Player Matchup

Janus
Janus
LB is me
Janus
Level 20
God Stats
2W - 1L
1,535 SR
Queue Stats
2W - 1L
1,571 Elo+
Party 2
Fenrir
Fenrir
The A Team92
Fenrir
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 135L
1,402 Elo+
Party 2
Chang'e
Chang'e
davidfromdorset
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 2
Team Averages
Level 49
1,512 SR
1,515 Elo+

VS

Team Averages
Level 32
1,379 SR
1,164 Elo+
Bellona
Bellona
DylanDuDouze256
Bellona
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 9L
984 Elo+
Party 1
Artemis
Artemis
chris341005
Artemis
Level 22
God Stats
28W - 41L
1,308 SR
Queue Stats
56W - 97L
1,249 Elo+
Party 1
Merlin
Merlin
weed34260
Merlin
Level 69
God Stats
25W - 42L
1,328 SR
Queue Stats
111W - 133L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LB is me
Janus
11
3 / 1 / 7
8,055
732
6,779
6,660
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
12 / 2 / 4
9,905
900
9,983
9,504
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 1 / 12
8,389
763
7,024
7,067
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,253
659
2,656
9,568
3,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
chris341005
Artemis
9
2 / 6 / 2
7,432
676
3,546
8,488
2,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
weed34260
Merlin
10
1 / 5 / 2
7,288
663
6,890
9,318
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
4
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Janus
LB is me
Janus
3
1
7
6.5
W
Fenrir
12
2
4
7
L
Artemis
chris341005
Artemis
2
6
2
0.5
W
2
1
12
8
L
Merlin
weed34260
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
13,092
23,231
Taken
27,374
8,263
Mitigated
8,956
10,080
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,656
389
0
114
9,568
3,756
0
4,571
4,518
0
8,091
W
Janus
LB is me
Janus
6,779
298
0
990
6,660
2,001
674
1,966
4,694
25,221
0
W
Fenrir
9,983
2,404
0
762
9,504
4,066
747
2,501
7,003
0
22,853
L
Artemis
chris341005
Artemis
3,546
1,079
633
832
8,488
2,339
0
3,104
5,192
0
16,034
W
7,024
605
4,149
4,179
7,067
2,196
1,165
2,469
4,598
29,173
0
L
Merlin
weed34260
Merlin
6,890
110
494
441
9,318
2,861
0
5,086
3,853
28,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
21,973
110
Minions Killed
83
0
Camps Cleared
0
646,992
Distance Traveled
515,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,253
659
8
1
0
182,419
0
W
Janus
8,055
732
43
4
0
207,137
0
W
Fenrir
9,905
900
25
2
0
223,097
0
L
Artemis
7,432
676
31
3
0
159,534
0
W
Chang'e
8,389
763
42
4
0
216,758
0
L
Merlin
7,288
663
44
4
0
173,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role