Player Matchup

Nemesis
Nemesis
MemedxD
Nemesis
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Agni
Agni
Pentagores
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dissimilis
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,768 SR
Queue Stats
43W - 55L
1,704 Elo+
Party 1
Arachne
Arachne
ektebruri
Arachne
Level 61
God Stats
9W - 4L
1,718 SR
Queue Stats
67W - 60L
1,704 Elo+
Party 1
Bacchus
Bacchus
spurgkirurg
Bacchus
Level 14
God Stats
2W - 2L
1,645 SR
Queue Stats
14W - 14L
1,704 Elo+
Party 1
Team Averages
Level 25
1,626 SR
1,639 Elo+

VS

Team Averages
Level 23
1,685 SR
1,590 Elo+
Jing Wei
Jing Wei
ASAPBEN
Jing Wei
Level 11
God Stats
7W - 2L
1,825 SR
Queue Stats
12W - 7L
1,633 Elo+
Party 2
Hel
Hel
BoyBurke
Hel
Level 17
God Stats
4W - 0L
1,867 SR
Queue Stats
18W - 12L
1,602 Elo+
Party 2
Mercury
Mercury
Broldi
Mercury
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 38L
1,548 Elo+
Party 2
Bellona
Bellona
BuumbleB
Bellona
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 14L
1,535 Elo+
Solo
Anubis
Anubis
GermanDreaam
Anubis
Level 27
God Stats
5W - 0L
1,733 SR
Queue Stats
78W - 35L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MemedxD
Nemesis
16
1 / 5 / 3
9,666
403
5,329
13,994
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 10 / 4
8,618
359
6,454
13,299
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
dissimilis
Ah Muzen Cab
15
2 / 7 / 2
9,857
411
8,677
11,463
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ektebruri
Arachne
18
6 / 5 / 0
11,307
471
8,604
18,885
9,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
spurgkirurg
Bacchus
13
0 / 5 / 2
7,787
324
6,155
13,130
7,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASAPBEN
Jing Wei
18
1 / 1 / 5
12,727
530
5,300
8,603
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 3 / 8
12,580
524
6,296
11,220
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Broldi
Mercury
20
6 / 1 / 4
14,206
592
8,946
12,771
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
BuumbleB
Bellona
18
2 / 4 / 12
12,651
527
10,479
15,983
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
20
20 / 1 / 1
16,518
688
24,812
19,249
12,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
32
32
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ASAPBEN
Jing Wei
1
1
5
3.5
W
3
3
8
2.33
W
Mercury
Broldi
Mercury
6
1
4
8
W
Bellona
BuumbleB
Bellona
2
4
12
2
W
Anubis
20
1
1
20.5
L
Nemesis
MemedxD
Nemesis
1
5
3
0.5
L
0
10
4
0.2
L
Ah Muzen Cab
dissimilis
Ah Muzen Cab
2
7
2
0.43
L
Arachne
ektebruri
Arachne
6
5
0
1.2
L
Bacchus
spurgkirurg
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
55,833
70,771
Taken
67,826
30,149
Mitigated
46,207
13,577
Healing
30,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ASAPBEN
Jing Wei
5,300
4,976
0
526
8,603
4,501
4,223
2,419
6,184
0
87,045
W
6,296
777
3,843
4,897
11,220
8,251
1,066
3,625
7,595
31,910
0
W
Mercury
Broldi
Mercury
8,946
4,730
0
1,321
12,771
8,381
1,728
1,612
11,159
0
128,479
W
Bellona
BuumbleB
Bellona
10,479
2,676
0
2,540
15,983
12,364
3,416
3,273
12,710
0
52,420
W
Anubis
24,812
1,975
0
16,923
19,249
12,710
206
3,460
15,789
173,585
0
L
Nemesis
MemedxD
Nemesis
5,329
2,082
0
3,782
13,994
5,522
0
3,660
9,959
0
48,006
L
6,454
617
0
230
13,299
3,814
0
7,192
6,057
40,677
0
L
Ah Muzen Cab
dissimilis
Ah Muzen Cab
8,677
3,062
0
1,933
11,463
3,764
0
4,799
6,637
0
71,813
L
Arachne
ektebruri
Arachne
8,604
5,730
0
6,942
18,885
9,115
905
8,090
10,663
0
81,137
L
Bacchus
spurgkirurg
Bacchus
6,155
500
0
690
13,130
7,934
0
7,367
5,763
20,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,235
Gold Earned
68,682
502
Minions Killed
737
0
Camps Cleared
0
2,206,341
Distance Traveled
2,465,812
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,727
530
155
6
0
494,628
2
W
Hel
12,580
524
50
2
0
440,287
3
W
Mercury
14,206
592
182
8
0
567,681
4
W
Bellona
12,651
527
93
4
0
520,763
5
W
Anubis
16,518
688
257
11
0
442,453
0
L
Nemesis
9,666
403
104
4
0
439,903
5
L
Agni
8,618
359
88
4
0
415,311
7
L
Ah Muzen Cab
9,857
411
147
6
0
426,260
3
L
Arachne
11,307
471
140
6
0
472,008
4
L
Bacchus
7,787
324
23
1
0
452,859
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role