Player Matchup

Raijin
Raijin
Birdman101996
Raijin
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 102L
1,317 Elo+
Party 1
Medusa
Medusa
ElHijoDeWarchi
Medusa
Level 156
God Stats
3W - 1L
1,234 SR
Queue Stats
55W - 63L
1,348 Elo+
Solo
Chaac
Chaac
XsolarXBETA390
Chaac
Level 107
God Stats
11W - 7L
1,393 SR
Queue Stats
24W - 21L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
cannonballer29
Jormungandr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
firstclasskilla
Thoth
Level 127
God Stats
1W - 0L
1,753 SR
Queue Stats
41W - 49L
1,511 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,409 Elo+

VS

Team Averages
Level 54
1,412 SR
1,465 Elo+
Ares
Ares
Goldenflash95x
Ares
Level 41
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
HEADSHOT 4 HIRE
Hachiman
Level 60
God Stats
2W - 1L
1,512 SR
Queue Stats
25W - 23L
1,327 Elo+
Solo
King Arthur
King Arthur
JanZombieRolls
King Arthur
Level 84
God Stats
1W - 1L
1,143 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Merlin
Merlin
deftestseeker
Merlin
Level 16
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
northernserpent
Odin
Level 67
God Stats
1W - 1L
1,319 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 9
11,941
919
13,905
7,784
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,463
651
6,622
9,213
3,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 13
10,241
788
13,952
13,382
13,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
cannonballer29
Jormungandr
17
1 / 2 / 15
9,583
737
9,179
15,284
9,506
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 5
8,975
690
5,283
5,897
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,035
618
5,259
15,163
13,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
18
1 / 1 / 2
9,351
719
11,888
7,759
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JanZombieRolls
King Arthur
14
3 / 7 / 1
8,786
676
7,516
15,316
13,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 6 / 4
7,555
581
6,342
9,689
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
1 / 4 / 4
8,354
643
5,283
12,396
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
23
Kills
6
6
Deaths
23
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
W
2
1
5
4.5
L
1
5
5
0.7
L
Hachiman
1
1
2
2
L
King Arthur
JanZombieRolls
King Arthur
3
7
1
0.5
W
6
2
13
6.25
W
Jormungandr
cannonballer29
Jormungandr
1
2
15
4.25
L
0
6
4
0.33
W
3
1
5
5.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,941
Damage
36,288
51,560
Taken
60,323
32,008
Mitigated
42,156
12,190
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,905
1,007
0
3,196
7,784
3,681
437
1,423
6,218
50,129
0
W
6,622
2,550
0
678
9,213
3,638
1,557
2,603
6,400
0
24,133
L
5,259
297
916
1,089
15,163
13,767
0
7,378
7,607
13,712
0
L
Hachiman
11,888
2,915
0
2,762
7,759
3,438
1
2,769
4,818
0
53,782
L
King Arthur
JanZombieRolls
King Arthur
7,516
641
243
462
15,316
13,647
0
7,207
7,926
0
19,707
W
13,952
513
0
3,452
13,382
13,093
64
2,764
9,999
0
29,747
W
Jormungandr
cannonballer29
Jormungandr
9,179
701
0
4,061
15,284
9,506
334
3,734
11,303
31,337
0
L
6,342
497
0
501
9,689
4,147
0
4,602
5,047
20,298
0
W
5,283
275
0
803
5,897
2,090
1,006
646
5,131
18,346
0
L
5,283
577
1,155
980
12,396
7,157
401
5,867
6,455
0
25,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
42,081
293
Minions Killed
264
9
Camps Cleared
6
1,121,754
Distance Traveled
1,078,508
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,941
919
100
8
5
222,946
3
W
Medusa
8,463
651
38
3
1
241,730
0
L
Ares
8,035
618
13
1
1
215,538
1
L
Hachiman
9,351
719
118
9
2
234,477
1
L
King Arthur
8,786
676
40
3
1
211,010
0
W
Chaac
10,241
788
51
4
3
215,811
0
W
Jormungandr
9,583
737
50
4
0
227,097
3
L
Merlin
7,555
581
49
4
0
177,875
0
W
Thoth
8,975
690
54
4
0
214,170
0
L
Odin
8,354
643
44
3
2
239,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role