Player Matchup

Nu Wa
Nu Wa
Master Tubb
Nu Wa
Level 120
God Stats
1W - 1L
1,353 SR
Queue Stats
25W - 29L
1,615 Elo+
Party 2
Chang'e
Chang'e
OC Cross Sticks
Chang'e
Level 67
God Stats
1W - 1L
1,307 SR
Queue Stats
48W - 41L
1,617 Elo+
Party 2
Arachne
Arachne
Stemster
Arachne
Level 29
God Stats
3W - 4L
1,707 SR
Queue Stats
37W - 36L
1,539 Elo+
Party 2
Team Averages
Level 72
1,456 SR
1,591 Elo+

VS

Team Averages
Level 10
1,473 SR
1,485 Elo+
Cthulhu
Cthulhu
ASAPCHEEKY
Cthulhu
Level 4
God Stats
1W - 1L
1,530 SR
Queue Stats
1W - 3L
1,671 Elo+
Party 1
Zeus
Zeus
Charlesbigen
Zeus
Level 17
God Stats
4W - 9L
1,369 SR
Queue Stats
20W - 42L
1,313 Elo+
Party 1
Skadi
Skadi
MrGlobbers
Skadi
Level 10
God Stats
4W - 2L
1,522 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 7
9,494
863
11,913
6,542
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 12
8,783
798
7,478
8,515
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Stemster
Arachne
12
4 / 3 / 8
8,428
766
6,251
11,886
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ASAPCHEEKY
Cthulhu
10
1 / 4 / 1
6,878
625
4,915
11,645
5,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 3
6,686
608
3,549
6,270
1,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
4 / 7 / 0
8,435
767
8,790
11,322
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
5
5
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ASAPCHEEKY
Cthulhu
1
4
1
0.38
L
0
5
3
0.3
W
9
1
7
12.5
L
Skadi
4
7
0
0.57
W
3
1
12
9
W
Arachne
Stemster
Arachne
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
17,254
26,943
Taken
29,237
11,638
Mitigated
10,114
13,878
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ASAPCHEEKY
Cthulhu
4,915
199
0
0
11,645
5,878
0
6,669
4,619
17,275
0
L
3,549
592
381
1,334
6,270
1,321
135
4,621
1,481
18,650
0
W
11,913
3,226
0
500
6,542
2,343
757
2,426
4,116
34,601
0
L
Skadi
8,790
4,872
294
2,274
11,322
2,915
0
7,117
3,746
0
31,863
W
7,478
876
2,751
4,956
8,515
4,802
644
3,392
5,123
24,468
0
W
Arachne
Stemster
Arachne
6,251
4,038
253
5,418
11,886
4,493
299
2,800
9,086
0
25,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,705
Gold Earned
21,999
126
Minions Killed
113
0
Camps Cleared
0
621,389
Distance Traveled
492,885
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,878
625
27
2
0
216,570
0
L
Zeus
6,686
608
39
4
0
113,158
0
W
Nu Wa
9,494
863
34
3
0
186,005
1
L
Skadi
8,435
767
47
4
0
163,157
1
W
Chang'e
8,783
798
47
4
0
225,996
1
W
Arachne
8,428
766
45
4
0
209,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role