Player Matchup

Danzaburou
Danzaburou
Botsshg
Danzaburou
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
69W - 63L
1,507 Elo+
Solo
Aphrodite
Aphrodite
Garm
Aphrodite
Level 6
God Stats
6W - 1L
1,792 SR
Queue Stats
10W - 5L
1,663 Elo+
Party 2
Kukulkan
Kukulkan
Mfabiano
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,698 Elo+
Party 2
Fenrir
Fenrir
Natchos
Fenrir
Level 5
God Stats
4W - 0L
1,514 SR
Queue Stats
8W - 3L
1,516 Elo+
Party 2
Chaac
Chaac
Polac0arT
Chaac
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,516 Elo+
Party 2
Team Averages
Level 10
1,561 SR
1,580 Elo+

VS

Team Averages
Level 19
1,459 SR
1,478 Elo+
Medusa
Medusa
GDelaqua
Medusa
Level 28
God Stats
3W - 5L
1,585 SR
Queue Stats
56W - 55L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
JhowrSantos
Cthulhu
Level 26
God Stats
5W - 4L
1,547 SR
Queue Stats
19W - 21L
1,397 Elo+
Party 1
Zeus
Zeus
ManuXhao
Zeus
Level 12
God Stats
0W - 5L
1,187 SR
Queue Stats
8W - 12L
1,309 Elo+
Party 1
Guan Yu
Guan Yu
rpatricio
Guan Yu
Level 4
God Stats
5W - 11L
1,500 SR
Queue Stats
93W - 115L
1,679 Elo+
Solo
Thor
Thor
vitorcunhao
Thor
Level 25
God Stats
5W - 3L
1,476 SR
Queue Stats
17W - 25L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Botsshg
Danzaburou
20
13 / 6 / 19
16,231
1,249
26,299
18,902
9,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Garm
Aphrodite
20
8 / 4 / 27
14,080
1,083
21,614
20,215
21,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Mfabiano
Kukulkan
20
8 / 6 / 23
13,958
1,074
29,407
15,788
8,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Natchos
Fenrir
20
11 / 6 / 18
14,211
1,093
17,865
14,420
7,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Polac0arT
Chaac
20
5 / 2 / 30
14,206
1,093
16,134
21,667
24,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GDelaqua
Medusa
20
16 / 9 / 6
18,484
1,422
34,338
19,831
8,909
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
JhowrSantos
Cthulhu
20
3 / 4 / 11
14,747
1,134
16,675
30,543
34,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
19
4 / 10 / 10
13,480
1,037
22,961
19,314
7,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
rpatricio
Guan Yu
18
1 / 12 / 9
12,035
926
3,845
22,689
21,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 10 / 9
11,733
903
7,113
26,800
10,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
69
45
Kills
24
24
Deaths
45
117
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Botsshg
Danzaburou
13
6
19
3.75
L
Medusa
GDelaqua
Medusa
16
9
6
2.11
W
Aphrodite
Garm
Aphrodite
8
4
27
5.38
L
Cthulhu
JhowrSantos
Cthulhu
3
4
11
2.13
L
Zeus
4
10
10
0.9
W
Kukulkan
Mfabiano
Kukulkan
8
6
23
3.25
W
Fenrir
Natchos
Fenrir
11
6
18
3.33
W
Chaac
Polac0arT
Chaac
5
2
30
10
L
Guan Yu
rpatricio
Guan Yu
1
12
9
0.46
L
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,319
Damage
84,932
90,992
Taken
119,177
71,240
Mitigated
83,181
26,581
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Botsshg
Danzaburou
26,299
16,935
0
3,095
18,902
9,543
0
3,926
14,901
0
66,123
L
Medusa
GDelaqua
Medusa
34,338
23,346
0
3,811
19,831
8,909
0
6,831
12,925
0
88,278
W
Aphrodite
Garm
Aphrodite
21,614
2,753
9,109
9,256
20,215
21,427
0
9,272
10,868
44,505
0
L
Cthulhu
JhowrSantos
Cthulhu
16,675
1,399
0
888
30,543
34,743
0
13,378
16,819
40,534
0
L
Zeus
22,961
4,277
707
1,414
19,314
7,703
0
7,370
11,840
37,401
0
W
Kukulkan
Mfabiano
Kukulkan
29,407
3,758
0
0
15,788
8,225
0
5,477
10,311
48,312
0
W
Fenrir
Natchos
Fenrir
17,865
5,909
0
822
14,420
7,652
0
7,124
7,196
0
27,017
W
Chaac
Polac0arT
Chaac
16,134
2,904
0
4,299
21,667
24,393
0
13,837
7,605
264
30,022
L
Guan Yu
rpatricio
Guan Yu
3,845
1,705
255
1,168
22,689
21,166
0
10,941
11,550
0
10,604
L
7,113
1,164
0
488
26,800
10,660
0
12,753
13,997
0
21,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,686
Gold Earned
70,479
248
Minions Killed
229
6
Camps Cleared
11
1,249,594
Distance Traveled
1,274,721
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,231
1,249
85
7
0
200,768
0
L
Medusa
18,484
1,422
97
7
10
259,827
0
W
Aphrodite
14,080
1,083
60
5
1
267,183
1
L
Cthulhu
14,747
1,134
61
5
0
284,360
0
L
Zeus
13,480
1,037
35
3
1
221,161
0
W
Kukulkan
13,958
1,074
42
3
2
237,081
0
W
Fenrir
14,211
1,093
28
2
3
247,818
0
W
Chaac
14,206
1,093
33
3
0
296,744
1
L
Guan Yu
12,035
926
8
1
0
245,890
0
L
Thor
11,733
903
28
2
0
263,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role