Player Matchup

Guan Yu
Guan Yu
AngelCodex
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,276 Elo+
Party 2
Camazotz
Camazotz
Locausto88
Camazotz
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 17L
1,276 Elo+
Party 2
Ra
Ra
Luciano0619
Ra
Level 18
God Stats
1W - 3L
1,334 SR
Queue Stats
100W - 106L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hellwarm
Tsukuyomi
Level 103
God Stats
1W - 4L
1,404 SR
Queue Stats
25W - 34L
1,344 Elo+
Party 2
Thor
Thor
locausto94
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,276 Elo+
Party 2
Team Averages
Level 26
1,448 SR
1,332 Elo+

VS

Team Averages
Level 21
1,553 SR
1,453 Elo+
Vamana
Vamana
Doge86
Vamana
Level 16
God Stats
6W - 2L
1,680 SR
Queue Stats
6W - 4L
1,462 Elo+
Party 1
He Bo
He Bo
Doubletantrum
He Bo
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
67W - 53L
1,586 Elo+
Solo
Bakasura
Bakasura
Forbindelse
Bakasura
Level 28
God Stats
6W - 3L
1,587 SR
Queue Stats
20W - 7L
1,491 Elo+
Party 1
Yemoja
Yemoja
Morgan_le_They1
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 8L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
giordani250
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AngelCodex
Guan Yu
9
0 / 7 / 2
6,566
386
2,156
14,716
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Camazotz
Locausto88
Camazotz
12
0 / 5 / 1
6,918
407
2,976
7,804
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 0
8,363
492
6,113
10,301
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
hellwarm
Tsukuyomi
14
2 / 6 / 2
7,781
458
6,268
13,517
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 7 / 1
5,918
348
1,221
7,786
2,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Doge86
Vamana
14
3 / 2 / 1
9,305
547
4,202
13,583
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
14 / 0 / 3
11,324
666
16,236
9,628
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Forbindelse
Bakasura
12
2 / 2 / 11
8,254
486
6,038
9,968
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 15
9,845
579
6,497
12,744
10,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
giordani250
Danzaburou
16
6 / 1 / 5
11,352
668
6,337
6,640
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
30
30
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AngelCodex
Guan Yu
0
7
2
0.14
W
Vamana
Doge86
Vamana
3
2
1
1.75
W
14
0
3
15.5
W
Bakasura
Forbindelse
Bakasura
2
2
11
3.75
L
Camazotz
Locausto88
Camazotz
0
5
1
0.1
L
3
5
0
0.6
W
5
1
15
12.5
W
Danzaburou
giordani250
Danzaburou
6
1
5
8.5
L
Tsukuyomi
hellwarm
Tsukuyomi
2
6
2
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
39,310
54,124
Taken
52,563
18,649
Mitigated
31,281
9,467
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AngelCodex
Guan Yu
2,156
576
0
3,026
14,716
6,403
0
7,374
6,987
0
19,593
W
Vamana
Doge86
Vamana
4,202
1,531
0
4,514
13,583
10,339
2,376
2,172
11,211
5,900
35,204
W
16,236
1,380
0
5,372
9,628
3,360
1,423
1,194
8,384
82,645
0
W
Bakasura
Forbindelse
Bakasura
6,038
3,941
0
340
9,968
4,544
246
4,340
5,628
0
22,797
L
Camazotz
Locausto88
Camazotz
2,976
894
0
1,020
7,804
2,136
422
4,301
3,478
0
27,297
L
6,113
488
355
2,116
10,301
3,525
360
5,094
4,863
47,668
0
W
6,497
615
5,556
4,512
12,744
10,750
853
2,264
10,480
27,330
0
W
Danzaburou
giordani250
Danzaburou
6,337
3,402
0
2,923
6,640
2,288
1,996
884
5,731
0
64,292
L
Tsukuyomi
hellwarm
Tsukuyomi
6,268
1,967
0
2,950
13,517
4,574
0
4,216
9,019
0
51,377
L
1,221
206
0
0
7,786
2,011
20
2,820
4,691
0
10,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
50,080
271
Minions Killed
387
0
Camps Cleared
0
1,495,092
Distance Traveled
1,492,481
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,566
386
31
2
0
307,817
0
W
Vamana
9,305
547
74
4
0
306,375
0
W
He Bo
11,324
666
117
7
0
314,942
2
W
Bakasura
8,254
486
37
2
0
283,886
0
L
Camazotz
6,918
407
51
3
0
287,483
0
L
Ra
8,363
492
95
6
0
294,071
5
W
Yemoja
9,845
579
28
2
0
302,930
7
W
Danzaburou
11,352
668
131
8
0
284,348
1
L
Tsukuyomi
7,781
458
74
4
0
318,640
0
L
Thor
5,918
348
20
1
0
287,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role