Player Matchup

Izanami
Izanami
DoZe_v9
Izanami
Level 25
God Stats
17W - 13L
1,544 SR
Queue Stats
116W - 140L
1,479 Elo+
Solo
Janus
Janus
Khtek_DZ_19
Janus
Level 17
God Stats
9W - 4L
1,375 SR
Queue Stats
208W - 192L
1,467 Elo+
Solo
Nu Wa
Nu Wa
KoTeiXVI1799
Nu Wa
Level 27
God Stats
29W - 30L
1,452 SR
Queue Stats
103W - 110L
1,405 Elo+
Party 1
Pele
Pele
Mexico692
Pele
Level 26
God Stats
6W - 12L
1,280 SR
Queue Stats
92W - 99L
1,440 Elo+
Party 1
Arachne
Arachne
Xuliiiita12
Arachne
Level 16
God Stats
8W - 7L
1,500 SR
Queue Stats
197W - 254L
1,348 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,428 Elo+

VS

Team Averages
Level 21
1,470 SR
1,496 Elo+
Kali
Kali
Alberto_N123
Kali
Level 28
God Stats
4W - 6L
1,187 SR
Queue Stats
189W - 208L
1,405 Elo+
Solo
Hou Yi
Hou Yi
IIIIlIchefIIIIIl
Hou Yi
Level 4
God Stats
20W - 17L
1,585 SR
Queue Stats
145W - 153L
1,352 Elo+
Solo
Thanatos
Thanatos
LittleMan420791
Thanatos
Level 27
God Stats
2W - 2L
1,578 SR
Queue Stats
18W - 19L
1,623 Elo+
Solo
Anubis
Anubis
bladimouse
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,621 Elo+
Solo
Ganesha
Ganesha
doubletrouble224
Ganesha
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
1,201W - 1,208L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoZe_v9
Izanami
4
0 / 1 / 0
4,323
360
1,908
2,255
311
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 3 / 1
5,338
445
2,458
4,426
608
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
8 / 2 / 1
7,203
600
6,828
6,446
1,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
11
2 / 2 / 1
6,268
522
3,262
7,642
1,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Xuliiiita12
Arachne
8
0 / 5 / 2
5,270
439
1,834
6,107
1,538
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,955
496
2,053
6,195
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 3 / 1
6,943
579
6,692
6,359
1,833
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
11
5 / 2 / 2
7,192
599
4,966
7,089
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
bladimouse
Anubis
13
3 / 1 / 4
7,391
616
4,034
5,446
1,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 5
6,692
558
1,756
7,725
3,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
10
Kills
13
13
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Izanami
DoZe_v9
Izanami
0
1
0
0
W
4
3
1
1.5
L
0
3
1
0.17
L
8
2
1
4.25
W
Thanatos
5
2
2
3
L
Pele
2
2
1
1.25
L
Arachne
Xuliiiita12
Arachne
0
5
2
0.2
W
Anubis
bladimouse
Anubis
3
1
4
5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,290
Damage
19,501
26,876
Taken
32,814
5,233
Mitigated
12,623
4,852
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,053
935
0
916
6,195
3,014
304
2,351
3,802
0
28,815
L
Izanami
DoZe_v9
Izanami
1,908
1,409
0
625
2,255
311
0
165
2,090
0
5,423
W
6,692
3,109
0
1,871
6,359
1,833
2,458
1,652
4,707
0
35,208
L
2,458
44
0
565
4,426
608
0
1,579
2,847
24,751
0
L
6,828
2,393
0
1,177
6,446
1,252
893
475
5,971
22,660
0
W
Thanatos
4,966
792
0
4,536
7,089
2,268
0
1,655
5,434
0
33,718
L
Pele
3,262
1,224
0
1,994
7,642
1,524
1,558
1,778
5,864
0
25,499
L
Arachne
Xuliiiita12
Arachne
1,834
1,270
0
491
6,107
1,538
0
1,793
4,314
0
10,484
W
Anubis
bladimouse
Anubis
4,034
97
0
2,347
5,446
1,884
835
2,127
3,045
42,131
0
W
1,756
208
0
2,392
7,725
3,624
418
1,185
6,540
17,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,402
Gold Earned
34,173
167
Minions Killed
288
0
Camps Cleared
0
936,156
Distance Traveled
1,070,307
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,955
496
42
4
0
196,215
0
L
Izanami
4,323
360
7
1
0
59,468
2
W
Hou Yi
6,943
579
97
8
0
205,102
0
L
Janus
5,338
445
55
5
0
170,079
1
L
Nu Wa
7,203
600
39
3
0
222,974
0
W
Thanatos
7,192
599
68
6
0
253,322
1
L
Pele
6,268
522
49
4
0
246,000
0
L
Arachne
5,270
439
17
1
0
237,635
0
W
Anubis
7,391
616
77
6
0
202,015
2
W
Ganesha
6,692
558
4
0
0
213,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role