Player Matchup

Kukulkan
Kukulkan
Brickwall64
Kukulkan
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Party 1
Yemoja
Yemoja
Dat Kiki
Yemoja
Level 148
God Stats
3W - 0L
1,697 SR
Queue Stats
164W - 149L
1,251 Elo+
Party 1
Mercury
Mercury
PumPkinPloth99
Mercury
Level 136
God Stats
2W - 4L
1,539 SR
Queue Stats
44W - 53L
1,169 Elo+
Party 1
Team Averages
Level 131
1,579 SR
1,307 Elo+

VS

Team Averages
Level 38
1,513 SR
1,439 Elo+
Danzaburou
Danzaburou
Zhov39
Danzaburou
Level 29
God Stats
38W - 43L
1,539 SR
Queue Stats
61W - 77L
1,542 Elo+
Solo
Kukulkan
Kukulkan
luna_16-07
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,295 Elo+
Solo
Tsukuyomi
Tsukuyomi
vSuciosHaze
Tsukuyomi
Level 81
God Stats
6W - 4L
1,500 SR
Queue Stats
79W - 103L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brickwall64
Kukulkan
18
8 / 0 / 17
13,954
698
16,744
10,675
5,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Dat Kiki
Yemoja
17
6 / 0 / 18
14,805
740
11,543
20,995
15,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
13 / 1 / 11
15,139
757
12,704
15,754
6,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zhov39
Danzaburou
15
0 / 8 / 1
11,617
581
7,897
17,732
6,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
luna_16-07
Kukulkan
13
0 / 10 / 0
10,513
526
12,628
13,668
5,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
vSuciosHaze
Tsukuyomi
13
1 / 10 / 0
11,001
550
12,697
15,963
7,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
2
27
Kills
1
1
Deaths
28
46
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brickwall64
Kukulkan
8
0
17
16.5
W
Yemoja
Dat Kiki
Yemoja
6
0
18
15
W
13
1
11
18.5
L
Danzaburou
Zhov39
Danzaburou
0
8
1
0.06
L
Kukulkan
luna_16-07
Kukulkan
0
10
0
0
L
Tsukuyomi
vSuciosHaze
Tsukuyomi
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,991
Damage
33,222
47,424
Taken
47,363
27,523
Mitigated
20,460
18,742
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brickwall64
Kukulkan
16,744
1,347
894
3,541
10,675
5,610
890
3,568
7,107
56,465
0
W
Yemoja
Dat Kiki
Yemoja
11,543
1,588
2,521
7,616
20,995
15,789
1,061
8,787
12,208
44,536
0
W
12,704
8,630
1,278
2,892
15,754
6,124
1,545
668
14,708
0
81,472
L
Danzaburou
Zhov39
Danzaburou
7,897
2,047
0
1,802
17,732
6,938
0
12,980
4,752
0
57,615
L
Kukulkan
luna_16-07
Kukulkan
12,628
338
0
492
13,668
5,660
51
6,003
7,665
44,011
0
L
Tsukuyomi
vSuciosHaze
Tsukuyomi
12,697
1,918
0
838
15,963
7,862
177
9,380
6,583
0
61,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
33,131
227
Minions Killed
219
0
Camps Cleared
0
1,149,052
Distance Traveled
943,593
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,954
698
64
3
0
370,699
4
W
Yemoja
14,805
740
74
4
0
337,178
2
W
Mercury
15,139
757
89
4
0
441,175
1
L
Danzaburou
11,617
581
83
4
0
326,412
0
L
Kukulkan
10,513
526
66
3
0
262,145
0
L
Tsukuyomi
11,001
550
70
4
0
355,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role