Player Matchup

Anhur
Anhur
 
Anhur
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
raptorfish1
Ganesha
Level 27
God Stats
4W - 1L
1,832 SR
Queue Stats
28W - 17L
1,607 Elo+
Party 2
Aphrodite
Aphrodite
xTheDude007x
Aphrodite
Level 105
God Stats
26W - 25L
1,633 SR
Queue Stats
365W - 465L
1,417 Elo+
Party 2
Team Averages
Level 65
1,655 SR
1,508 Elo+

VS

Team Averages
Level 36
1,574 SR
1,553 Elo+
Chang'e
Chang'e
Aalor_
Chang'e
Level 64
God Stats
1W - 4L
1,379 SR
Queue Stats
18W - 18L
1,637 Elo+
Party 1
Nemesis
Nemesis
Night-_-Scope69
Nemesis
Level 38
God Stats
4W - 3L
1,616 SR
Queue Stats
18W - 18L
1,637 Elo+
Party 1
Bellona
Bellona
TheSUHdude57
Bellona
Level 7
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 2L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
5 / 3 / 5
8,020
802
4,105
7,444
2,279
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
raptorfish1
Ganesha
11
1 / 2 / 13
7,585
759
4,721
8,466
6,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
xTheDude007x
Aphrodite
12
9 / 2 / 3
8,534
853
12,212
8,807
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aalor_
Chang'e
12
4 / 3 / 3
7,969
797
7,707
9,736
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
2 / 7 / 4
6,784
678
5,354
8,878
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
TheSUHdude57
Bellona
9
0 / 5 / 3
6,243
624
1,922
8,806
5,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
6
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
3
5
2.5
L
Chang'e
Aalor_
Chang'e
4
3
3
1.83
L
2
7
4
0.57
L
Bellona
TheSUHdude57
Bellona
0
5
3
0.3
W
Ganesha
raptorfish1
Ganesha
1
2
13
3.75
W
Aphrodite
xTheDude007x
Aphrodite
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
14,983
24,717
Taken
27,420
11,960
Mitigated
13,185
11,243
Healing
4,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,105
2,278
565
429
7,444
2,279
743
1,528
5,788
0
21,371
L
Chang'e
Aalor_
Chang'e
7,707
219
831
2,912
9,736
2,951
0
6,146
3,266
29,492
0
L
5,354
2,187
0
643
8,878
4,446
27
4,463
4,238
0
14,939
L
Bellona
TheSUHdude57
Bellona
1,922
147
0
75
8,806
5,788
0
5,472
2,959
164
8,416
W
Ganesha
raptorfish1
Ganesha
4,721
447
0
0
8,466
6,015
210
3,089
5,097
20,065
0
W
Aphrodite
xTheDude007x
Aphrodite
12,212
529
4,921
5,328
8,807
3,666
325
2,564
5,949
30,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
20,996
110
Minions Killed
85
0
Camps Cleared
0
536,565
Distance Traveled
509,531
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,020
802
38
4
0
167,450
1
L
Chang'e
7,969
797
47
5
0
189,012
1
L
Nemesis
6,784
678
22
2
0
143,868
0
L
Bellona
6,243
624
16
2
0
176,651
0
W
Ganesha
7,585
759
1
0
0
185,319
0
W
Aphrodite
8,534
853
71
7
0
183,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role