Player Matchup

Heimdallr
Heimdallr
HollowCaillou
Heimdallr
Level 89
God Stats
10W - 15L
1,394 SR
Queue Stats
304W - 278L
1,492 Elo+
Party 1
Ganesha
Ganesha
LordPomada
Ganesha
Level 136
God Stats
8W - 8L
1,737 SR
Queue Stats
148W - 145L
1,492 Elo+
Party 1
Fenrir
Fenrir
Riandan12
Fenrir
Level 89
God Stats
114W - 75L
1,687 SR
Queue Stats
213W - 207L
1,557 Elo+
Party 1
Ratatoskr
Ratatoskr
carpinleiro
Ratatoskr
Level 134
God Stats
12W - 12L
1,487 SR
Queue Stats
562W - 538L
1,511 Elo+
Party 1
Eset
Eset
zolaxxxkiller
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,561 SR
1,510 Elo+

VS

Team Averages
Level 123
1,551 SR
1,576 Elo+
Ymir
Ymir
Branna
Ymir
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 56L
1,550 Elo+
Party 2
Khepri
Khepri
Muhen
Khepri
Level 123
God Stats
7W - 4L
1,500 SR
Queue Stats
8W - 8L
1,714 Elo+
Solo
Nemesis
Nemesis
Trembleterre
Nemesis
Level 132
God Stats
1W - 1L
1,753 SR
Queue Stats
48W - 48L
1,497 Elo+
Party 2
Apollo
Apollo
YuhDra
Apollo
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 48L
1,576 Elo+
Party 2
Chang'e
Chang'e
hoodievam
Chang'e
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
694W - 681L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HollowCaillou
Heimdallr
20
2 / 2 / 8
14,693
525
15,898
18,876
10,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
LordPomada
Ganesha
19
1 / 4 / 19
14,442
516
9,156
24,809
34,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Riandan12
Fenrir
20
11 / 5 / 8
16,875
603
21,932
31,110
19,999
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
carpinleiro
Ratatoskr
20
10 / 2 / 11
17,506
625
19,429
20,387
20,524
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 3 / 11
17,572
628
37,734
21,245
9,902
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Branna
Ymir
19
3 / 8 / 3
12,455
445
8,560
29,729
24,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Muhen
Khepri
18
0 / 2 / 8
12,372
442
10,006
20,931
25,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Trembleterre
Nemesis
19
3 / 10 / 6
13,425
479
10,849
29,293
12,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
YuhDra
Apollo
19
4 / 7 / 4
12,536
448
15,394
24,664
9,809
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
hoodievam
Chang'e
19
3 / 9 / 3
12,118
433
12,581
21,917
14,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
36
Kills
13
16
Deaths
36
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
Branna
Ymir
3
8
3
0.56
W
Heimdallr
HollowCaillou
Heimdallr
2
2
8
3
W
Ganesha
LordPomada
Ganesha
1
4
19
2.63
L
Khepri
Muhen
Khepri
0
2
8
2
W
Fenrir
Riandan12
Fenrir
11
5
8
3
L
Nemesis
Trembleterre
Nemesis
3
10
6
0.6
L
Apollo
YuhDra
Apollo
4
7
4
0.86
W
Ratatoskr
carpinleiro
Ratatoskr
10
2
11
7.75
L
Chang'e
hoodievam
Chang'e
3
9
3
0.5
W
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,149
Damage
57,390
116,427
Taken
126,534
94,887
Mitigated
85,860
37,900
Healing
28,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Branna
Ymir
8,560
1,959
0
3,086
29,729
24,060
0
12,272
17,235
56,663
0
W
Heimdallr
HollowCaillou
Heimdallr
15,898
9,188
0
9,147
18,876
10,010
6,332
4,626
14,159
0
145,900
W
Ganesha
LordPomada
Ganesha
9,156
434
0
4,886
24,809
34,452
77
5,361
17,690
30,110
0
L
Khepri
Muhen
Khepri
10,006
145
0
5,066
20,931
25,201
0
9,041
11,777
55,339
0
W
Fenrir
Riandan12
Fenrir
21,932
12,001
0
13,806
31,110
19,999
2,762
6,371
22,415
0
153,643
L
Nemesis
Trembleterre
Nemesis
10,849
4,289
0
4,498
29,293
12,776
0
7,932
21,101
0
87,853
L
Apollo
YuhDra
Apollo
15,394
10,711
0
7,175
24,664
9,809
0
8,330
16,261
0
95,700
W
Ratatoskr
carpinleiro
Ratatoskr
19,429
4,570
0
693
20,387
20,524
845
6,709
13,171
0
117,790
L
Chang'e
hoodievam
Chang'e
12,581
952
1,425
6,910
21,917
14,014
0
8,214
13,270
75,495
0
W
37,734
4,154
1,537
7,831
21,245
9,902
2,007
6,687
14,261
138,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,088
Gold Earned
62,906
820
Minions Killed
621
0
Camps Cleared
0
2,747,158
Distance Traveled
2,573,101
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,455
445
125
4
0
436,119
5
W
Heimdallr
14,693
525
241
9
0
509,643
5
W
Ganesha
14,442
516
7
0
0
515,167
0
L
Khepri
12,372
442
74
3
0
599,093
2
W
Fenrir
16,875
603
159
6
0
602,481
12
L
Nemesis
13,425
479
130
5
0
494,383
2
L
Apollo
12,536
448
159
6
0
504,298
7
W
Ratatoskr
17,506
625
198
7
0
580,266
0
L
Chang'e
12,118
433
133
5
0
539,208
3
W
Eset
17,572
628
215
8
0
539,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role