Player Matchup

Cupid
Cupid
Gold II
KissMeImIrish
Cupid
Gold II
Level 156
God Stats
3W - 5L
1,371 SR
Queue Stats
150W - 133L
1,645 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
PuticornioXD
Erlang Shen
Gold II
Level 109
God Stats
16W - 15L
1,750 SR
Queue Stats
401W - 388L
1,632 MMR
Party 2
Tyr
Tyr
Gold I
porquememiras
Tyr
Gold I
Level 141
God Stats
33W - 44L
1,314 SR
Queue Stats
466W - 456L
1,688 MMR
Party 2
Athena
Athena
Gold II
tyson1243
Athena
Gold II
Level 160
God Stats
5W - 6L
1,623 SR
Queue Stats
177W - 154L
1,623 MMR
Party 1
Scylla
Scylla
Platinum III
xXVitiCODXx
Scylla
Platinum III
Level 157
God Stats
51W - 53L
1,364 SR
Queue Stats
701W - 685L
1,649 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,485 SR
1,647 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,633 SR
1,618 MMR
Amaterasu
Amaterasu
Gold I
Evankillsall
Amaterasu
Gold I
Level 125
God Stats
2W - 2L
1,784 SR
Queue Stats
40W - 46L
1,646 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Kitaas
Kumbhakarna
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,633 MMR
Solo
Zeus
Zeus
Gold I
RomperTrumper
Zeus
Gold I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
Spokes14
Ullr
Platinum V
Level 90
God Stats
26W - 16L
1,578 SR
Queue Stats
110W - 111L
1,667 MMR
Solo
Thor
Thor
Gold III
Witcher90
Thor
Gold III
Level 157
God Stats
7W - 9L
1,801 SR
Queue Stats
146W - 152L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 8
11,887
626
11,878
13,337
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
PuticornioXD
Erlang Shen
18
5 / 3 / 6
11,466
603
10,052
13,147
9,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 1 / 4
11,349
597
8,332
14,622
14,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Athena
tyson1243
Athena
16
1 / 3 / 16
10,960
577
9,322
19,587
13,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Scylla
20
10 / 0 / 5
13,140
692
14,760
8,780
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetApolloPersephoneDanzaburouNemesis

VS

Bans
TsukuyomiSobekCu ChulainnAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Evankillsall
Amaterasu
16
1 / 5 / 2
9,546
502
4,276
17,678
13,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Kitaas
Kumbhakarna
13
1 / 5 / 5
7,521
396
5,750
16,591
7,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 7 / 1
9,830
517
10,269
12,039
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
0 / 6 / 6
9,944
523
5,408
13,173
4,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
16
2 / 5 / 4
9,360
493
5,935
14,667
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
28
Kills
8
10
Deaths
28
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Evankillsall
Amaterasu
1
5
2
0.4
W
9
3
8
4.33
L
Kumbhakarna
Kitaas
Kumbhakarna
1
5
5
0.7
W
Erlang Shen
PuticornioXD
Erlang Shen
5
3
6
2.67
L
4
7
1
0.64
L
Ullr
0
6
6
0.5
L
Thor
2
5
4
0.8
W
3
1
4
5
W
Athena
tyson1243
Athena
1
3
16
3
W
Scylla
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,344
Damage
31,638
69,473
Taken
74,148
46,261
Mitigated
35,471
24,589
Healing
14,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Evankillsall
Amaterasu
4,276
1,818
0
5,222
17,678
13,499
0
3,245
14,391
0
55,729
W
11,878
7,362
1,492
5,881
13,337
5,323
2,287
4,303
9,034
0
75,806
L
Kumbhakarna
Kitaas
Kumbhakarna
5,750
587
377
2,354
16,591
7,499
0
6,783
9,680
27,368
0
W
Erlang Shen
PuticornioXD
Erlang Shen
10,052
4,838
0
3,600
13,147
9,150
470
3,998
9,149
0
86,180
L
10,269
912
0
1,283
12,039
3,970
0
6,360
5,523
62,465
0
L
Ullr
5,408
2,079
0
1,306
13,173
4,862
3,038
4,353
8,804
0
75,516
L
Thor
5,935
1,202
0
4,282
14,667
5,641
0
2,851
11,668
0
57,982
W
8,332
877
0
6,923
14,622
14,393
128
1,824
12,798
0
74,130
W
Athena
tyson1243
Athena
9,322
3,660
0
2,897
19,587
13,542
500
6,564
13,023
33,069
0
W
Scylla
14,760
2,251
63
3,733
8,780
3,853
2,741
3,489
5,291
99,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,802
Gold Earned
46,201
605
Minions Killed
526
0
Camps Cleared
0
2,039,094
Distance Traveled
1,844,318
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,546
502
120
6
0
395,712
1
W
Cupid
11,887
626
121
6
0
358,728
2
L
Kumbhakarna
7,521
396
25
1
0
402,055
7
W
Erlang Shen
11,466
603
121
6
0
424,620
6
L
Zeus
9,830
517
119
6
0
328,752
5
L
Ullr
9,944
523
141
7
0
345,419
4
L
Thor
9,360
493
121
6
0
372,380
5
W
Tyr
11,349
597
145
8
0
432,686
4
W
Athena
10,960
577
30
2
0
418,905
5
W
Scylla
13,140
692
188
10
0
404,155
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role