Player Matchup

Hachiman
Hachiman
IssaSneakyBoi
Hachiman
Level 41
God Stats
12W - 12L
1,438 SR
Queue Stats
19W - 28L
1,473 Elo+
Party 1
Cerberus
Cerberus
ToneDawg10
Cerberus
Level 14
God Stats
18W - 7L
1,719 SR
Queue Stats
247W - 259L
1,646 Elo+
Party 1
Kali
Kali
Veneousgg
Kali
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 91L
1,781 Elo+
Party 1
Cu Chulainn
Cu Chulainn
junglemainer
Cu Chulainn
Level 123
God Stats
5W - 3L
1,889 SR
Queue Stats
31W - 42L
1,459 Elo+
Party 1
Chronos
Chronos
trey34578
Chronos
Level 102
God Stats
2W - 2L
1,285 SR
Queue Stats
80W - 90L
1,352 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,542 Elo+

VS

Team Averages
Level 70
1,677 SR
1,593 Elo+
Tsukuyomi
Tsukuyomi
ElPinina
Tsukuyomi
Level 88
God Stats
2W - 3L
1,507 SR
Queue Stats
117W - 106L
1,577 Elo+
Party 3
Cu Chulainn
Cu Chulainn
THEREALEST29
Cu Chulainn
Level 56
God Stats
79W - 62L
1,688 SR
Queue Stats
126W - 106L
1,501 Elo+
Party 2
Heimdallr
Heimdallr
ThePraxis
Heimdallr
Level 72
God Stats
18W - 12L
1,715 SR
Queue Stats
137W - 116L
1,729 Elo+
Party 2
Cerberus
Cerberus
Thtdude1234
Cerberus
Level 39
God Stats
18W - 8L
1,721 SR
Queue Stats
112W - 97L
1,569 Elo+
Party 2
Merlin
Merlin
tocapb
Merlin
Level 97
God Stats
2W - 3L
1,757 SR
Queue Stats
115W - 106L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IssaSneakyBoi
Hachiman
20
5 / 6 / 2
13,135
525
13,756
17,754
5,992
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ToneDawg10
Cerberus
18
4 / 1 / 7
12,387
495
10,611
18,586
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
17
4 / 7 / 7
11,832
473
15,545
20,686
11,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
junglemainer
Cu Chulainn
20
4 / 0 / 4
14,267
571
23,261
28,076
27,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
trey34578
Chronos
20
5 / 6 / 6
13,249
530
12,653
20,808
10,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElPinina
Tsukuyomi
19
6 / 5 / 5
12,538
502
13,476
22,706
10,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
THEREALEST29
Cu Chulainn
19
1 / 6 / 1
11,846
474
13,217
20,746
20,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
ThePraxis
Heimdallr
20
5 / 3 / 6
13,631
545
15,574
16,529
7,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Thtdude1234
Cerberus
18
4 / 6 / 5
12,106
484
14,807
29,725
26,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
tocapb
Merlin
20
3 / 2 / 9
13,560
542
18,502
12,987
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
22
Kills
19
20
Deaths
22
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElPinina
Tsukuyomi
6
5
5
1.7
W
Hachiman
IssaSneakyBoi
Hachiman
5
6
2
1
L
Cu Chulainn
THEREALEST29
Cu Chulainn
1
6
1
0.25
L
Heimdallr
ThePraxis
Heimdallr
5
3
6
2.67
L
Cerberus
Thtdude1234
Cerberus
4
6
5
1.08
W
Cerberus
ToneDawg10
Cerberus
4
1
7
7.5
W
Kali
4
7
7
1.07
W
Cu Chulainn
junglemainer
Cu Chulainn
4
0
4
6
L
Merlin
tocapb
Merlin
3
2
9
3.75
W
Chronos
trey34578
Chronos
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,826
Damage
75,576
105,910
Taken
102,693
69,592
Mitigated
70,215
34,950
Healing
30,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElPinina
Tsukuyomi
13,476
3,506
0
8,063
22,706
10,545
530
4,524
18,182
0
97,050
W
Hachiman
IssaSneakyBoi
Hachiman
13,756
7,083
0
6,841
17,754
5,992
0
3,169
14,507
0
95,703
L
Cu Chulainn
THEREALEST29
Cu Chulainn
13,217
2,192
0
4,430
20,746
20,185
682
3,853
16,893
5,967
72,452
L
Heimdallr
ThePraxis
Heimdallr
15,574
8,624
0
7,187
16,529
7,439
995
3,226
13,303
0
101,521
L
Cerberus
Thtdude1234
Cerberus
14,807
682
0
8,774
29,725
26,723
4
8,550
21,175
63,293
0
W
Cerberus
ToneDawg10
Cerberus
10,611
604
0
3,476
18,586
14,760
0
6,502
11,866
47,937
0
W
Kali
15,545
6,054
0
5,287
20,686
11,475
0
6,645
13,877
0
88,724
W
Cu Chulainn
junglemainer
Cu Chulainn
23,261
4,478
0
13,555
28,076
27,290
0
7,684
20,343
583
109,380
L
Merlin
tocapb
Merlin
18,502
749
422
1,723
12,987
5,323
0
3,232
9,755
106,462
0
W
Chronos
trey34578
Chronos
12,653
4,659
0
5,791
20,808
10,075
1,332
10,617
9,831
98,064
3,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,870
Gold Earned
63,681
673
Minions Killed
739
0
Camps Cleared
0
2,514,817
Distance Traveled
2,354,404
10
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,538
502
127
5
0
477,908
9
W
Hachiman
13,135
525
157
6
0
562,360
1
L
Cu Chulainn
11,846
474
153
6
0
437,844
6
L
Heimdallr
13,631
545
165
7
0
448,345
9
L
Cerberus
12,106
484
91
4
0
507,252
6
W
Cerberus
12,387
495
65
3
0
501,711
0
W
Kali
11,832
473
90
4
0
457,629
3
W
Cu Chulainn
14,267
571
185
7
0
500,246
2
L
Merlin
13,560
542
203
8
0
483,055
7
W
Chronos
13,249
530
176
7
0
492,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role