Player Matchup

Sylvanus
Sylvanus
Silver V
 
Sylvanus
Silver V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
ShadowMaim
Neith
Bronze III
Level 85
God Stats
4W - 5L
1,673 SR
Queue Stats
5W - 8L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
WicKedWelshEr
Kukulkan
Bronze III
Level 113
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 96L
1,363 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,558 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,565 SR
1,313 MMR
Hera
Hera
Gold V
CHESARE 1
Hera
Gold V
Level 128
God Stats
105W - 129L
1,489 SR
Queue Stats
903W - 1,019L
1,339 MMR
Solo
Yemoja
Yemoja
Silver V
SunsetXTM0N3Yx
Yemoja
Silver V
Level 125
God Stats
0W - 1L
1,704 SR
Queue Stats
28W - 38L
1,312 MMR
Solo
Rama
Rama
Silver III
UnRl_Zero
Rama
Silver III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,289 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
3 / 1 / 8
11,954
629
7,533
18,657
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
16
4 / 2 / 9
12,171
641
12,403
14,317
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
WicKedWelshEr
Kukulkan
16
6 / 1 / 7
12,063
635
22,813
12,884
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusCthulhuAchillesSkadiCu Chulainn

VS

Bans
DanzaburouMedusaKumbhakarnaArtemisHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 6 / 1
10,125
533
12,434
13,782
4,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 4
11,217
590
10,273
17,145
14,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
15
4 / 4 / 0
11,651
613
14,337
18,265
6,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
4
4
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
8
7
L
Hera
0
6
1
0.08
W
Neith
4
2
9
4.25
L
0
3
4
0.67
L
Rama
4
4
0
1
W
Kukulkan
WicKedWelshEr
Kukulkan
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,749
Damage
37,044
45,858
Taken
49,192
25,383
Mitigated
26,410
26,082
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,533
2,005
7,424
10,130
18,657
14,677
516
9,208
9,449
21,693
0
L
Hera
12,434
2,087
938
1,745
13,782
4,919
0
7,402
6,050
60,903
0
W
Neith
12,403
4,692
0
5,222
14,317
5,535
2,293
6,359
7,958
0
47,172
L
10,273
2,126
4,574
4,934
17,145
14,772
366
9,223
7,392
28,446
0
L
Rama
14,337
10,356
0
2,396
18,265
6,719
1,239
12,439
5,364
0
46,962
W
Kukulkan
WicKedWelshEr
Kukulkan
22,813
1,273
493
2,813
12,884
5,171
340
7,220
5,664
85,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
32,993
210
Minions Killed
205
0
Camps Cleared
0
942,367
Distance Traveled
875,766
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,954
629
32
2
0
334,719
1
L
Hera
10,125
533
98
5
0
284,215
1
W
Neith
12,171
641
70
4
0
310,729
2
L
Yemoja
11,217
590
33
2
0
281,964
4
L
Rama
11,651
613
74
4
0
309,587
2
W
Kukulkan
12,063
635
108
6
0
296,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role