Player Matchup

Olorun
Olorun
Maxcisneros
Olorun
Level 28
God Stats
2W - 0L
1,734 SR
Queue Stats
74W - 91L
1,400 Elo+
Solo
Thor
Thor
SapphireSapling
Thor
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 21L
1,998 Elo+
Solo
Hera
Hera
Scylla1993
Hera
Level 15
God Stats
11W - 5L
1,713 SR
Queue Stats
42W - 30L
1,576 Elo+
Solo
Guan Yu
Guan Yu
TyPiJ
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,754 Elo+
Solo
Skadi
Skadi
makabron13
Skadi
Level 27
God Stats
47W - 49L
1,514 SR
Queue Stats
57W - 60L
1,649 Elo+
Solo
Team Averages
Level 19
1,592 SR
1,675 Elo+

VS

Team Averages
Level 21
1,393 SR
1,618 Elo+
Jormungandr
Jormungandr
Corau24
Jormungandr
Level 29
God Stats
10W - 17L
1,313 SR
Queue Stats
32W - 45L
1,380 Elo+
Solo
Sol
Sol
DeadORalive423d
Sol
Level 10
God Stats
4W - 7L
1,405 SR
Queue Stats
154W - 165L
1,583 Elo+
Solo
Neith
Neith
HiTech HDMl
Neith
Level 29
God Stats
4W - 5L
1,635 SR
Queue Stats
20W - 14L
1,719 Elo+
Solo
Thanatos
Thanatos
Larry085940
Thanatos
Level 29
God Stats
1W - 4L
1,287 SR
Queue Stats
183W - 155L
1,656 Elo+
Solo
Guan Yu
Guan Yu
Nuggetnachitas
Guan Yu
Level 7
God Stats
1W - 4L
1,325 SR
Queue Stats
13W - 8L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 4 / 2
7,201
424
6,026
12,027
4,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
14 / 1 / 1
11,098
653
9,929
10,199
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 4 / 10
10,259
603
11,131
7,903
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TyPiJ
Guan Yu
15
0 / 3 / 2
8,912
524
7,902
12,028
10,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
15
2 / 5 / 7
8,791
517
11,088
13,583
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Corau24
Jormungandr
12
3 / 3 / 3
8,765
516
4,471
13,614
6,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 0
8,130
478
2,444
9,681
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 7 / 5
8,069
475
9,181
11,352
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Larry085940
Thanatos
16
6 / 6 / 2
9,505
559
9,609
16,473
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 1 / 1
9,738
573
10,666
13,111
12,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
25
Kills
16
17
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Corau24
Jormungandr
3
3
3
1.5
L
1
8
0
0.13
L
2
7
5
0.64
L
Thanatos
Larry085940
Thanatos
6
6
2
1.17
W
Olorun
1
4
2
0.5
L
4
1
1
4.5
W
14
1
1
14.5
W
8
4
10
3.25
W
Guan Yu
TyPiJ
Guan Yu
0
3
2
0.33
W
Skadi
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,076
Damage
36,371
55,740
Taken
64,231
28,533
Mitigated
31,608
16,290
Healing
21,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Corau24
Jormungandr
4,471
611
0
2,848
13,614
6,799
186
3,909
9,641
30,552
0
L
2,444
770
0
331
9,681
2,957
308
2,752
6,678
38,657
0
L
9,181
5,031
0
1,943
11,352
3,368
1,132
4,289
6,903
0
42,938
L
Thanatos
Larry085940
Thanatos
9,609
4,216
0
9,309
16,473
6,176
0
4,127
12,172
0
72,851
W
Olorun
6,026
2,014
374
3,767
12,027
4,797
1,041
607
11,420
30,963
0
L
10,666
2,031
404
6,317
13,111
12,308
442
1,441
11,055
0
66,587
W
9,929
3,838
498
762
10,199
5,772
0
1,191
9,008
0
74,354
W
11,131
3,607
183
742
7,903
3,576
259
2,021
5,882
45,165
0
W
Guan Yu
TyPiJ
Guan Yu
7,902
574
484
5,012
12,028
10,131
684
0
12,028
0
52,249
W
Skadi
11,088
4,667
166
4,302
13,583
4,257
837
3,096
10,487
0
65,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,261
Gold Earned
44,207
461
Minions Killed
442
0
Camps Cleared
0
1,599,771
Distance Traveled
1,471,566
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,765
516
50
3
0
302,259
5
L
Sol
8,130
478
84
5
0
240,349
3
L
Neith
8,069
475
79
5
0
257,579
3
L
Thanatos
9,505
559
110
6
0
324,829
3
W
Olorun
7,201
424
40
2
0
264,512
1
L
Guan Yu
9,738
573
119
7
0
346,550
1
W
Thor
11,098
653
116
7
0
363,340
1
W
Hera
10,259
603
89
5
0
295,969
3
W
Guan Yu
8,912
524
114
7
0
350,295
0
W
Skadi
8,791
517
102
6
0
325,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role