Player Matchup

Ao Kuang
Ao Kuang
BurnOutFC
Ao Kuang
Level 126
God Stats
0W - 3L
1,285 SR
Queue Stats
46W - 38L
1,691 Elo+
Party 2
Bellona
Bellona
ELDowncast
Bellona
Level 93
God Stats
2W - 2L
1,865 SR
Queue Stats
76W - 59L
1,654 Elo+
Party 2
Raijin
Raijin
M0oRii
Raijin
Level 140
God Stats
2W - 3L
1,620 SR
Queue Stats
174W - 197L
1,523 Elo+
Solo
Ymir
Ymir
MemeCrusader
Ymir
Level 87
God Stats
29W - 15L
1,421 SR
Queue Stats
97W - 81L
1,604 Elo+
Party 3
Skadi
Skadi
cheesewadd
Skadi
Level 67
God Stats
65W - 36L
1,716 SR
Queue Stats
65W - 37L
1,670 Elo+
Party 3
Team Averages
Level 103
1,581 SR
1,628 Elo+

VS

Team Averages
Level 116
1,624 SR
1,484 Elo+
Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Chezvil
Nike
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,582 Elo+
Solo
Khepri
Khepri
Deniable21
Khepri
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
219W - 218L
1,481 Elo+
Party 1
Scylla
Scylla
IITorvaII
Scylla
Level 105
God Stats
11W - 6L
1,903 SR
Queue Stats
352W - 287L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
SaySevy
Jing Wei
Level 92
God Stats
6W - 3L
1,716 SR
Queue Stats
248W - 170L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BurnOutFC
Ao Kuang
14
2 / 3 / 0
8,031
535
3,807
10,585
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ELDowncast
Bellona
11
0 / 6 / 1
6,950
463
6,904
12,228
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
M0oRii
Raijin
12
0 / 4 / 0
6,998
467
3,440
7,278
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
6,403
427
4,547
10,341
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
12
1 / 2 / 0
7,067
471
7,384
5,627
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 1 / 5
8,630
575
5,981
9,504
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
Chezvil
Nike
15
3 / 1 / 3
9,300
620
8,865
12,128
10,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
Deniable21
Khepri
11
1 / 1 / 6
7,373
492
2,478
6,903
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
IITorvaII
Scylla
15
9 / 0 / 0
9,425
628
9,126
5,662
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SaySevy
Jing Wei
14
2 / 0 / 5
8,375
558
5,009
6,951
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
20
20
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
5
7.5
L
Ao Kuang
BurnOutFC
Ao Kuang
2
3
0
0.67
W
Nike
Chezvil
Nike
3
1
3
4.5
W
Khepri
Deniable21
Khepri
1
1
6
4
L
Bellona
ELDowncast
Bellona
0
6
1
0.08
W
Scylla
IITorvaII
Scylla
9
0
0
9
L
Raijin
M0oRii
Raijin
0
4
0
0
L
0
5
1
0.1
W
Jing Wei
SaySevy
Jing Wei
2
0
5
4.5
L
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,082
Damage
31,459
46,059
Taken
41,148
21,778
Mitigated
21,531
6,598
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,981
1,358
0
3,866
9,504
3,308
356
2,391
7,071
0
53,066
L
Ao Kuang
BurnOutFC
Ao Kuang
3,807
624
0
2,454
10,585
3,524
0
3,479
6,891
51,320
0
W
Nike
Chezvil
Nike
8,865
1,310
0
825
12,128
10,605
0
2,571
9,479
0
55,340
W
Khepri
Deniable21
Khepri
2,478
60
0
1,212
6,903
3,591
144
2,575
4,328
18,487
0
L
Bellona
ELDowncast
Bellona
6,904
2,124
0
1,262
12,228
8,454
0
656
11,059
0
38,263
W
Scylla
IITorvaII
Scylla
9,126
823
0
1,907
5,662
1,801
882
1,896
3,748
62,787
0
L
Raijin
M0oRii
Raijin
3,440
270
0
288
7,278
2,271
0
2,568
4,521
45,704
0
L
4,547
1,596
0
2,034
10,341
4,944
0
3,698
6,613
27,493
0
W
Jing Wei
SaySevy
Jing Wei
5,009
3,531
0
823
6,951
2,226
1,097
2,185
4,728
0
45,388
L
Skadi
7,384
3,928
0
560
5,627
2,585
0
812
4,815
0
45,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
43,103
431
Minions Killed
455
0
Camps Cleared
0
1,395,355
Distance Traveled
1,510,540
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,630
575
100
7
0
329,604
9
L
Ao Kuang
8,031
535
107
7
0
289,132
0
W
Nike
9,300
620
122
8
0
309,363
3
W
Khepri
7,373
492
22
1
0
289,192
6
L
Bellona
6,950
463
89
6
0
305,469
0
W
Scylla
9,425
628
110
7
0
307,006
4
L
Raijin
6,998
467
100
7
0
270,084
3
L
Ymir
6,403
427
36
2
0
264,016
2
W
Jing Wei
8,375
558
101
7
0
275,375
1
L
Skadi
7,067
471
99
7
0
266,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role