Player Matchup

Jing Wei
Jing Wei
Aesterius
Jing Wei
Level 144
God Stats
1W - 4L
1,116 SR
Queue Stats
97W - 94L
1,632 Elo+
Solo
Fafnir
Fafnir
Bruno_Lanza
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,642 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jeffer219
Cu Chulainn
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 104L
1,596 Elo+
Solo
Eset
Eset
Sweet Clips
Eset
Level 160
God Stats
7W - 3L
1,285 SR
Queue Stats
502W - 534L
1,562 Elo+
Solo
Chaac
Chaac
freedoom2215
Chaac
Level 153
God Stats
10W - 0L
1,500 SR
Queue Stats
368W - 378L
1,455 Elo+
Solo
Team Averages
Level 145
1,380 SR
1,577 Elo+

VS

Team Averages
Level 136
1,539 SR
1,536 Elo+
Danzaburou
Danzaburou
DoctorCheese
Danzaburou
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,269 Elo+
Solo
Cthulhu
Cthulhu
Onornu
Cthulhu
Level 129
God Stats
3W - 2L
1,715 SR
Queue Stats
396W - 420L
1,604 Elo+
Solo
Freya
Freya
castaturr
Freya
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
389W - 321L
1,501 Elo+
Solo
Hachiman
Hachiman
killgold2015
Hachiman
Level 123
God Stats
5W - 5L
1,264 SR
Queue Stats
169W - 163L
1,676 Elo+
Solo
Hercules
Hercules
pablogp9894
Hercules
Level 142
God Stats
1W - 2L
1,715 SR
Queue Stats
123W - 98L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aesterius
Jing Wei
20
8 / 4 / 7
12,210
814
21,111
18,105
10,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
17
2 / 4 / 19
10,814
721
9,680
21,304
33,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Jeffer219
Cu Chulainn
17
4 / 4 / 16
10,606
707
15,024
30,260
21,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 3 / 16
11,659
777
16,806
13,385
7,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 2 / 18
11,102
740
16,870
23,039
26,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DoctorCheese
Danzaburou
18
4 / 5 / 10
11,349
757
22,040
14,117
7,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Onornu
Cthulhu
18
2 / 5 / 8
11,073
738
12,421
21,941
23,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
castaturr
Freya
19
5 / 5 / 6
11,303
754
14,035
18,195
10,058
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
killgold2015
Hachiman
17
3 / 6 / 8
10,649
710
22,367
13,622
7,014
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
pablogp9894
Hercules
15
2 / 6 / 9
9,670
645
12,545
21,494
15,750
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
25
Kills
16
17
Deaths
27
76
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aesterius
Jing Wei
8
4
7
2.88
W
Fafnir
2
4
19
2.88
L
Danzaburou
DoctorCheese
Danzaburou
4
5
10
1.8
W
Cu Chulainn
Jeffer219
Cu Chulainn
4
4
16
3
L
Cthulhu
Onornu
Cthulhu
2
5
8
1.2
W
7
3
16
5
L
Freya
castaturr
Freya
5
5
6
1.6
W
4
2
18
6.5
L
Hachiman
killgold2015
Hachiman
3
6
8
1.17
L
Hercules
pablogp9894
Hercules
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,491
Damage
83,408
106,093
Taken
89,369
99,659
Mitigated
63,510
44,246
Healing
27,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aesterius
Jing Wei
21,111
10,885
3,715
6,489
18,105
10,013
2,927
5,613
12,492
0
49,760
W
Fafnir
9,680
2,931
2,001
4,014
21,304
33,068
280
4,312
16,992
16,177
0
L
Danzaburou
DoctorCheese
Danzaburou
22,040
8,422
1,104
4,303
14,117
7,437
766
4,276
9,841
0
46,899
W
Cu Chulainn
Jeffer219
Cu Chulainn
15,024
2,894
3,798
10,331
30,260
21,936
669
8,504
21,756
2,045
27,254
L
Cthulhu
Onornu
Cthulhu
12,421
389
1,772
4,908
21,941
23,251
0
7,289
14,128
22,728
0
W
16,806
1,328
3,825
1,425
13,385
7,938
2,120
2,538
10,847
32,808
0
L
Freya
castaturr
Freya
14,035
4,430
969
6,233
18,195
10,058
1,118
4,518
13,530
27,632
0
W
16,870
2,279
996
7,652
23,039
26,704
979
5,489
17,550
0
29,104
L
Hachiman
killgold2015
Hachiman
22,367
13,418
0
1,814
13,622
7,014
1,092
3,463
10,159
0
38,380
L
Hercules
pablogp9894
Hercules
12,545
5,236
333
6,511
21,494
15,750
574
7,691
13,803
0
17,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,391
Gold Earned
54,044
164
Minions Killed
141
0
Camps Cleared
0
1,289,474
Distance Traveled
1,205,914
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,210
814
55
4
0
240,955
1
W
Fafnir
10,814
721
10
1
0
246,629
0
L
Danzaburou
11,349
757
53
4
0
262,975
4
W
Cu Chulainn
10,606
707
18
1
0
264,401
1
L
Cthulhu
11,073
738
15
1
0
227,191
5
W
Eset
11,659
777
51
3
0
258,667
3
L
Freya
11,303
754
23
2
0
245,601
1
W
Chaac
11,102
740
30
2
0
278,822
2
L
Hachiman
10,649
710
40
3
0
207,767
0
L
Hercules
9,670
645
10
1
0
262,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role