Queue Stats
627W - 660L
1,456 Elo+
Party 4
Thoth
Thoth
The Coldmaker
Thoth
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
491W - 503L
1,502 Elo+
Party 4
Sol
Sol
cold-kille
Sol
Level 84
God Stats
0W - 1L
1,764 SR
Queue Stats
40W - 53L
1,409 Elo+
Party 1
Khepri
Khepri
xX-_-DeAd_mAN
Khepri
Level 55
God Stats
1W - 3L
1,762 SR
Queue Stats
7W - 18L
1,361 Elo+
Party 1
Team Averages
Level 105
1,605 SR
1,446 Elo+

VS

Team Averages
Level 115
1,587 SR
1,518 Elo+
Arachne
Arachne
AlteredAir
Arachne
Level 68
God Stats
31W - 11L
1,659 SR
Queue Stats
52W - 39L
1,542 Elo+
Party 2
Achilles
Achilles
Montoya08
Achilles
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,566 Elo+
Party 2
Bacchus
Bacchus
Rhed Queen
Bacchus
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 211L
1,492 Elo+
Party 3
The Morrigan
The Morrigan
UncountedEnd418
The Morrigan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 125L
1,392 Elo+
Party 3
Apollo
Apollo
lErebussl
Apollo
Level 160
God Stats
21W - 9L
1,777 SR
Queue Stats
336W - 308L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 7 / 0
7,234
482
4,590
12,155
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Optimum Recoil
Heimdallr
13
4 / 2 / 3
7,581
505
6,442
8,103
2,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,419
495
1,671
9,328
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
7,405
494
3,880
9,527
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 3
7,577
505
4,375
7,893
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlteredAir
Arachne
15
5 / 1 / 3
8,554
570
5,665
10,327
4,018
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Montoya08
Achilles
11
1 / 4 / 1
6,734
449
4,672
9,883
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Rhed Queen
Bacchus
12
3 / 3 / 5
7,945
530
6,487
7,301
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
UncountedEnd418
The Morrigan
15
6 / 1 / 6
9,108
607
7,896
7,307
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
lErebussl
Apollo
16
8 / 1 / 3
10,460
697
9,472
8,023
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
23
23
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
7
0
0.29
W
Arachne
AlteredAir
Arachne
5
1
3
6.5
W
Achilles
Montoya08
Achilles
1
4
1
0.38
L
Heimdallr
Optimum Recoil
Heimdallr
4
2
3
2.75
W
Bacchus
Rhed Queen
Bacchus
3
3
5
1.83
L
1
6
2
0.33
W
The Morrigan
UncountedEnd418
The Morrigan
6
1
6
9
L
1
6
0
0.17
W
Apollo
lErebussl
Apollo
8
1
3
9.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
34,192
47,006
Taken
42,841
15,788
Mitigated
19,985
12,691
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,590
2,036
0
3,291
12,155
4,356
48
2,351
9,722
0
29,445
W
Arachne
AlteredAir
Arachne
5,665
3,951
0
2,891
10,327
4,018
94
1,346
8,981
0
54,987
W
Achilles
Montoya08
Achilles
4,672
1,377
0
3,047
9,883
5,700
698
2,122
7,758
0
31,782
L
Heimdallr
Optimum Recoil
Heimdallr
6,442
3,134
0
3,786
8,103
2,902
749
3,151
4,922
0
43,659
W
Bacchus
Rhed Queen
Bacchus
6,487
392
0
704
7,301
4,310
432
1,894
5,407
26,027
0
L
1,671
240
0
712
9,328
2,837
138
4,295
4,753
37,306
0
W
The Morrigan
UncountedEnd418
The Morrigan
7,896
2,007
0
2,862
7,307
2,566
410
1,712
5,595
49,981
3,021
L
3,880
899
0
2,791
9,527
2,296
0
114
9,413
32,930
0
W
Apollo
lErebussl
Apollo
9,472
6,459
0
1,927
8,023
3,391
3,019
2,852
5,171
0
62,487
L
4,375
419
207
1,904
7,893
3,397
131
1,794
6,099
24,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
42,801
332
Minions Killed
438
0
Camps Cleared
0
1,249,153
Distance Traveled
1,487,434
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,234
482
71
5
0
233,222
1
W
Arachne
8,554
570
101
7
0
317,712
5
W
Achilles
6,734
449
51
3
0
365,551
2
L
Heimdallr
7,581
505
95
6
0
251,751
1
W
Bacchus
7,945
530
40
3
0
296,641
6
L
Thoth
7,419
495
76
5
0
248,091
1
W
The Morrigan
9,108
607
116
8
0
264,218
2
L
Sol
7,405
494
56
4
0
240,690
0
W
Apollo
10,460
697
130
9
0
243,312
1
L
Khepri
7,577
505
34
2
0
275,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role