Player Matchup

Yemoja
Yemoja
DrPedroPS
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
Roldesku
Zeus
Level 23
God Stats
0W - 3L
1,187 SR
Queue Stats
16W - 11L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
feniximortal1
Erlang Shen
Level 25
God Stats
1W - 2L
1,497 SR
Queue Stats
37W - 45L
1,444 Elo+
Solo
Odin
Odin
pavilhao-solido
Odin
Level 16
God Stats
12W - 15L
1,579 SR
Queue Stats
415W - 394L
1,637 Elo+
Solo
Neith
Neith
zDevilvukz
Neith
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 83L
1,581 Elo+
Solo
Team Averages
Level 22
1,452 SR
1,531 Elo+

VS

Team Averages
Level 22
1,612 SR
1,652 Elo+
Chaac
Chaac
DanaTH0R_DK
Chaac
Level 43
God Stats
5W - 11L
1,500 SR
Queue Stats
155W - 190L
1,565 Elo+
Party 1
Izanami
Izanami
HenryLipeee
Izanami
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
274W - 331L
1,622 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PauGioKill
Cu Chulainn
Level 26
God Stats
15W - 3L
1,786 SR
Queue Stats
107W - 28L
1,721 Elo+
Solo
Janus
Janus
Procazt
Janus
Level 6
God Stats
8W - 4L
1,775 SR
Queue Stats
111W - 88L
1,879 Elo+
Solo
Nemesis
Nemesis
emikaske
Nemesis
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 155L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrPedroPS
Yemoja
9
1 / 1 / 2
6,040
431
3,536
8,773
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
9
1 / 8 / 0
5,666
405
5,120
9,242
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
feniximortal1
Erlang Shen
9
0 / 5 / 0
5,470
391
3,814
9,406
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 1 / 1
6,485
463
4,386
8,802
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
10
2 / 3 / 1
5,965
426
3,738
8,369
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
6,407
458
2,960
7,735
4,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Izanami
HenryLipeee
Izanami
12
1 / 3 / 1
7,271
519
4,599
7,253
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
PauGioKill
Cu Chulainn
15
8 / 0 / 2
9,288
663
10,980
11,918
5,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Procazt
Janus
13
4 / 1 / 6
8,262
590
8,215
6,641
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
emikaske
Nemesis
11
3 / 0 / 2
7,214
515
3,562
8,662
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
18
18
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Yemoja
DrPedroPS
Yemoja
1
1
2
2
W
Izanami
HenryLipeee
Izanami
1
3
1
0.5
W
Cu Chulainn
PauGioKill
Cu Chulainn
8
0
2
9
W
Janus
Procazt
Janus
4
1
6
7
L
Zeus
1
8
0
0.13
W
Nemesis
emikaske
Nemesis
3
0
2
4
L
Erlang Shen
feniximortal1
Erlang Shen
0
5
0
0
L
1
1
1
1.5
L
Neith
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,594
Damage
30,316
44,592
Taken
42,209
17,788
Mitigated
17,813
14,508
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,960
421
771
2,828
7,735
4,689
0
2,437
5,248
0
11,088
L
Yemoja
DrPedroPS
Yemoja
3,536
631
419
2,503
8,773
4,324
184
1,071
7,594
18,896
0
W
Izanami
HenryLipeee
Izanami
4,599
2,329
0
2,736
7,253
2,283
778
964
6,264
0
46,222
W
Cu Chulainn
PauGioKill
Cu Chulainn
10,980
1,861
0
4,964
11,918
5,963
0
1,284
10,284
0
65,121
W
Janus
Procazt
Janus
8,215
179
0
2,488
6,641
2,127
291
2,949
3,692
47,659
0
L
Zeus
5,120
1,319
0
1,077
9,242
2,688
130
4,346
4,555
25,342
0
W
Nemesis
emikaske
Nemesis
3,562
1,061
0
5,430
8,662
2,751
537
1,022
7,640
0
38,899
L
Erlang Shen
feniximortal1
Erlang Shen
3,814
1,521
0
2,576
9,406
5,479
0
983
8,377
0
22,066
L
4,386
1,440
0
5,050
8,802
3,238
0
1,178
7,482
0
37,654
L
Neith
3,738
1,473
0
2,883
8,369
2,059
0
0
8,369
0
20,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
38,442
222
Minions Killed
375
0
Camps Cleared
0
1,203,306
Distance Traveled
1,397,634
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,407
458
18
1
0
274,737
0
L
Yemoja
6,040
431
22
2
0
230,790
2
W
Izanami
7,271
519
85
6
0
244,394
0
W
Cu Chulainn
9,288
663
125
9
0
276,623
5
W
Janus
8,262
590
78
6
0
266,266
2
L
Zeus
5,666
405
46
3
0
215,357
1
W
Nemesis
7,214
515
69
5
0
335,614
8
L
Erlang Shen
5,470
391
38
3
0
257,948
1
L
Odin
6,485
463
70
5
0
256,190
2
L
Neith
5,965
426
46
3
0
243,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role