Player Matchup

Chaac
Chaac
Le_MINI-WAZZA
Chaac
Level 125
God Stats
6W - 5L
1,382 SR
Queue Stats
119W - 138L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
Le_OUF-WAZZA
Cthulhu
Level 29
God Stats
2W - 0L
1,378 SR
Queue Stats
21W - 38L
1,676 Elo+
Party 2
Olorun
Olorun
Le_PIANIST-WAZZA
Olorun
Level 106
God Stats
3W - 1L
1,304 SR
Queue Stats
105W - 121L
1,541 Elo+
Party 2
Team Averages
Level 87
1,355 SR
1,549 Elo+

VS

Team Averages
Level 44
1,414 SR
1,880 Elo+
Artemis
Artemis
RaspberryTea201
Artemis
Level 95
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 3L
1,880 Elo+
Party 1
Vulcan
Vulcan
RussstyKnucks
Vulcan
Level 21
God Stats
0W - 1L
1,267 SR
Queue Stats
13W - 14L
1,880 Elo+
Party 1
Hercules
Hercules
Souless818
Hercules
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 14L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
8,334
833
7,828
5,445
2,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Le_OUF-WAZZA
Cthulhu
11
3 / 1 / 7
7,565
757
4,108
4,718
2,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 9
7,547
755
4,635
7,302
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,204
620
3,056
6,983
2,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 5 / 3
6,186
619
2,884
5,915
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Souless818
Hercules
10
4 / 3 / 0
7,207
721
5,208
8,513
6,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Cthulhu
Le_OUF-WAZZA
Cthulhu
3
1
7
6.5
W
2
2
9
3.25
L
0
5
3
0.3
L
0
5
3
0.3
L
Hercules
Souless818
Hercules
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
11,148
17,465
Taken
21,411
6,932
Mitigated
10,273
6,346
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,828
846
557
1,348
5,445
2,581
376
1,266
3,947
0
29,426
W
Cthulhu
Le_OUF-WAZZA
Cthulhu
4,108
370
189
439
4,718
2,025
235
91
4,552
13,728
0
W
4,635
2,473
623
3,190
7,302
2,326
228
1,273
5,708
28,056
0
L
3,056
1,333
294
270
6,983
2,116
0
2,501
4,470
0
16,901
L
2,884
912
0
590
5,915
1,790
0
1,941
3,862
15,747
0
L
Hercules
Souless818
Hercules
5,208
1,613
0
1,246
8,513
6,367
0
4,044
4,261
0
15,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,446
Gold Earned
19,597
114
Minions Killed
81
0
Camps Cleared
0
530,526
Distance Traveled
442,672
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,334
833
47
5
0
199,635
1
W
Cthulhu
7,565
757
13
1
0
182,202
2
W
Olorun
7,547
755
54
5
0
148,689
0
L
Artemis
6,204
620
27
3
0
129,671
0
L
Vulcan
6,186
619
36
4
0
141,430
0
L
Hercules
7,207
721
18
2
0
171,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role