Player Matchup

Bacchus
Bacchus
CazLog
Bacchus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,401 Elo+
Solo
Hercules
Hercules
Dusty Yatters
Hercules
Level 25
God Stats
10W - 6L
1,240 SR
Queue Stats
48W - 38L
1,449 Elo+
Solo
Ares
Ares
Kraftyyyyyyy
Ares
Level 15
God Stats
18W - 5L
1,323 SR
Queue Stats
96W - 45L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
Swiftyyyyyyy
Kukulkan
Level 29
God Stats
82W - 31L
1,632 SR
Queue Stats
90W - 35L
1,672 Elo+
Party 2
Bellona
Bellona
xXANONxALPHAXx
Bellona
Level 26
God Stats
49W - 61L
1,433 SR
Queue Stats
719W - 791L
1,514 Elo+
Solo
Team Averages
Level 22
1,426 SR
1,491 Elo+

VS

Team Averages
Level 20
1,457 SR
1,410 Elo+
Discordia
Discordia
G_SINOFLUST
Discordia
Level 21
God Stats
6W - 14L
1,260 SR
Queue Stats
108W - 124L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Mandalorianb0ss0
Nu Wa
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 16L
1,247 Elo+
Solo
Apollo
Apollo
MartinUpHighYo
Apollo
Level 6
God Stats
2W - 3L
1,450 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1
Artemis
Artemis
WhiteYesus
Artemis
Level 47
God Stats
1W - 1L
1,524 SR
Queue Stats
2W - 3L
1,494 Elo+
Party 1
Agni
Agni
temp-635850
Agni
Level 23
God Stats
1W - 2L
1,550 SR
Queue Stats
18W - 28L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CazLog
Bacchus
17
3 / 0 / 26
11,577
1,158
11,138
8,529
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Dusty Yatters
Hercules
17
7 / 0 / 21
10,931
1,093
8,086
13,601
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 3 / 23
10,374
1,037
10,259
11,757
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Swiftyyyyyyy
Kukulkan
19
17 / 0 / 13
12,997
1,300
24,627
5,756
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 16
10,241
1,024
9,426
12,372
7,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

306

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
G_SINOFLUST
Discordia
15
3 / 10 / 1
9,440
944
12,690
14,477
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 3 / 1
8,946
895
3,295
6,392
2,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 6 / 4
9,247
925
8,771
17,022
6,332
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
WhiteYesus
Artemis
14
1 / 8 / 2
8,933
893
9,108
14,213
5,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 8 / 4
9,785
979
9,917
17,648
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
17
35
Kills
5
5
Deaths
35
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CazLog
Bacchus
3
0
26
16
W
Hercules
Dusty Yatters
Hercules
7
0
21
17.5
L
Discordia
G_SINOFLUST
Discordia
3
10
1
0.35
W
4
3
23
5.17
L
1
3
1
0.5
L
0
6
4
0.33
W
Kukulkan
Swiftyyyyyyy
Kukulkan
17
0
13
23.5
L
Artemis
WhiteYesus
Artemis
1
8
2
0.25
L
0
8
4
0.25
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,536
Damage
43,781
52,015
Taken
69,752
46,902
Mitigated
25,662
7,425
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CazLog
Bacchus
11,138
1,638
0
974
8,529
13,944
0
2,908
5,621
19,883
0
W
Hercules
Dusty Yatters
Hercules
8,086
1,643
0
3,714
13,601
10,078
0
7,546
6,055
0
15,283
L
Discordia
G_SINOFLUST
Discordia
12,690
579
0
0
14,477
4,946
0
10,309
3,701
29,124
0
W
10,259
92
0
1,098
11,757
11,891
0
5,630
6,127
19,955
0
L
3,295
948
0
131
6,392
2,287
0
2,668
3,493
6,960
0
L
8,771
5,684
0
2,559
17,022
6,332
0
11,869
4,647
0
39,208
W
Kukulkan
Swiftyyyyyyy
Kukulkan
24,627
835
360
514
5,756
3,312
0
2,467
3,289
62,623
0
L
Artemis
WhiteYesus
Artemis
9,108
5,778
0
0
14,213
5,165
0
9,163
4,701
0
24,573
L
9,917
552
0
624
17,648
6,932
0
10,402
6,736
28,633
0
W
9,426
4,331
0
765
12,372
7,677
0
7,351
5,021
0
21,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
46,351
193
Minions Killed
157
3
Camps Cleared
8
1,006,355
Distance Traveled
729,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,577
1,158
18
2
0
211,008
1
W
Hercules
10,931
1,093
19
2
0
216,730
0
L
Discordia
9,440
944
39
4
0
158,533
0
W
Ares
10,374
1,037
26
3
0
183,693
2
L
Nu Wa
8,946
895
5
1
1
125,406
3
L
Apollo
9,247
925
53
5
1
166,723
0
W
Kukulkan
12,997
1,300
114
11
1
192,940
0
L
Artemis
8,933
893
26
3
1
132,634
1
L
Agni
9,785
979
34
3
5
146,440
0
W
Bellona
10,241
1,024
16
2
2
201,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role