Player Matchup

Anubis
Anubis
BasiliskNewt
Anubis
Level 125
God Stats
5W - 4L
1,755 SR
Queue Stats
139W - 139L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FreizeGuard
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,957 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MuffinAddict
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,744 Elo+
Party 1
Team Averages
Level 92
1,585 SR
1,787 Elo+

VS

Team Averages
Level 61
1,363 SR
1,547 Elo+
Jormungandr
Jormungandr
Beezinboy
Jormungandr
Level 88
God Stats
2W - 4L
1,276 SR
Queue Stats
71W - 60L
1,615 Elo+
Party 2
Merlin
Merlin
GriffThree
Merlin
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 129L
1,536 Elo+
Party 2
Apollo
Apollo
PotentPlant
Apollo
Level 11
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 1 / 13
9,995
833
10,596
5,989
3,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
FreizeGuard
Tsukuyomi
13
11 / 1 / 10
10,564
880
15,611
10,703
5,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
MuffinAddict
Ah Muzen Cab
12
6 / 3 / 13
9,578
798
9,286
8,507
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beezinboy
Jormungandr
11
3 / 6 / 1
8,924
744
5,730
14,718
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
GriffThree
Merlin
11
1 / 9 / 1
7,474
623
3,462
10,453
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
10
1 / 9 / 3
8,037
670
3,643
12,957
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
24
Kills
5
5
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
13
13.5
L
Jormungandr
Beezinboy
Jormungandr
3
6
1
0.58
W
Tsukuyomi
FreizeGuard
Tsukuyomi
11
1
10
16
L
Merlin
GriffThree
Merlin
1
9
1
0.17
W
Ah Muzen Cab
MuffinAddict
Ah Muzen Cab
6
3
13
4.17
L
Apollo
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,493
Damage
12,835
25,199
Taken
38,128
14,319
Mitigated
19,342
9,895
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,596
703
0
3,845
5,989
3,146
659
2,539
3,450
36,320
0
L
Jormungandr
Beezinboy
Jormungandr
5,730
972
0
1,977
14,718
12,497
0
5,800
8,918
16,543
0
W
Tsukuyomi
FreizeGuard
Tsukuyomi
15,611
6,359
0
4,334
10,703
5,279
1,350
3,966
6,173
0
45,630
L
Merlin
GriffThree
Merlin
3,462
427
0
1,059
10,453
2,691
0
2,707
7,746
31,943
0
W
Ah Muzen Cab
MuffinAddict
Ah Muzen Cab
9,286
4,012
0
1,716
8,507
5,894
1,323
2,711
5,796
0
29,859
L
Apollo
3,643
1,921
0
1,578
12,957
4,154
0
2,133
10,824
0
15,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,137
Gold Earned
24,435
143
Minions Killed
113
0
Camps Cleared
0
589,960
Distance Traveled
529,484
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,995
833
56
5
0
169,640
1
L
Jormungandr
8,924
744
18
2
0
186,786
4
W
Tsukuyomi
10,564
880
41
3
0
220,505
2
L
Merlin
7,474
623
66
6
0
169,076
3
W
Ah Muzen Cab
9,578
798
46
4
0
199,815
1
L
Apollo
8,037
670
29
2
0
173,622
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role