Player Matchup

Vulcan
Vulcan
Bronze III
BiffleurMasqué
Vulcan
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,458 MMR
Party 1
Ymir
Ymir
Bronze III
FlowCoachD
Ymir
Bronze III
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,365 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Luta123123
Cernunnos
Bronze III
Level 55
God Stats
0W - 1L
1,437 SR
Queue Stats
27W - 45L
1,410 MMR
Solo
Bellona
Bellona
Silver IV
Ojeeda
Bellona
Silver IV
Level 157
God Stats
8W - 3L
1,801 SR
Queue Stats
121W - 102L
1,368 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
Tmu02011
Ao Kuang
Silver II
Level 86
God Stats
1W - 2L
1,771 SR
Queue Stats
14W - 21L
1,368 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,602 SR
1,394 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,525 SR
1,424 MMR
Guan Yu
Guan Yu
Silver III
OptimuzPrime
Guan Yu
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Heimdallr
Heimdallr
Gold I
Xuchucha
Heimdallr
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Silver I
XxGokuS4xX
Agni
Silver I
Level 87
God Stats
12W - 4L
1,500 SR
Queue Stats
272W - 261L
1,367 MMR
Solo
Sylvanus
Sylvanus
Bronze III
dofdragon
Sylvanus
Bronze III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,365 MMR
Solo
Fenrir
Fenrir
Silver III
vladmega18
Fenrir
Silver III
Level 91
God Stats
1W - 4L
1,624 SR
Queue Stats
5W - 6L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 1
12,457
498
24,815
16,969
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 6
10,382
415
13,481
27,804
20,930
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Luta123123
Cernunnos
17
0 / 7 / 0
10,643
426
9,199
16,322
5,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Ojeeda
Bellona
19
3 / 6 / 0
12,884
515
16,452
26,068
25,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Tmu02011
Ao Kuang
18
3 / 8 / 1
11,664
467
8,055
24,802
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
JanusDanzaburouSetApolloNemesis

VS

Bans
Nu WaSobekHerculesKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
OptimuzPrime
Guan Yu
20
5 / 1 / 11
13,871
555
17,528
29,762
44,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Xuchucha
Heimdallr
20
11 / 1 / 6
15,295
612
26,352
25,217
11,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 4 / 9
14,799
592
23,829
21,398
10,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
dofdragon
Sylvanus
17
1 / 1 / 13
11,858
474
6,504
17,920
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
vladmega18
Fenrir
20
10 / 5 / 6
14,328
573
14,286
22,702
10,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
12
Kills
35
35
Deaths
12
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
0
7
6
0.43
L
Cernunnos
Luta123123
Cernunnos
0
7
0
0
L
Bellona
Ojeeda
Bellona
3
6
0
0.5
W
Guan Yu
OptimuzPrime
Guan Yu
5
1
11
10.5
L
Ao Kuang
Tmu02011
Ao Kuang
3
8
1
0.44
W
Heimdallr
Xuchucha
Heimdallr
11
1
6
14
W
8
4
9
3.13
W
Sylvanus
dofdragon
Sylvanus
1
1
13
7.5
W
Fenrir
vladmega18
Fenrir
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,002
Damage
88,499
111,965
Taken
116,999
67,478
Mitigated
95,611
26,018
Healing
65,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,815
8,733
0
1,790
16,969
6,532
0
6,173
10,385
98,189
0
L
13,481
882
292
4,873
27,804
20,930
0
9,611
17,927
48,060
0
L
Cernunnos
Luta123123
Cernunnos
9,199
4,613
0
4,259
16,322
5,169
0
2,818
13,402
0
76,757
L
Bellona
Ojeeda
Bellona
16,452
8,532
0
7,381
26,068
25,991
518
6,887
18,421
0
89,385
W
Guan Yu
OptimuzPrime
Guan Yu
17,528
1,967
3,879
18,609
29,762
44,339
940
5,823
23,811
0
86,128
L
Ao Kuang
Tmu02011
Ao Kuang
8,055
3,713
0
7,423
24,802
8,856
0
3,901
20,674
87,877
0
W
Heimdallr
Xuchucha
Heimdallr
26,352
15,951
0
16,705
25,217
11,716
6,220
9,989
15,124
0
169,412
W
23,829
2,205
756
7,206
21,398
10,096
2,185
10,477
10,771
116,562
0
W
Sylvanus
dofdragon
Sylvanus
6,504
1,549
5,028
7,863
17,920
19,224
730
9,574
8,122
26,613
0
W
Fenrir
vladmega18
Fenrir
14,286
3,357
0
5,484
22,702
10,236
1,386
10,908
10,557
0
105,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,030
Gold Earned
70,151
655
Minions Killed
735
0
Camps Cleared
0
2,411,208
Distance Traveled
2,369,000
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,457
498
146
6
0
493,359
7
L
Ymir
10,382
415
65
3
0
518,507
5
L
Cernunnos
10,643
426
143
6
0
463,636
4
L
Bellona
12,884
515
165
7
0
456,938
1
W
Guan Yu
13,871
555
137
5
0
552,151
4
L
Ao Kuang
11,664
467
136
5
0
478,768
5
W
Heimdallr
15,295
612
197
8
0
428,985
9
W
Agni
14,799
592
207
8
0
467,689
8
W
Sylvanus
11,858
474
44
2
0
449,446
11
W
Fenrir
14,328
573
150
6
0
470,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role