Player Matchup

Cthulhu
Cthulhu
LT Memories
Cthulhu
Level 54
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 85L
1,442 Elo+
Party 1
Cerberus
Cerberus
LT Unknown
Cerberus
Level 86
God Stats
2W - 2L
1,832 SR
Queue Stats
107W - 105L
1,459 Elo+
Party 1
Medusa
Medusa
LTMortem
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
longloglogan
Thor
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 145L
1,565 Elo+
Party 1
Ra
Ra
rohan2002
Ra
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
253W - 264L
1,562 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,505 Elo+

VS

Team Averages
Level 89
1,579 SR
1,592 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cooksters00
Ah Muzen Cab
Level 82
God Stats
1W - 5L
1,500 SR
Queue Stats
319W - 318L
1,557 Elo+
Solo
Heimdallr
Heimdallr
MotionlessCry
Heimdallr
Level 105
God Stats
8W - 8L
1,519 SR
Queue Stats
56W - 45L
1,654 Elo+
Party 2
Erlang Shen
Erlang Shen
TJake--
Erlang Shen
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,533 Elo+
Solo
Janus
Janus
The_Forsaken_Cry
Janus
Level 98
God Stats
1W - 1L
1,363 SR
Queue Stats
78W - 62L
1,610 Elo+
Party 2
Sylvanus
Sylvanus
cryoblivion
Sylvanus
Level 97
God Stats
5W - 0L
2,012 SR
Queue Stats
68W - 59L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LT Memories
Cthulhu
12
0 / 4 / 4
8,741
416
8,884
18,250
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
LT Unknown
Cerberus
15
1 / 6 / 0
9,282
442
6,497
16,707
13,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
LTMortem
Medusa
17
8 / 2 / 0
10,780
513
17,810
12,559
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 10 / 2
8,986
428
6,075
21,037
7,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
3 / 3 / 0
9,973
475
9,604
11,197
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cooksters00
Ah Muzen Cab
16
1 / 5 / 3
9,695
462
4,997
13,436
4,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
MotionlessCry
Heimdallr
19
11 / 1 / 6
12,403
591
17,441
12,149
7,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
TJake--
Erlang Shen
18
6 / 2 / 8
11,611
553
12,037
18,107
10,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 5
11,609
553
13,149
11,402
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
cryoblivion
Sylvanus
15
2 / 2 / 10
10,368
494
6,491
20,514
19,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
12
Kills
25
25
Deaths
12
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cooksters00
Ah Muzen Cab
1
5
3
0.5
L
Cthulhu
LT Memories
Cthulhu
0
4
4
0.5
L
Cerberus
LT Unknown
Cerberus
1
6
0
0.17
L
Medusa
LTMortem
Medusa
8
2
0
4
W
Heimdallr
MotionlessCry
Heimdallr
11
1
6
14
W
Erlang Shen
TJake--
Erlang Shen
6
2
8
5
W
5
2
5
3.75
W
Sylvanus
cryoblivion
Sylvanus
2
2
10
3.5
L
0
10
2
0.1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,870
Damage
54,115
79,750
Taken
75,608
42,215
Mitigated
47,198
20,630
Healing
26,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cooksters00
Ah Muzen Cab
4,997
2,331
0
2,927
13,436
4,680
1,558
2,086
11,330
0
60,677
L
Cthulhu
LT Memories
Cthulhu
8,884
593
276
1,352
18,250
12,322
18
6,992
11,258
37,312
0
L
Cerberus
LT Unknown
Cerberus
6,497
0
0
5,143
16,707
13,808
148
1,502
15,202
47,761
0
L
Medusa
LTMortem
Medusa
17,810
8,024
0
5,351
12,559
4,854
2,746
2,102
10,457
0
81,070
W
Heimdallr
MotionlessCry
Heimdallr
17,441
9,912
0
3,179
12,149
7,903
873
5,019
7,130
0
73,029
W
Erlang Shen
TJake--
Erlang Shen
12,037
5,907
0
8,092
18,107
10,408
205
3,737
14,208
0
91,320
W
13,149
417
0
1,308
11,402
4,249
695
6,756
4,258
68,645
0
W
Sylvanus
cryoblivion
Sylvanus
6,491
1,399
4,144
7,151
20,514
19,958
41
6,641
13,697
31,852
0
L
6,075
2,310
0
5,334
21,037
7,107
0
3,690
17,347
0
55,683
L
9,604
807
506
2,668
11,197
4,124
280
5,354
5,843
60,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,762
Gold Earned
55,686
530
Minions Killed
538
0
Camps Cleared
0
1,876,362
Distance Traveled
1,930,545
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,695
462
90
4
0
380,265
1
L
Cthulhu
8,741
416
75
4
0
363,239
1
L
Cerberus
9,282
442
96
5
0
471,008
2
L
Medusa
10,780
513
141
7
0
362,990
4
W
Heimdallr
12,403
591
126
6
0
376,466
3
W
Erlang Shen
11,611
553
134
6
0
428,846
5
W
Janus
11,609
553
138
7
0
398,266
3
W
Sylvanus
10,368
494
50
2
0
346,702
6
L
Thor
8,986
428
95
5
0
332,594
1
L
Ra
9,973
475
123
6
0
346,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role