Player Matchup

Tsukuyomi
Tsukuyomi
Azonypse
Tsukuyomi
Level 124
God Stats
8W - 2L
1,717 SR
Queue Stats
30W - 25L
1,802 Elo+
Solo
Ao Kuang
Ao Kuang
B0XTR0T
Ao Kuang
Level 86
God Stats
8W - 4L
1,500 SR
Queue Stats
292W - 261L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
FreakNfrenzii
Heimdallr
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 25L
1,428 Elo+
Solo
Chang'e
Chang'e
SirFelix130
Chang'e
Level 122
God Stats
14W - 5L
1,691 SR
Queue Stats
526W - 474L
1,484 Elo+
Solo
Serqet
Serqet
kWix69
Serqet
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 136L
1,558 Elo+
Party 2
Team Averages
Level 109
1,582 SR
1,558 Elo+

VS

Team Averages
Level 69
1,545 SR
1,337 Elo+
Nu Wa
Nu Wa
Blade2305
Nu Wa
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,383 Elo+
Solo
Geb
Geb
MrNaxis
Geb
Level 42
God Stats
4W - 6L
1,628 SR
Queue Stats
43W - 43L
1,399 Elo+
Party 1
Da Ji
Da Ji
SujeitoX
Da Ji
Level 66
God Stats
0W - 3L
1,256 SR
Queue Stats
50W - 54L
1,328 Elo+
Party 1
Cupid
Cupid
TalpoGelado
Cupid
Level 57
God Stats
12W - 8L
1,843 SR
Queue Stats
46W - 49L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
locasfish
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azonypse
Tsukuyomi
15
8 / 1 / 7
9,570
598
10,086
12,113
4,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
B0XTR0T
Ao Kuang
17
4 / 0 / 1
10,221
639
8,066
6,282
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
FreakNfrenzii
Heimdallr
12
2 / 2 / 4
8,266
517
7,358
9,206
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SirFelix130
Chang'e
14
8 / 0 / 6
9,592
600
10,963
9,194
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
kWix69
Serqet
13
5 / 2 / 6
8,818
551
3,223
10,902
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blade2305
Nu Wa
11
2 / 7 / 3
7,019
439
9,210
9,661
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
9
0 / 4 / 2
6,013
376
5,487
12,934
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
SujeitoX
Da Ji
12
1 / 7 / 2
7,281
455
3,441
13,761
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 5 / 2
7,021
439
3,615
9,308
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
locasfish
Cthulhu
13
0 / 4 / 0
7,713
482
2,485
9,145
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
27
Kills
5
5
Deaths
27
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Azonypse
Tsukuyomi
8
1
7
11.5
W
Ao Kuang
B0XTR0T
Ao Kuang
4
0
1
4.5
L
Nu Wa
Blade2305
Nu Wa
2
7
3
0.5
W
Heimdallr
FreakNfrenzii
Heimdallr
2
2
4
2
L
Geb
0
4
2
0.25
W
Chang'e
SirFelix130
Chang'e
8
0
6
11
L
Da Ji
SujeitoX
Da Ji
1
7
2
0.29
L
2
5
2
0.6
W
Serqet
kWix69
Serqet
5
2
6
4
L
Cthulhu
locasfish
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
24,238
47,697
Taken
54,809
19,917
Mitigated
20,142
21,087
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Azonypse
Tsukuyomi
10,086
2,779
0
4,964
12,113
4,058
0
3,870
8,139
0
67,512
W
Ao Kuang
B0XTR0T
Ao Kuang
8,066
1,955
0
3,478
6,282
4,923
784
1,831
4,419
57,934
5,968
L
Nu Wa
Blade2305
Nu Wa
9,210
2,062
0
682
9,661
2,989
0
4,039
5,308
37,386
0
W
Heimdallr
FreakNfrenzii
Heimdallr
7,358
3,236
0
2,806
9,206
3,019
632
3,043
6,037
0
46,913
L
Geb
5,487
573
0
2,386
12,934
5,932
0
2,872
9,551
17,150
0
W
Chang'e
SirFelix130
Chang'e
10,963
984
2,215
5,326
9,194
2,689
1,407
5,030
3,984
52,405
0
L
Da Ji
SujeitoX
Da Ji
3,441
963
0
4,002
13,761
4,611
0
3,888
9,453
0
45,042
L
3,615
1,774
159
2,860
9,308
2,438
0
855
8,157
0
33,753
W
Serqet
kWix69
Serqet
3,223
317
0
2,298
10,902
5,228
0
2,812
7,936
0
20,062
L
Cthulhu
locasfish
Cthulhu
2,485
186
0
540
9,145
4,172
579
6,397
2,748
40,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,467
Gold Earned
35,047
451
Minions Killed
321
0
Camps Cleared
0
1,569,169
Distance Traveled
1,511,820
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,570
598
97
6
0
345,963
2
W
Ao Kuang
10,221
639
146
9
0
279,231
3
L
Nu Wa
7,019
439
69
4
0
281,885
6
W
Heimdallr
8,266
517
88
6
0
273,992
2
L
Geb
6,013
376
12
1
0
323,157
4
W
Chang'e
9,592
600
97
6
0
313,894
7
L
Da Ji
7,281
455
89
6
0
276,170
1
L
Cupid
7,021
439
74
5
0
302,690
5
W
Serqet
8,818
551
23
1
0
356,089
4
L
Cthulhu
7,713
482
77
5
0
327,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role