Player Matchup

Cu Chulainn
Cu Chulainn
CheesyCanine05
Cu Chulainn
Level 26
God Stats
5W - 6L
1,736 SR
Queue Stats
77W - 62L
1,616 Elo+
Solo
Hera
Hera
Derrpypotato
Hera
Level 27
God Stats
14W - 13L
1,581 SR
Queue Stats
339W - 297L
1,532 Elo+
Party 1
Hachiman
Hachiman
Goblin120
Hachiman
Level 23
God Stats
16W - 23L
1,625 SR
Queue Stats
184W - 207L
1,507 Elo+
Solo
Ymir
Ymir
moosechin
Ymir
Level 7
God Stats
16W - 10L
1,500 SR
Queue Stats
94W - 76L
1,713 Elo+
Party 1
Neith
Neith
pokzzz
Neith
Level 5
God Stats
2W - 2L
1,712 SR
Queue Stats
7W - 14L
1,198 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,513 Elo+

VS

Team Averages
Level 16
1,545 SR
1,472 Elo+
Ymir
Ymir
Doubleb2
Ymir
Level 16
God Stats
10W - 5L
1,908 SR
Queue Stats
72W - 60L
1,613 Elo+
Solo
Artemis
Artemis
KHUNOAJ
Artemis
Level 9
God Stats
4W - 3L
1,659 SR
Queue Stats
15W - 17L
1,396 Elo+
Solo
Medusa
Medusa
N0XiA11
Medusa
Level 18
God Stats
2W - 7L
1,170 SR
Queue Stats
62W - 71L
1,326 Elo+
Solo
Ravana
Ravana
SoggySlopper
Ravana
Level 15
God Stats
7W - 6L
1,500 SR
Queue Stats
359W - 384L
1,513 Elo+
Solo
Anubis
Anubis
dSKalation89
Anubis
Level 24
God Stats
32W - 35L
1,489 SR
Queue Stats
144W - 170L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CheesyCanine05
Cu Chulainn
14
3 / 9 / 3
9,269
463
10,718
20,697
16,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
10 / 3 / 0
11,968
598
14,152
10,201
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Goblin120
Hachiman
11
2 / 11 / 1
7,961
398
4,997
14,119
3,290
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
12
0 / 8 / 0
7,861
393
2,646
16,489
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
pokzzz
Neith
14
1 / 8 / 7
9,093
455
6,282
13,014
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 2 / 13
10,257
513
10,291
13,018
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
KHUNOAJ
Artemis
16
9 / 4 / 5
10,725
536
13,362
12,379
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
N0XiA11
Medusa
13
0 / 4 / 6
8,707
435
2,456
11,226
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
19
16 / 1 / 9
12,329
616
17,593
10,480
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
9 / 6 / 5
12,047
602
10,668
11,088
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
16
Kills
38
39
Deaths
17
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CheesyCanine05
Cu Chulainn
3
9
3
0.5
L
10
3
0
3.33
W
Ymir
4
2
13
5.25
L
Hachiman
Goblin120
Hachiman
2
11
1
0.23
W
Artemis
KHUNOAJ
Artemis
9
4
5
2.88
W
Medusa
N0XiA11
Medusa
0
4
6
0.75
W
Ravana
16
1
9
20.5
W
Anubis
9
6
5
1.92
L
Ymir
0
8
0
0
L
Neith
pokzzz
Neith
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,795
Damage
54,370
74,520
Taken
58,191
36,991
Mitigated
30,859
9,086
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CheesyCanine05
Cu Chulainn
10,718
2,359
0
2,585
20,697
16,759
368
5,241
15,312
0
53,731
L
14,152
3,539
0
1,914
10,201
3,157
468
3,158
6,855
73,880
0
W
Ymir
10,291
3,386
0
933
13,018
10,779
531
5,228
7,740
36,289
0
L
Hachiman
Goblin120
Hachiman
4,997
2,019
0
1,548
14,119
3,290
0
1,878
12,189
0
43,003
W
Artemis
KHUNOAJ
Artemis
13,362
6,924
0
4,732
12,379
5,280
3,167
5,375
7,004
0
58,996
W
Medusa
N0XiA11
Medusa
2,456
1,213
0
2,893
11,226
3,979
1,169
362
10,639
0
38,971
W
Ravana
17,593
6,501
0
5,357
10,480
5,405
0
1,033
9,249
0
87,850
W
Anubis
10,668
135
0
3,330
11,088
5,416
882
4,800
6,238
63,986
0
L
Ymir
2,646
905
0
369
16,489
10,289
0
6,249
10,200
26,794
0
L
Neith
pokzzz
Neith
6,282
1,284
0
2,670
13,014
3,496
0
3,929
9,005
0
31,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,152
Gold Earned
54,065
385
Minions Killed
491
0
Camps Cleared
0
1,682,330
Distance Traveled
1,727,000
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,269
463
78
4
0
340,316
4
L
Hera
11,968
598
130
7
0
412,171
6
W
Ymir
10,257
513
44
2
0
358,591
1
L
Hachiman
7,961
398
67
3
0
295,665
3
W
Artemis
10,725
536
91
5
0
313,726
6
W
Medusa
8,707
435
70
4
0
295,600
6
W
Ravana
12,329
616
133
7
0
421,111
1
W
Anubis
12,047
602
153
8
0
337,972
4
L
Ymir
7,861
393
53
3
0
332,645
2
L
Neith
9,093
455
57
3
0
301,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role