Player Matchup

Cthulhu
Cthulhu
AMovingCar
Cthulhu
Level 18
God Stats
6W - 12L
1,821 SR
Queue Stats
95W - 92L
1,766 Elo+
Party 2
Bellona
Bellona
CJRAY77
Bellona
Level 23
God Stats
16W - 4L
1,505 SR
Queue Stats
70W - 58L
1,641 Elo+
Party 2
Nox
Nox
DarkNunn
Nox
Level 15
God Stats
1W - 0L
1,478 SR
Queue Stats
6W - 2L
1,794 Elo+
Party 2
Izanami
Izanami
Maezyy
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,513 Elo+
Party 3
Merlin
Merlin
Natsuin
Merlin
Level 28
God Stats
11W - 4L
1,552 SR
Queue Stats
33W - 26L
1,547 Elo+
Party 3
Team Averages
Level 23
1,571 SR
1,652 Elo+

VS

Team Averages
Level 21
1,569 SR
1,421 Elo+
Ra
Ra
AwesomeJ13
Ra
Level 29
God Stats
2W - 1L
1,832 SR
Queue Stats
84W - 111L
1,452 Elo+
Solo
Bellona
Bellona
BridalSaturn30
Bellona
Level 21
God Stats
2W - 8L
1,407 SR
Queue Stats
103W - 156L
1,289 Elo+
Party 1
Neith
Neith
RaizoKun
Neith
Level 21
God Stats
5W - 7L
1,303 SR
Queue Stats
89W - 114L
1,417 Elo+
Party 1
Thanatos
Thanatos
Skrtt3
Thanatos
Level 27
God Stats
5W - 7L
1,802 SR
Queue Stats
107W - 133L
1,516 Elo+
Party 1
Ymir
Ymir
TheeOddworld
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMovingCar
Cthulhu
12
6 / 3 / 8
8,261
459
12,172
14,439
10,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
CJRAY77
Bellona
16
11 / 1 / 7
10,202
567
12,710
9,839
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 3 / 7
7,831
435
4,582
10,202
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Maezyy
Izanami
13
5 / 3 / 4
8,751
486
6,128
8,864
2,617
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Natsuin
Merlin
13
2 / 4 / 5
7,963
442
12,726
7,257
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,962
498
7,587
13,437
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 1
6,884
382
2,484
10,309
5,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
RaizoKun
Neith
12
3 / 4 / 5
7,550
419
8,945
9,199
3,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Skrtt3
Thanatos
11
3 / 6 / 3
7,622
423
5,816
14,503
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 5 / 4
7,779
432
6,727
17,510
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
24
Kills
14
14
Deaths
24
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AMovingCar
Cthulhu
6
3
8
3.33
L
5
3
1
1.83
L
0
6
1
0.08
W
Bellona
CJRAY77
Bellona
11
1
7
14.5
W
0
3
7
1.17
W
Izanami
Maezyy
Izanami
5
3
4
2.33
W
Merlin
Natsuin
Merlin
2
4
5
1.13
L
Neith
RaizoKun
Neith
3
4
5
1.38
L
Thanatos
Skrtt3
Thanatos
3
6
3
0.75
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,318
Damage
31,559
50,601
Taken
64,958
28,383
Mitigated
27,924
19,524
Healing
15,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AMovingCar
Cthulhu
12,172
1,454
279
5,366
14,439
10,935
631
6,527
7,912
29,426
0
L
7,587
2,202
554
4,177
13,437
5,235
486
6,894
5,839
47,141
0
L
2,484
751
0
0
10,309
5,419
300
2,927
7,063
0
24,716
W
Bellona
CJRAY77
Bellona
12,710
5,043
0
2,108
9,839
8,492
1,120
1,806
8,033
0
50,074
W
4,582
964
961
4,334
10,202
3,913
408
1,772
8,430
39,351
0
W
Izanami
Maezyy
Izanami
6,128
4,415
0
4,185
8,864
2,617
1,552
2,735
6,129
0
28,946
W
Merlin
Natsuin
Merlin
12,726
301
0
2,291
7,257
2,426
538
1,474
5,783
38,647
0
L
Neith
RaizoKun
Neith
8,945
3,606
0
760
9,199
3,009
768
5,231
3,673
0
38,627
L
Thanatos
Skrtt3
Thanatos
5,816
2,067
0
9,171
14,503
4,921
0
3,264
10,934
0
36,866
L
6,727
1,645
0
939
17,510
9,340
398
9,572
7,422
11,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
38,797
296
Minions Killed
315
0
Camps Cleared
0
1,597,929
Distance Traveled
1,466,207
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,261
459
19
1
0
330,771
2
L
Ra
8,962
498
110
6
0
300,187
1
L
Bellona
6,884
382
59
3
0
297,820
0
W
Bellona
10,202
567
82
5
0
316,740
0
W
Nox
7,831
435
70
4
0
331,535
3
W
Izanami
8,751
486
55
3
0
342,304
4
W
Merlin
7,963
442
70
4
0
276,579
2
L
Neith
7,550
419
66
4
0
300,392
0
L
Thanatos
7,622
423
67
4
0
265,397
0
L
Ymir
7,779
432
13
1
0
302,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role