Player Matchup

Heimdallr
Heimdallr
Blue tho
Heimdallr
Level 107
God Stats
65W - 51L
1,765 SR
Queue Stats
402W - 409L
1,617 Elo+
Party 2
Thoth
Thoth
InhaledPeeler
Thoth
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 123L
1,692 Elo+
Party 2
Achilles
Achilles
Rushidia
Achilles
Level 106
God Stats
10W - 6L
1,770 SR
Queue Stats
256W - 264L
1,558 Elo+
Party 2
Pele
Pele
TuckerCandies
Pele
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 245L
1,630 Elo+
Party 2
Yemoja
Yemoja
beckygBaby
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 12L
1,931 Elo+
Party 2
Team Averages
Level 95
1,607 SR
1,686 Elo+

VS

Team Averages
Level 82
1,480 SR
1,448 Elo+
Yemoja
Yemoja
KJ_Wayne
Yemoja
Level 37
God Stats
12W - 13L
1,400 SR
Queue Stats
256W - 244L
1,399 Elo+
Party 1
Da Ji
Da Ji
Kyoga1991
Da Ji
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
274W - 288L
1,469 Elo+
Party 1
Izanami
Izanami
SrJikook2
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,333 Elo+
Solo
Olorun
Olorun
pokefreak10452
Olorun
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
201W - 214L
1,607 Elo+
Party 1
Hercules
Hercules
xXCall_Me_CarlXx
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blue tho
Heimdallr
17
5 / 0 / 5
10,256
603
13,629
11,957
5,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 9
9,350
550
8,619
7,767
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Rushidia
Achilles
16
4 / 0 / 4
10,334
608
9,312
11,135
13,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
12 / 1 / 5
10,841
638
12,004
14,453
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
beckygBaby
Yemoja
13
2 / 2 / 10
8,951
527
4,867
10,900
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KJ_Wayne
Yemoja
11
1 / 7 / 1
7,112
418
7,989
16,933
9,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Kyoga1991
Da Ji
12
3 / 9 / 1
7,830
461
5,428
14,450
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
SrJikook2
Izanami
11
0 / 2 / 0
6,793
400
2,369
7,078
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 4 / 3
7,977
469
11,977
18,035
8,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,726
396
1,149
7,816
4,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
25
Kills
6
6
Deaths
26
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Blue tho
Heimdallr
5
0
5
7.5
W
2
3
9
2.17
L
Yemoja
KJ_Wayne
Yemoja
1
7
1
0.21
L
Da Ji
Kyoga1991
Da Ji
3
9
1
0.39
W
Achilles
Rushidia
Achilles
4
0
4
6
L
Izanami
SrJikook2
Izanami
0
2
0
0
W
12
1
5
14.5
W
Yemoja
beckygBaby
Yemoja
2
2
10
3.5
L
2
4
3
0.88
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
28,912
56,212
Taken
64,312
34,740
Mitigated
31,016
24,980
Healing
17,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Blue tho
Heimdallr
13,629
8,103
0
8,160
11,957
5,644
4,922
2,406
9,551
0
91,954
W
8,619
689
0
399
7,767
3,132
1,569
5,067
2,700
48,160
0
L
Yemoja
KJ_Wayne
Yemoja
7,989
716
437
2,400
16,933
9,926
0
3,630
13,085
31,581
0
L
Da Ji
Kyoga1991
Da Ji
5,428
678
0
2,492
14,450
5,859
33
2,361
11,923
0
36,269
W
Achilles
Rushidia
Achilles
9,312
2,541
0
3,315
11,135
13,410
369
1,873
9,262
0
55,381
L
Izanami
SrJikook2
Izanami
2,369
1,587
0
1,527
7,078
2,016
0
1,298
5,730
0
33,769
W
12,004
3,732
0
6,456
14,453
5,729
1,222
4,075
10,378
0
61,421
W
Yemoja
beckygBaby
Yemoja
4,867
697
3,912
2,738
10,900
6,825
287
6,545
4,355
16,600
0
L
11,977
6,034
240
9,925
18,035
8,687
0
5,483
12,002
57,055
0
L
1,149
358
10
764
7,816
4,528
126
0
7,561
0
22,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
36,438
475
Minions Killed
366
0
Camps Cleared
0
1,614,702
Distance Traveled
1,467,758
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,256
603
155
9
0
291,025
5
W
Thoth
9,350
550
101
6
0
303,310
2
L
Yemoja
7,112
418
37
2
0
333,567
2
L
Da Ji
7,830
461
91
5
0
302,195
4
W
Achilles
10,334
608
102
6
0
354,049
3
L
Izanami
6,793
400
81
5
0
265,909
0
W
Pele
10,841
638
98
6
0
350,761
0
W
Yemoja
8,951
527
19
1
0
315,557
1
L
Olorun
7,977
469
107
6
0
271,998
0
L
Hercules
6,726
396
50
3
0
294,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role