Player Matchup

Thoth
Thoth
Jrippiee
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 58L
1,956 Elo+
Solo
Sylvanus
Sylvanus
KamisHeart
Sylvanus
Level 17
God Stats
1W - 2L
1,547 SR
Queue Stats
82W - 71L
1,656 Elo+
Solo
Yemoja
Yemoja
Senwolf87
Yemoja
Level 7
God Stats
4W - 4L
1,780 SR
Queue Stats
11W - 8L
1,784 Elo+
Solo
Artemis
Artemis
gwm042589
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,795 Elo+
Solo
Thor
Thor
roninvibes
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 106L
1,573 Elo+
Solo
Team Averages
Level 15
1,565 SR
1,753 Elo+

VS

Team Averages
Level 36
1,560 SR
1,643 Elo+
Bastet
Bastet
JQS50
Bastet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,745 Elo+
Party 1
Ymir
Ymir
Minewood
Ymir
Level 29
God Stats
4W - 0L
1,732 SR
Queue Stats
18W - 30L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Pato5254
Danzaburou
Level 120
God Stats
29W - 20L
1,439 SR
Queue Stats
356W - 334L
1,593 Elo+
Party 1
Ah Puch
Ah Puch
Pillscosby69
Ah Puch
Level 8
God Stats
20W - 17L
1,500 SR
Queue Stats
989W - 946L
1,721 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 11
God Stats
303W - 285L
1,628 SR
Queue Stats
493W - 558L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jrippiee
Thoth
11
4 / 2 / 1
6,736
518
4,707
6,487
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
KamisHeart
Sylvanus
10
1 / 2 / 3
6,351
489
4,992
6,382
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Senwolf87
Yemoja
10
0 / 4 / 0
5,375
413
1,004
6,715
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
gwm042589
Artemis
9
0 / 7 / 2
5,620
432
1,735
8,528
2,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 2
6,941
534
2,790
9,615
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JQS50
Bastet
13
7 / 0 / 1
7,930
610
6,311
8,099
2,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
9
1 / 2 / 1
5,891
453
929
6,702
2,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Pato5254
Danzaburou
14
2 / 1 / 2
8,048
619
5,002
5,636
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Pillscosby69
Ah Puch
13
4 / 2 / 3
8,128
625
10,503
6,133
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
13
3 / 1 / 2
7,894
607
4,958
4,013
1,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
17
17
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
JQS50
Bastet
7
0
1
7.5
L
Thoth
Jrippiee
Thoth
4
2
1
2.25
L
Sylvanus
KamisHeart
Sylvanus
1
2
3
1.25
W
Ymir
1
2
1
0.75
W
Danzaburou
Pato5254
Danzaburou
2
1
2
3
W
Ah Puch
Pillscosby69
Ah Puch
4
2
3
2.75
L
Yemoja
Senwolf87
Yemoja
0
4
0
0
W
Skadi
3
1
2
4
L
Artemis
gwm042589
Artemis
0
7
2
0.14
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,228
Damage
27,703
37,727
Taken
30,583
14,232
Mitigated
11,351
8,601
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
JQS50
Bastet
6,311
1,322
0
526
8,099
2,429
0
1,620
6,479
0
50,672
L
Thoth
Jrippiee
Thoth
4,707
255
0
1,042
6,487
1,670
0
1,981
4,346
36,646
0
L
Sylvanus
KamisHeart
Sylvanus
4,992
1,610
463
1,915
6,382
4,386
0
2,199
4,127
18,710
3,407
W
Ymir
929
94
246
1,840
6,702
2,671
0
2,886
3,816
9,705
0
W
Danzaburou
Pato5254
Danzaburou
5,002
2,359
0
3,254
5,636
3,214
184
2,739
2,897
0
60,464
W
Ah Puch
Pillscosby69
Ah Puch
10,503
412
0
1,423
6,133
1,674
282
3,021
3,112
54,913
0
L
Yemoja
Senwolf87
Yemoja
1,004
31
53
0
6,715
2,333
0
3,375
3,072
18,516
0
W
Skadi
4,958
1,930
0
800
4,013
1,363
558
168
3,845
0
43,012
L
Artemis
gwm042589
Artemis
1,735
574
0
1,075
8,528
2,736
172
1,066
7,396
0
14,202
L
2,790
792
0
4,053
9,615
3,107
0
2,087
7,354
0
41,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,023
Gold Earned
37,891
276
Minions Killed
421
0
Camps Cleared
0
1,157,448
Distance Traveled
1,232,891
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,930
610
83
6
0
293,623
0
L
Thoth
6,736
518
69
5
0
245,770
0
L
Sylvanus
6,351
489
46
4
0
233,986
5
W
Ymir
5,891
453
25
2
0
238,013
5
W
Danzaburou
8,048
619
124
10
0
223,138
2
W
Ah Puch
8,128
625
110
8
0
245,349
0
L
Yemoja
5,375
413
38
3
0
230,891
0
W
Skadi
7,894
607
79
6
0
232,768
4
L
Artemis
5,620
432
38
3
0
200,799
0
L
Thor
6,941
534
85
7
0
246,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role