Player Matchup

Osiris
Osiris
OhNoIGotBanned
Osiris
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
TTVJerrysJuice
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 121L
1,356 Elo+
Solo
Ganesha
Ganesha
TeddyStormBear
Ganesha
Level 21
God Stats
26W - 13L
1,656 SR
Queue Stats
147W - 140L
1,458 Elo+
Solo
Ymir
Ymir
maxlum123
Ymir
Level 25
God Stats
4W - 10L
1,202 SR
Queue Stats
128W - 209L
1,230 Elo+
Party 2
Anubis
Anubis
xldavid98
Anubis
Level 27
God Stats
17W - 15L
1,371 SR
Queue Stats
112W - 169L
1,292 Elo+
Party 2
Team Averages
Level 18
1,446 SR
1,367 Elo+

VS

Team Averages
Level 29
1,542 SR
1,458 Elo+
Cerberus
Cerberus
DoomfulDeity
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,394 Elo+
Solo
Thor
Thor
ToxicatedZambie
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wurrukatte
Ah Muzen Cab
Level 29
God Stats
6W - 8L
1,405 SR
Queue Stats
113W - 149L
1,395 Elo+
Solo
King Arthur
King Arthur
hunter41612
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
monkey62101
Agni
Level 23
God Stats
0W - 1L
1,806 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 1
9,130
652
11,889
6,512
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
10
0 / 1 / 3
5,959
426
4,068
6,913
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 3
6,590
471
1,992
7,025
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
11
2 / 2 / 6
7,409
529
3,878
10,759
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
xldavid98
Anubis
12
5 / 2 / 1
7,291
521
5,276
5,464
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DoomfulDeity
Cerberus
10
0 / 2 / 1
6,382
456
4,112
8,818
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 5 / 1
5,624
402
2,759
7,971
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Wurrukatte
Ah Muzen Cab
10
1 / 1 / 0
5,797
414
5,479
6,676
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
hunter41612
King Arthur
10
2 / 4 / 2
6,462
462
3,738
9,917
4,286
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 10 / 1
7,082
506
5,379
10,421
2,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
21
Kills
5
7
Deaths
22
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DoomfulDeity
Cerberus
0
2
1
0.25
W
14
1
1
14.5
W
Jing Wei
0
1
3
1.5
W
0
1
3
1.5
L
1
5
1
0.3
L
Ah Muzen Cab
Wurrukatte
Ah Muzen Cab
1
1
0
1
L
King Arthur
hunter41612
King Arthur
2
4
2
0.75
W
Ymir
2
2
6
2.5
L
1
10
1
0.15
W
Anubis
xldavid98
Anubis
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
21,467
36,673
Taken
43,803
17,386
Mitigated
17,482
15,623
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DoomfulDeity
Cerberus
4,112
249
528
3,793
8,818
6,245
0
2,533
6,285
26,851
0
W
11,889
5,135
0
2,294
6,512
4,625
1,962
3,256
3,256
0
44,471
W
Jing Wei
4,068
2,336
0
3,173
6,913
2,029
1,107
1,818
5,095
0
28,553
W
1,992
184
0
3,732
7,025
3,635
146
1,344
5,681
13,649
0
L
2,759
103
0
1,033
7,971
2,038
0
3,116
4,855
0
15,983
L
Ah Muzen Cab
Wurrukatte
Ah Muzen Cab
5,479
1,573
0
3,655
6,676
2,043
0
852
5,824
0
31,188
L
King Arthur
hunter41612
King Arthur
3,738
1,275
0
1,370
9,917
4,286
738
3,021
6,896
0
24,735
W
Ymir
3,878
859
322
4,029
10,759
5,017
1,486
3,039
7,603
25,142
0
L
5,379
1,251
0
800
10,421
2,870
648
1,624
8,797
32,024
0
W
Anubis
xldavid98
Anubis
5,276
640
123
1,950
5,464
2,080
651
34
5,330
31,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
31,347
255
Minions Killed
236
0
Camps Cleared
0
1,211,678
Distance Traveled
1,172,087
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,382
456
55
4
0
227,538
1
W
Osiris
9,130
652
81
6
0
259,549
0
W
Jing Wei
5,959
426
79
6
0
228,585
2
W
Ganesha
6,590
471
6
0
0
265,186
5
L
Thor
5,624
402
26
2
0
260,610
2
L
Ah Muzen Cab
5,797
414
48
3
0
217,652
0
L
King Arthur
6,462
462
47
3
0
257,327
0
W
Ymir
7,409
529
46
3
0
237,579
0
L
Agni
7,082
506
60
4
0
208,960
0
W
Anubis
7,291
521
43
3
0
220,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role