Player Matchup

Yemoja
Yemoja
BAGG0S
Yemoja
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DeathChilled2
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DedaTheMaster
Apollo
Level 159
God Stats
7W - 2L
1,882 SR
Queue Stats
90W - 89L
1,418 Elo+
Party 2
Ares
Ares
HEADLESSLØKI
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
stefano03
Pele
Level 149
God Stats
5W - 1L
1,297 SR
Queue Stats
313W - 223L
1,651 Elo+
Party 2
Team Averages
Level 134
1,536 SR
1,514 Elo+

VS

Team Averages
Level 127
1,529 SR
1,578 Elo+
Kukulkan
Kukulkan
Jessipessi
Kukulkan
Level 135
God Stats
22W - 19L
1,247 SR
Queue Stats
348W - 332L
1,604 Elo+
Party 1
Odin
Odin
LmaoPao
Odin
Level 145
God Stats
1W - 4L
1,542 SR
Queue Stats
174W - 168L
1,616 Elo+
Party 3
Bacchus
Bacchus
MstrImaginary
Bacchus
Level 89
God Stats
2W - 3L
1,668 SR
Queue Stats
259W - 299L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
bebboow
Hun Batz
Level 117
God Stats
9W - 11L
1,688 SR
Queue Stats
377W - 359L
1,620 Elo+
Party 1
Medusa
Medusa
للTIAMATاا
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BAGG0S
Yemoja
8
0 / 1 / 2
5,179
518
1,403
3,741
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
DeathChilled2
Discordia
10
0 / 1 / 5
5,955
596
2,443
2,620
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 1
5,845
585
6,937
5,710
1,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
5,923
592
4,110
4,981
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
12
8 / 0 / 1
6,932
693
6,269
6,252
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jessipessi
Kukulkan
10
0 / 3 / 1
5,179
518
2,661
4,768
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
LmaoPao
Odin
9
0 / 3 / 0
5,259
526
3,712
6,726
2,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
7
1 / 2 / 0
4,722
472
2,016
6,080
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
bebboow
Hun Batz
9
0 / 3 / 0
5,069
507
2,233
7,027
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,392
439
1,545
5,452
1,253
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BAGG0S
Yemoja
0
1
2
1
W
Discordia
DeathChilled2
Discordia
0
1
5
2.5
W
4
0
1
4.5
W
2
0
1
2.5
L
Kukulkan
Jessipessi
Kukulkan
0
3
1
0.17
L
Odin
LmaoPao
Odin
0
3
0
0
L
Bacchus
1
2
0
0.5
L
Hun Batz
bebboow
Hun Batz
0
3
0
0
W
Pele
8
0
1
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
12,167
23,304
Taken
30,053
9,420
Mitigated
9,050
10,559
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BAGG0S
Yemoja
1,403
321
780
1,235
3,741
1,444
120
1,759
1,982
10,650
0
W
Discordia
DeathChilled2
Discordia
2,443
97
0
718
2,620
665
492
307
2,313
31,018
0
W
6,937
5,325
0
3,279
5,710
1,557
1,270
1,085
4,625
0
37,401
W
4,110
409
0
1,975
4,981
3,782
0
0
4,981
25,295
0
L
Kukulkan
Jessipessi
Kukulkan
2,661
144
0
845
4,768
1,294
0
503
4,085
32,620
0
L
Odin
LmaoPao
Odin
3,712
1,760
0
1,802
6,726
2,442
0
3,810
2,616
0
27,468
L
Bacchus
2,016
152
0
2,213
6,080
2,181
0
677
5,401
12,984
0
L
Hun Batz
bebboow
Hun Batz
2,233
597
0
2,789
7,027
1,880
0
920
5,927
0
30,841
W
Pele
6,269
2,090
0
2,572
6,252
1,972
0
1,526
4,726
0
37,362
L
1,545
804
0
1,429
5,452
1,253
0
1,342
4,068
0
18,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
24,621
276
Minions Killed
255
0
Camps Cleared
0
947,882
Distance Traveled
966,532
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,179
518
22
2
0
176,515
7
W
Discordia
5,955
596
67
7
0
184,771
4
W
Apollo
5,845
585
67
7
0
194,458
2
W
Ares
5,923
592
44
4
0
170,974
3
L
Kukulkan
5,179
518
59
6
0
182,227
3
L
Odin
5,259
526
65
7
0
193,661
3
L
Bacchus
4,722
472
19
2
0
204,620
3
L
Hun Batz
5,069
507
70
7
0
209,469
1
W
Pele
6,932
693
76
8
0
221,164
2
L
Medusa
4,392
439
42
4
0
176,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role