Player Matchup

Scylla
Scylla
Close2Remedy
Scylla
Level 132
God Stats
5W - 4L
1,500 SR
Queue Stats
502W - 511L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
Sir MaG of TMK
Danzaburou
Level 130
God Stats
6W - 8L
1,500 SR
Queue Stats
189W - 137L
1,718 Elo+
Party 1
Achilles
Achilles
Sir Zero of TMK
Achilles
Level 133
God Stats
7W - 7L
1,938 SR
Queue Stats
187W - 151L
1,625 Elo+
Party 1
Team Averages
Level 132
1,646 SR
1,650 Elo+

VS

Team Averages
Level 107
1,444 SR
1,636 Elo+
Baron Samedi
Baron Samedi
AVI913
Baron Samedi
Level 108
God Stats
10W - 9L
1,521 SR
Queue Stats
180W - 130L
1,682 Elo+
Solo
Mercury
Mercury
MikeyTheBestLee
Mercury
Level 139
God Stats
3W - 5L
1,310 SR
Queue Stats
218W - 190L
1,726 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Too__ezAYE
Cu Chulainn
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 3 / 1
10,560
660
12,004
8,818
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Sir MaG of TMK
Danzaburou
13
1 / 3 / 5
10,085
630
8,910
8,418
3,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
11
1 / 6 / 4
9,103
569
8,438
12,534
7,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AVI913
Baron Samedi
16
4 / 2 / 8
10,972
686
10,958
10,700
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 7
10,312
645
3,859
10,958
3,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Too__ezAYE
Cu Chulainn
15
6 / 2 / 6
11,430
714
9,890
16,967
13,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AVI913
Baron Samedi
4
2
8
4
L
Scylla
4
3
1
1.5
W
2
2
7
2.75
L
Danzaburou
Sir MaG of TMK
Danzaburou
1
3
5
1.17
L
Achilles
1
6
4
0.5
W
Cu Chulainn
Too__ezAYE
Cu Chulainn
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
24,707
29,770
Taken
38,625
13,895
Mitigated
21,941
6,528
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AVI913
Baron Samedi
10,958
556
1,676
4,652
10,700
4,488
1,272
2,975
7,551
69,840
0
L
Scylla
12,004
462
0
3,714
8,818
3,248
63
4,057
4,761
62,661
0
W
3,859
1,666
0
3,993
10,958
3,483
456
2,468
8,368
0
41,339
L
Danzaburou
Sir MaG of TMK
Danzaburou
8,910
4,101
0
2,104
8,418
3,153
252
3,898
4,520
0
45,849
L
Achilles
8,438
3,474
0
710
12,534
7,494
0
4,989
7,545
0
15,442
W
Cu Chulainn
Too__ezAYE
Cu Chulainn
9,890
2,068
0
5,023
16,967
13,970
1,033
6,593
10,030
6,042
38,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
32,714
194
Minions Killed
220
0
Camps Cleared
0
814,240
Distance Traveled
939,617
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,972
686
87
5
0
287,363
8
L
Scylla
10,560
660
96
6
0
284,212
0
W
Mercury
10,312
645
63
4
0
344,076
5
L
Danzaburou
10,085
630
85
5
0
280,019
1
L
Achilles
9,103
569
13
1
0
250,009
5
W
Cu Chulainn
11,430
714
70
4
0
308,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role