Player Matchup

Hel
Hel
ForeSkim
Hel
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 36L
1,618 Elo+
Solo
Sylvanus
Sylvanus
MoJumbo0
Sylvanus
Level 27
God Stats
8W - 10L
1,353 SR
Queue Stats
94W - 88L
1,516 Elo+
Party 2
Pele
Pele
PrincessLilíth
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,404 Elo+
Solo
Artemis
Artemis
alexander710
Artemis
Level 8
God Stats
3W - 4L
1,277 SR
Queue Stats
7W - 11L
1,375 Elo+
Party 2
Chang'e
Chang'e
minoots
Chang'e
Level 15
God Stats
2W - 1L
1,734 SR
Queue Stats
10W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,473 SR
1,483 Elo+

VS

Team Averages
Level 42
1,500 SR
1,549 Elo+
Sol
Sol
Galmont
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,644 Elo+
Party 1
Neith
Neith
SosaShenk
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 3
Fenrir
Fenrir
Tootix2
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 3
Achilles
Achilles
sushijk
Achilles
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 40L
1,729 Elo+
Party 1
Guan Yu
Guan Yu
zZTopDogZz
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 0
15,167
632
20,603
15,883
14,485
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
MoJumbo0
Sylvanus
17
6 / 4 / 14
11,995
500
12,540
22,634
26,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 2 / 3
14,504
604
17,480
19,745
8,528
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
alexander710
Artemis
17
1 / 4 / 10
11,566
482
7,370
14,762
6,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
minoots
Chang'e
19
3 / 5 / 9
12,741
531
13,523
17,086
11,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
4 / 5 / 6
11,618
484
18,380
17,861
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
SosaShenk
Neith
13
0 / 11 / 3
8,129
339
4,423
14,765
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Tootix2
Fenrir
15
2 / 9 / 1
9,020
376
9,518
18,519
7,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
sushijk
Achilles
20
10 / 3 / 4
13,654
569
21,505
28,749
18,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
zZTopDogZz
Guan Yu
16
1 / 8 / 1
9,989
416
4,656
18,649
17,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
36
Kills
17
17
Deaths
36
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
2
0
6
L
Sol
4
5
6
1.4
W
Sylvanus
MoJumbo0
Sylvanus
6
4
14
3.25
W
14
2
3
7.75
L
Neith
SosaShenk
Neith
0
11
3
0.14
L
Fenrir
Tootix2
Fenrir
2
9
1
0.28
W
Artemis
alexander710
Artemis
1
4
10
1.5
W
Chang'e
minoots
Chang'e
3
5
9
1.5
L
Achilles
sushijk
Achilles
10
3
4
4
L
Guan Yu
zZTopDogZz
Guan Yu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,516
Damage
58,482
90,110
Taken
98,543
67,195
Mitigated
53,286
43,309
Healing
24,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,603
2,165
1,451
9,708
15,883
14,485
2,489
1,560
13,997
117,708
0
L
Sol
18,380
2,892
0
5,179
17,861
5,518
0
7,676
10,185
64,394
0
W
Sylvanus
MoJumbo0
Sylvanus
12,540
4,053
2,530
7,141
22,634
26,122
344
5,459
16,887
38,768
8,462
W
17,480
5,269
0
7,955
19,745
8,528
1,538
4,063
15,494
0
120,824
L
Neith
SosaShenk
Neith
4,423
2,097
0
2,077
14,765
3,829
0
6,412
8,353
0
25,102
L
Fenrir
Tootix2
Fenrir
9,518
2,368
0
2,454
18,519
7,332
0
6,893
11,626
0
38,073
W
Artemis
alexander710
Artemis
7,370
4,202
0
3,873
14,762
6,284
292
1,428
13,258
0
55,161
W
Chang'e
minoots
Chang'e
13,523
2,319
3,216
7,435
17,086
11,776
4,360
5,208
11,416
72,784
0
L
Achilles
sushijk
Achilles
21,505
7,696
0
10,752
28,749
18,847
0
14,404
14,345
0
106,030
L
Guan Yu
zZTopDogZz
Guan Yu
4,656
1,123
330
3,347
18,649
17,760
132
10,442
8,207
382
45,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,973
Gold Earned
52,410
634
Minions Killed
466
0
Camps Cleared
0
2,118,709
Distance Traveled
2,016,633
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,167
632
207
9
0
436,918
8
L
Sol
11,618
484
121
5
0
415,693
2
W
Sylvanus
11,995
500
75
3
0
408,816
3
W
Pele
14,504
604
150
6
0
513,157
9
L
Neith
8,129
339
39
2
0
324,698
5
L
Fenrir
9,020
376
60
3
0
364,401
0
W
Artemis
11,566
482
82
3
0
339,333
3
W
Chang'e
12,741
531
120
5
0
420,485
1
L
Achilles
13,654
569
156
7
0
506,694
1
L
Guan Yu
9,989
416
90
4
0
405,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role