Player Matchup

Neith
Neith
DRK_Kauakaique
Neith
Level 18
God Stats
3W - 3L
1,163 SR
Queue Stats
5W - 4L
1,180 Elo+
Solo
Sol
Sol
Thaynan
Sol
Level 6
God Stats
1W - 4L
1,263 SR
Queue Stats
2W - 4L
1,000 Elo+
Solo
Fafnir
Fafnir
WolfsenpaiAwA
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
cacaman012
Bakasura
Level 22
God Stats
11W - 1L
1,500 SR
Queue Stats
94W - 91L
1,307 Elo+
Solo
Achilles
Achilles
codigotardio
Achilles
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 108L
1,548 Elo+
Solo
Team Averages
Level 21
1,385 SR
1,307 Elo+

VS

Team Averages
Level 15
1,584 SR
1,622 Elo+
Thor
Thor
Figurado
Thor
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 11L
1,759 Elo+
Solo
Scylla
Scylla
Mythical-CardoB
Scylla
Level 15
God Stats
2W - 5L
1,656 SR
Queue Stats
119W - 151L
1,492 Elo+
Solo
Ganesha
Ganesha
PGB I Venom
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,503 Elo+
Solo
Artemis
Artemis
battousai153
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Athena
Athena
imagimago2
Athena
Level 3
God Stats
2W - 1L
1,762 SR
Queue Stats
3W - 3L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,680
668
2,992
3,394
1,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
8
0 / 0 / 6
5,282
528
2,183
2,959
681
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 0 / 1
6,401
640
1,920
4,029
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
cacaman012
Bakasura
14
11 / 1 / 2
8,323
832
6,019
6,575
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
codigotardio
Achilles
10
5 / 0 / 2
6,290
629
4,033
4,724
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
1 / 5 / 0
4,708
471
1,359
6,529
1,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 5 / 1
4,599
460
635
3,847
731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
PGB I Venom
Ganesha
9
0 / 1 / 0
4,742
474
1,992
5,981
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
battousai153
Artemis
6
0 / 4 / 1
4,215
422
1,378
4,162
1,071
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
imagimago2
Athena
5
1 / 6 / 0
4,433
443
1,297
6,937
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
21
Kills
2
2
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Thor
1
5
0
0.2
L
0
5
1
0.1
L
Ganesha
PGB I Venom
Ganesha
0
1
0
0
W
Sol
0
0
6
3
W
3
0
1
3.5
L
Artemis
battousai153
Artemis
0
4
1
0.13
W
Bakasura
cacaman012
Bakasura
11
1
2
12
W
Achilles
codigotardio
Achilles
5
0
2
6
L
Athena
imagimago2
Athena
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
6,661
21,681
Taken
27,456
9,277
Mitigated
9,941
7,199
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,992
1,961
0
1,101
3,394
1,089
1,860
223
3,171
0
29,235
L
Thor
1,359
131
0
250
6,529
1,909
0
596
5,933
0
15,936
L
635
338
0
0
3,847
731
0
0
3,847
9,409
0
L
Ganesha
PGB I Venom
Ganesha
1,992
237
0
1,345
5,981
3,463
0
2,110
3,724
14,802
0
W
Sol
2,183
378
0
871
2,959
681
785
1,119
1,840
15,615
0
W
1,920
747
0
1,384
4,029
2,644
374
515
3,514
19,929
0
L
Artemis
battousai153
Artemis
1,378
523
0
652
4,162
1,071
110
560
3,602
0
9,461
W
Bakasura
cacaman012
Bakasura
6,019
4,912
0
1,515
6,575
2,341
683
983
5,592
0
49,024
W
Achilles
codigotardio
Achilles
4,033
1,646
0
2,328
4,724
2,522
497
1,084
3,640
0
29,035
L
Athena
imagimago2
Athena
1,297
549
0
243
6,937
2,767
0
837
5,990
14,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
22,697
290
Minions Killed
102
0
Camps Cleared
0
957,591
Distance Traveled
790,632
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,680
668
63
6
0
139,135
0
L
Thor
4,708
471
41
4
0
168,580
0
L
Scylla
4,599
460
15
2
0
113,173
1
L
Ganesha
4,742
474
8
1
0
176,633
0
W
Sol
5,282
528
30
3
0
138,765
0
W
Fafnir
6,401
640
36
4
0
232,992
1
L
Artemis
4,215
422
13
1
0
139,252
0
W
Bakasura
8,323
832
107
11
0
232,509
0
W
Achilles
6,290
629
54
5
0
214,190
1
L
Athena
4,433
443
25
3
0
192,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role