Player Matchup

Neith
Neith
AquilasVision
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo
Olorun
Olorun
ChicoTequila
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,322 Elo+
Solo
Jing Wei
Jing Wei
ITzSneakY
Jing Wei
Level 8
God Stats
1W - 2L
1,521 SR
Queue Stats
4W - 6L
1,394 Elo+
Party 2
Sol
Sol
Saprokinesis
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
not_BaZe
Nu Wa
Level 27
God Stats
6W - 6L
1,418 SR
Queue Stats
7W - 13L
1,366 Elo+
Party 2
Team Averages
Level 18
1,488 SR
1,363 Elo+

VS

Team Averages
Level 14
1,506 SR
1,497 Elo+
Xing Tian
Xing Tian
AAop
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,528 Elo+
Solo
Neith
Neith
DaemonJester
Neith
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,508 Elo+
Solo
Ra
Ra
LaisyShorty
Ra
Level 7
God Stats
33W - 33L
1,341 SR
Queue Stats
64W - 76L
1,346 Elo+
Solo
Pele
Pele
TheSoberNinja
Pele
Level 28
God Stats
17W - 12L
1,512 SR
Queue Stats
71W - 55L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
itsmehcorey
Nu Wa
Level 17
God Stats
17W - 7L
1,677 SR
Queue Stats
24W - 15L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,130
876
1,329
4,219
1,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
12
1 / 2 / 3
7,377
1,054
5,343
8,494
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
ITzSneakY
Jing Wei
12
0 / 4 / 3
6,406
915
3,813
7,573
2,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 2
7,195
1,028
7,587
4,779
1,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
not_BaZe
Nu Wa
12
1 / 2 / 2
6,944
992
7,468
6,208
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AAop
Xing Tian
12
1 / 2 / 6
6,779
968
3,260
9,809
6,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 8
7,958
1,137
6,512
6,720
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,667
952
1,763
2,479
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 1 / 7
7,945
1,135
7,457
6,971
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 0 / 8
7,799
1,114
9,608
2,202
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
4
Kills
13
13
Deaths
4
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AAop
Xing Tian
1
2
6
2
L
0
4
2
0.25
L
Olorun
1
2
3
1.25
W
3
1
8
7
L
Jing Wei
ITzSneakY
Jing Wei
0
4
3
0.38
W
1
0
2
2
L
2
1
2
3
W
5
1
7
8.5
W
3
0
8
7
L
Nu Wa
not_BaZe
Nu Wa
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
28,600
31,273
Taken
28,181
10,882
Mitigated
12,408
5,036
Healing
6,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AAop
Xing Tian
3,260
432
0
0
9,809
6,110
0
6,905
2,904
15,444
0
L
1,329
234
0
261
4,219
1,492
0
1,742
2,477
0
3,319
L
Olorun
5,343
1,735
947
2,009
8,494
3,665
0
5,151
3,343
14,652
0
W
6,512
3,566
0
2,224
6,720
2,324
0
5,424
1,296
0
19,987
L
Jing Wei
ITzSneakY
Jing Wei
3,813
2,467
0
323
7,573
2,537
0
3,677
3,896
0
11,669
W
1,763
91
1,972
199
2,479
738
0
1,646
833
13,960
0
L
7,587
2,456
0
883
4,779
1,182
0
2,452
2,327
27,804
0
W
7,457
1,757
0
1,400
6,971
2,547
0
5,201
1,770
0
21,762
W
9,608
4,233
0
246
2,202
689
0
1,222
980
25,558
0
L
Nu Wa
not_BaZe
Nu Wa
7,468
2,654
0
613
6,208
2,006
0
1,609
4,599
30,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
37,148
135
Minions Killed
165
3
Camps Cleared
5
526,227
Distance Traveled
681,404
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,779
968
33
5
1
134,379
0
L
Neith
6,130
876
2
0
0
45,506
1
L
Olorun
7,377
1,054
16
2
0
112,202
0
W
Neith
7,958
1,137
42
6
0
101,460
0
L
Jing Wei
6,406
915
16
2
1
123,840
0
W
Ra
6,667
952
33
5
2
149,088
0
L
Sol
7,195
1,028
64
9
2
126,519
1
W
Pele
7,945
1,135
28
4
1
164,529
0
W
Nu Wa
7,799
1,114
29
4
1
131,948
3
L
Nu Wa
6,944
992
37
5
0
118,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role