Player Matchup

Bellona
Bellona
AngelCodex
Bellona
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Neith
Neith
Locausto88
Neith
Level 3
God Stats
5W - 10L
1,281 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Bacchus
Bacchus
Luciano0619
Bacchus
Level 18
God Stats
12W - 5L
1,768 SR
Queue Stats
100W - 106L
1,509 Elo+
Party 2
Thor
Thor
hellwarm
Thor
Level 103
God Stats
9W - 8L
1,747 SR
Queue Stats
25W - 34L
1,376 Elo+
Party 2
Ra
Ra
locausto94
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Team Averages
Level 26
1,559 SR
1,477 Elo+

VS

Team Averages
Level 20
1,493 SR
1,499 Elo+
Vamana
Vamana
Doge86
Vamana
Level 16
God Stats
6W - 2L
1,621 SR
Queue Stats
6W - 4L
1,402 Elo+
Party 1
Bakasura
Bakasura
Forbindelse
Bakasura
Level 28
God Stats
6W - 3L
1,499 SR
Queue Stats
20W - 7L
1,321 Elo+
Party 1
Ymir
Ymir
Morgan_le_They1
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,402 Elo+
Party 1
Chang'e
Chang'e
all1kk
Chang'e
Level 23
God Stats
13W - 19L
1,568 SR
Queue Stats
65W - 65L
1,506 Elo+
Solo
Danzaburou
Danzaburou
paltajose
Danzaburou
Level 27
God Stats
3W - 0L
1,278 SR
Queue Stats
53W - 38L
1,865 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngelCodex
Bellona
11
3 / 7 / 5
7,894
395
4,789
15,292
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
2 / 10 / 5
7,833
392
7,918
11,515
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Luciano0619
Bacchus
13
6 / 7 / 4
9,451
473
9,028
17,580
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
12
1 / 6 / 8
8,262
413
9,605
18,087
6,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 12 / 0
6,125
306
4,475
11,137
3,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Doge86
Vamana
14
4 / 3 / 8
9,734
487
4,929
18,224
17,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
Forbindelse
Bakasura
16
3 / 2 / 10
10,597
530
3,572
9,780
5,960
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
12 / 3 / 15
11,230
562
15,327
18,554
18,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
all1kk
Chang'e
16
8 / 4 / 14
10,688
534
16,406
14,752
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
paltajose
Danzaburou
18
15 / 1 / 11
12,824
641
21,822
14,970
7,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
12
Kills
42
42
Deaths
13
22
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bellona
AngelCodex
Bellona
3
7
5
0.79
W
Vamana
Doge86
Vamana
4
3
8
2.67
W
Bakasura
Forbindelse
Bakasura
3
2
10
4
L
Neith
2
10
5
0.45
L
Bacchus
Luciano0619
Bacchus
6
7
4
1.14
W
12
3
15
6.5
W
Chang'e
all1kk
Chang'e
8
4
14
3.75
L
Thor
1
6
8
0.83
L
0
12
0
0
W
Danzaburou
paltajose
Danzaburou
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,815
Damage
62,056
73,611
Taken
76,280
43,772
Mitigated
54,988
4,591
Healing
27,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AngelCodex
Bellona
4,789
1,042
0
592
15,292
10,416
0
7,435
7,552
0
16,676
W
Vamana
Doge86
Vamana
4,929
1,127
0
5,212
18,224
17,552
2,822
2,040
15,884
4,223
26,427
W
Bakasura
Forbindelse
Bakasura
3,572
2,201
0
2,465
9,780
5,960
864
1,684
8,078
0
50,783
L
Neith
7,918
4,275
0
93
11,515
4,027
32
4,109
7,381
0
25,982
L
Bacchus
Luciano0619
Bacchus
9,028
1,027
0
1,373
17,580
18,620
428
6,824
10,345
26,192
0
W
15,327
2,419
0
1,547
18,554
18,317
989
3,768
14,715
37,861
0
W
Chang'e
all1kk
Chang'e
16,406
2,010
3,185
5,819
14,752
6,117
1,378
2,457
12,245
59,113
0
L
Thor
9,605
1,279
0
1,920
18,087
6,713
552
7,489
10,388
0
35,965
L
4,475
1,080
517
96
11,137
3,996
0
6,588
4,524
14,802
0
W
Danzaburou
paltajose
Danzaburou
21,822
9,416
0
9,665
14,970
7,042
2,547
3,554
11,341
0
101,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
55,073
180
Minions Killed
438
0
Camps Cleared
0
1,638,840
Distance Traveled
1,759,766
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,894
395
23
1
0
372,851
0
W
Vamana
9,734
487
58
3
0
379,236
0
W
Bakasura
10,597
530
114
6
0
360,305
0
L
Neith
7,833
392
45
2
0
296,561
0
L
Bacchus
9,451
473
39
2
0
331,880
2
W
Ymir
11,230
562
26
1
0
321,272
5
W
Chang'e
10,688
534
67
3
0
349,736
3
L
Thor
8,262
413
56
3
0
363,079
2
L
Ra
6,125
306
17
1
0
274,469
0
W
Danzaburou
12,824
641
173
9
0
349,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role