Player Matchup

Discordia
Discordia
EstelleMcQueen
Discordia
Level 18
God Stats
5W - 4L
1,307 SR
Queue Stats
17W - 18L
1,424 Elo+
Party 1
King Arthur
King Arthur
HydraBane
King Arthur
Level 18
God Stats
11W - 9L
1,500 SR
Queue Stats
48W - 42L
1,478 Elo+
Party 1
Hachiman
Hachiman
Kamas56
Hachiman
Level 15
God Stats
4W - 3L
1,501 SR
Queue Stats
51W - 46L
1,476 Elo+
Party 1
Skadi
Skadi
dowlingjo
Skadi
Level 26
God Stats
25W - 18L
1,533 SR
Queue Stats
107W - 115L
1,459 Elo+
Solo
Ymir
Ymir
tefkee493
Ymir
Level 18
God Stats
54W - 46L
1,342 SR
Queue Stats
54W - 48L
1,317 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,431 Elo+

VS

Team Averages
Level 16
1,496 SR
1,460 Elo+
Odin
Odin
AquilasVision
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tyr
Tyr
Durin23
Tyr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 50L
1,335 Elo+
Solo
Medusa
Medusa
Edgeheaded1
Medusa
Level 27
God Stats
7W - 13L
1,329 SR
Queue Stats
12W - 16L
1,365 Elo+
Solo
Neith
Neith
maxi282
Neith
Level 6
God Stats
9W - 5L
1,718 SR
Queue Stats
13W - 12L
1,788 Elo+
Solo
Yemoja
Yemoja
scorpiascz
Yemoja
Level 17
God Stats
21W - 27L
1,432 SR
Queue Stats
234W - 282L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EstelleMcQueen
Discordia
18
5 / 3 / 26
10,889
1,089
12,005
5,344
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
HydraBane
King Arthur
17
5 / 1 / 24
10,574
1,057
9,959
15,081
13,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Kamas56
Hachiman
20
22 / 1 / 20
13,903
1,390
51,144
14,382
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
dowlingjo
Skadi
19
9 / 1 / 27
11,521
1,152
21,874
7,025
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
18
5 / 2 / 25
11,455
1,146
7,998
8,810
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

270

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 16 / 6
9,556
956
5,858
27,576
19,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
14
0 / 10 / 5
8,727
873
6,112
25,730
22,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
15
5 / 7 / 1
10,125
1,013
12,493
18,840
7,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
maxi282
Neith
15
2 / 9 / 4
9,730
973
14,033
20,546
9,040
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
scorpiascz
Yemoja
15
0 / 4 / 6
8,978
898
4,465
16,930
9,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
30
46
Kills
8
8
Deaths
46
122
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
16
6
0.25
L
Tyr
0
10
5
0.25
L
Medusa
5
7
1
0.79
W
Discordia
EstelleMcQueen
Discordia
5
3
26
6
W
King Arthur
HydraBane
King Arthur
5
1
24
17
W
Hachiman
Kamas56
Hachiman
22
1
20
32
W
Skadi
dowlingjo
Skadi
9
1
27
22.5
L
Neith
maxi282
Neith
2
9
4
0.44
L
Yemoja
scorpiascz
Yemoja
0
4
6
0.75
W
Ymir
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,980
Damage
42,961
50,642
Taken
109,622
31,400
Mitigated
68,273
13,144
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,858
1,364
0
909
27,576
19,322
0
4,753
22,648
0
26,825
L
Tyr
6,112
1,806
0
675
25,730
22,457
0
4,306
21,058
0
16,879
L
Medusa
12,493
4,947
0
670
18,840
7,664
0
3,626
15,104
0
24,836
W
Discordia
EstelleMcQueen
Discordia
12,005
1,237
0
0
5,344
2,078
0
733
4,611
23,132
0
W
King Arthur
HydraBane
King Arthur
9,959
2,106
0
3,061
15,081
13,346
0
1,269
13,812
204
14,150
W
Hachiman
Kamas56
Hachiman
51,144
39,852
0
8,004
14,382
6,751
0
939
13,443
0
66,260
W
Skadi
dowlingjo
Skadi
21,874
12,826
0
1,351
7,025
3,110
0
814
6,211
0
44,012
L
Neith
maxi282
Neith
14,033
5,728
0
3,806
20,546
9,040
0
4,960
15,210
0
40,382
L
Yemoja
scorpiascz
Yemoja
4,465
1,231
8,540
2,282
16,930
9,790
0
2,555
14,325
13,749
0
W
Ymir
7,998
1,438
0
728
8,810
6,115
0
710
8,100
21,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,342
Gold Earned
47,116
169
Minions Killed
168
3
Camps Cleared
4
855,396
Distance Traveled
739,333
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,556
956
58
6
0
112,667
1
L
Tyr
8,727
873
23
2
2
185,113
0
L
Medusa
10,125
1,013
15
2
1
146,248
0
W
Discordia
10,889
1,089
27
3
1
134,157
0
W
King Arthur
10,574
1,057
8
1
0
200,360
0
W
Hachiman
13,903
1,390
36
4
0
186,328
0
W
Skadi
11,521
1,152
62
6
1
150,001
0
L
Neith
9,730
973
57
6
1
159,951
0
L
Yemoja
8,978
898
15
2
0
135,354
1
W
Ymir
11,455
1,146
36
4
1
184,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role