Player Matchup

Bacchus
Bacchus
Eftah
Bacchus
Level 8
God Stats
2W - 0L
1,736 SR
Queue Stats
16W - 24L
1,579 Elo+
Solo
Neith
Neith
Gativideo
Neith
Level 29
God Stats
2W - 1L
1,527 SR
Queue Stats
85W - 82L
1,535 Elo+
Solo
Thor
Thor
IFeelToxic
Thor
Level 28
God Stats
2W - 3L
1,243 SR
Queue Stats
99W - 57L
1,609 Elo+
Party 2
Ao Kuang
Ao Kuang
Nagasaki09
Ao Kuang
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
kennySmurff
Hades
Level 24
God Stats
2W - 0L
1,937 SR
Queue Stats
24W - 13L
1,678 Elo+
Party 2
Team Averages
Level 21
1,589 SR
1,580 Elo+

VS

Team Averages
Level 36
1,468 SR
1,532 Elo+
King Arthur
King Arthur
DrGoodTouch28
King Arthur
Level 16
God Stats
9W - 16L
1,231 SR
Queue Stats
59W - 68L
1,395 Elo+
Solo
Anhur
Anhur
GoatToaster9
Anhur
Level 26
God Stats
0W - 1L
1,689 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Anubis
Anubis
RinSZN
Anubis
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shadow3Tears
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
goodchar
Da Ji
Level 6
God Stats
1W - 2L
1,422 SR
Queue Stats
2W - 4L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eftah
Bacchus
9
5 / 0 / 7
6,502
650
2,318
5,826
3,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Gativideo
Neith
9
3 / 0 / 9
6,024
602
3,502
2,402
1,045
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 0 / 3
6,689
669
3,828
5,303
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Nagasaki09
Ao Kuang
12
3 / 0 / 1
6,976
698
4,780
5,290
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 4
6,325
633
5,780
2,955
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrGoodTouch28
King Arthur
7
0 / 4 / 0
4,396
440
1,402
4,873
2,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 0
4,411
441
2,178
7,098
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
RinSZN
Anubis
5
0 / 7 / 0
3,799
380
2,357
5,747
2,431
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Shadow3Tears
Cu Chulainn
8
0 / 4 / 0
4,759
476
2,991
6,684
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
goodchar
Da Ji
6
0 / 3 / 0
4,374
437
1,823
5,471
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
23
Kills
0
0
Deaths
23
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DrGoodTouch28
King Arthur
0
4
0
0
W
Bacchus
Eftah
Bacchus
5
0
7
8.5
W
Neith
Gativideo
Neith
3
0
9
7.5
L
0
5
0
0
W
8
0
3
9.5
W
Ao Kuang
Nagasaki09
Ao Kuang
3
0
1
3.5
L
Anubis
RinSZN
Anubis
0
7
0
0
L
Cu Chulainn
Shadow3Tears
Cu Chulainn
0
4
0
0
L
Da Ji
goodchar
Da Ji
0
3
0
0
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,208
Damage
10,751
21,776
Taken
29,873
9,078
Mitigated
11,383
8,637
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DrGoodTouch28
King Arthur
1,402
199
0
602
4,873
2,377
0
937
3,896
0
11,551
W
Bacchus
Eftah
Bacchus
2,318
639
0
634
5,826
3,869
614
1,020
4,714
10,816
0
W
Neith
Gativideo
Neith
3,502
2,191
0
498
2,402
1,045
1,395
377
1,931
0
25,335
L
2,178
533
0
2,021
7,098
1,832
66
3,898
2,732
0
12,752
W
3,828
1,025
0
2,621
5,303
1,662
1,290
653
4,650
0
31,652
W
Ao Kuang
Nagasaki09
Ao Kuang
4,780
999
0
2,938
5,290
1,634
2,428
0
5,290
32,738
0
L
Anubis
RinSZN
Anubis
2,357
530
0
654
5,747
2,431
0
1,393
4,284
9,221
0
L
Cu Chulainn
Shadow3Tears
Cu Chulainn
2,991
992
0
1,504
6,684
3,300
0
4,525
1,904
0
19,570
L
Da Ji
goodchar
Da Ji
1,823
521
0
1,655
5,471
1,443
0
1,280
4,179
0
17,347
W
5,780
280
191
1,755
2,955
868
1,161
307
2,623
21,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,516
Gold Earned
21,739
276
Minions Killed
148
0
Camps Cleared
0
914,849
Distance Traveled
824,853
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,396
440
22
2
0
168,711
2
W
Bacchus
6,502
650
24
2
0
180,881
3
W
Neith
6,024
602
48
5
0
161,644
2
L
Anhur
4,411
441
31
3
0
146,011
2
W
Thor
6,689
669
65
7
0
192,977
1
W
Ao Kuang
6,976
698
77
8
0
187,233
4
L
Anubis
3,799
380
14
1
0
124,668
2
L
Cu Chulainn
4,759
476
43
4
0
159,905
0
L
Da Ji
4,374
437
38
4
0
225,558
1
W
Hades
6,325
633
62
6
0
192,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role