Player Matchup

Hel
Hel
Eduardo5224
Hel
Level 20
God Stats
22W - 21L
1,813 SR
Queue Stats
172W - 214L
1,421 Elo+
Party 1
Bellona
Bellona
Faivis
Bellona
Level 29
God Stats
35W - 24L
1,672 SR
Queue Stats
205W - 264L
1,422 Elo+
Party 1
Nemesis
Nemesis
Kaulzen
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,689 Elo+
Solo
Anubis
Anubis
basilica974
Anubis
Level 26
God Stats
24W - 24L
1,509 SR
Queue Stats
32W - 35L
1,422 Elo+
Party 1
Cupid
Cupid
ossasZablaza
Cupid
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 36L
1,316 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,454 Elo+

VS

Team Averages
Level 8
1,452 SR
1,324 Elo+
Cerberus
Cerberus
AGENT CP 47
Cerberus
Level 4
God Stats
0W - 3L
1,259 SR
Queue Stats
2W - 5L
1,152 Elo+
Party 2
Neith
Neith
AcidAttackBr
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,319 Elo+
Solo
Ares
Ares
Pazull0
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,293 Elo+
Solo
Da Ji
Da Ji
Revenguinha
Da Ji
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Zerios5020
Kukulkan
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 61L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,822
546
1,478
2,881
741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Faivis
Bellona
9
2 / 0 / 1
5,469
781
1,874
3,022
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Kaulzen
Nemesis
9
10 / 0 / 0
5,967
852
4,263
5,255
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
4 / 1 / 2
5,280
754
4,413
4,154
1,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 1 / 0
4,044
578
995
2,624
634
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGENT CP 47
Cerberus
1
0 / 0 / 0
1,425
204
0
0
0
6
0 / 5 / 0
3,760
537
1,064
4,126
827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ares
Pazull0
Ares
8
2 / 1 / 1
4,194
599
1,451
4,902
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 6 / 0
4,407
630
4,133
7,056
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Zerios5020
Kukulkan
6
0 / 4 / 1
3,723
532
1,566
3,915
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
16
Kills
5
5
Deaths
16
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AGENT CP 47
Cerberus
0
0
0
0
L
0
5
0
0
W
0
3
0
0
W
Bellona
Faivis
Bellona
2
0
1
2.5
W
Nemesis
Kaulzen
Nemesis
10
0
0
10
L
Ares
Pazull0
Ares
2
1
1
2.5
L
3
6
0
0.5
L
Kukulkan
Zerios5020
Kukulkan
0
4
1
0.13
W
Anubis
4
1
2
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,023
Damage
8,214
17,936
Taken
19,999
6,551
Mitigated
6,043
5,755
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AGENT CP 47
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
1,064
310
0
220
4,126
827
216
2,143
1,983
0
9,635
W
1,478
560
297
471
2,881
741
0
1,054
1,827
9,929
0
W
Bellona
Faivis
Bellona
1,874
735
0
939
3,022
2,236
695
206
2,816
0
21,818
W
Nemesis
Kaulzen
Nemesis
4,263
2,633
0
2,491
5,255
1,422
0
440
4,815
0
22,134
L
Ares
Pazull0
Ares
1,451
233
0
240
4,902
2,568
0
1,371
3,531
8,899
0
L
4,133
1,463
0
1,382
7,056
1,776
0
1,639
5,417
0
17,159
L
Kukulkan
Zerios5020
Kukulkan
1,566
167
0
0
3,915
872
180
738
3,177
10,769
0
W
Anubis
4,413
350
0
1,323
4,154
1,518
710
156
3,998
21,251
0
W
995
829
0
234
2,624
634
519
1,161
1,463
0
10,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,582
Gold Earned
17,509
191
Minions Killed
91
0
Camps Cleared
0
694,525
Distance Traveled
483,809
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
1,425
204
0
0
0
0
0
L
Neith
3,760
537
25
4
0
102,847
2
W
Hel
3,822
546
19
3
0
118,136
0
W
Bellona
5,469
781
56
8
0
164,041
0
W
Nemesis
5,967
852
46
7
0
175,398
3
L
Ares
4,194
599
12
2
0
135,765
1
L
Da Ji
4,407
630
34
5
0
119,699
0
L
Kukulkan
3,723
532
20
3
0
125,498
0
W
Anubis
5,280
754
42
6
0
117,922
0
W
Cupid
4,044
578
28
4
0
119,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role