Player Matchup

Osiris
Osiris
Juan1945
Osiris
Level 106
God Stats
4W - 2L
1,668 SR
Queue Stats
33W - 41L
1,577 Elo+
Party 2
Hera
Hera
jpablo12000
Hera
Level 28
God Stats
3W - 0L
1,855 SR
Queue Stats
14W - 3L
1,860 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nicoaj
Ah Muzen Cab
Level 153
God Stats
3W - 0L
1,746 SR
Queue Stats
55W - 23L
1,860 Elo+
Party 2
Team Averages
Level 96
1,757 SR
1,766 Elo+

VS

Team Averages
Level 22
1,500 SR
1,430 Elo+
Neith
Neith
ANGELE99
Neith
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 66L
1,460 Elo+
Party 1
Yemoja
Yemoja
BIGBOOTYBUGATTI
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
zDatz
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Juan1945
Osiris
6
0 / 0 / 0
6,903
575
1,054
1,902
930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 3 / 4
9,502
792
12,638
7,462
2,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
nicoaj
Ah Muzen Cab
15
4 / 0 / 5
9,933
828
14,331
5,340
2,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANGELE99
Neith
10
0 / 4 / 3
7,582
632
3,593
11,195
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 1
8,427
702
4,170
13,131
10,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
zDatz
Chaac
10
1 / 2 / 2
7,800
650
2,950
11,491
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
3
3
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
ANGELE99
Neith
0
4
3
0.38
L
2
3
1
0.83
W
Osiris
Juan1945
Osiris
0
0
0
0
W
5
3
4
2.33
W
Ah Muzen Cab
nicoaj
Ah Muzen Cab
4
0
5
6.5
L
Chaac
zDatz
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,023
Damage
10,713
14,704
Taken
35,817
5,770
Mitigated
20,164
3,659
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ANGELE99
Neith
3,593
1,047
0
1,023
11,195
3,490
0
4,254
6,537
0
33,128
L
4,170
447
2,319
2,566
13,131
10,188
0
4,231
8,492
25,522
0
W
Osiris
Juan1945
Osiris
1,054
305
0
782
1,902
930
0
219
1,633
0
6,799
W
12,638
2,047
0
1,078
7,462
2,727
1,193
2,137
5,158
39,877
0
W
Ah Muzen Cab
nicoaj
Ah Muzen Cab
14,331
5,687
0
1,799
5,340
2,113
1,529
1,838
3,452
0
67,723
L
Chaac
zDatz
Chaac
2,950
935
0
3,703
11,491
6,486
0
3,225
8,098
0
14,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
23,809
165
Minions Killed
121
0
Camps Cleared
0
474,905
Distance Traveled
629,661
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,582
632
61
5
0
204,198
1
L
Yemoja
8,427
702
36
3
0
211,843
1
W
Osiris
6,903
575
14
1
0
63,305
1
W
Hera
9,502
792
48
4
0
200,076
0
W
Ah Muzen Cab
9,933
828
103
9
0
211,524
0
L
Chaac
7,800
650
24
2
0
213,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role