Player Matchup

Sol
Sol
EternalMask
Sol
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 38L
1,350 Elo+
Party 3
Set
Set
EvergreeMC
Set
Level 28
God Stats
11W - 22L
1,505 SR
Queue Stats
54W - 90L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
Guarda2311
Danzaburou
Level 88
God Stats
8W - 11L
1,266 SR
Queue Stats
380W - 512L
1,383 Elo+
Party 3
Ymir
Ymir
beniplayer
Ymir
Level 49
God Stats
4W - 4L
1,367 SR
Queue Stats
84W - 109L
1,425 Elo+
Party 1
Tyr
Tyr
llEscanorll
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 56
1,428 SR
1,397 Elo+

VS

Team Averages
Level 41
1,419 SR
1,442 Elo+
Neith
Neith
CapperNickel
Neith
Level 48
God Stats
4W - 4L
1,508 SR
Queue Stats
231W - 226L
1,416 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Kabroke
Kumbhakarna
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 252L
1,455 Elo+
Party 2
Nemesis
Nemesis
MrMcChungo
Nemesis
Level 24
God Stats
6W - 2L
1,179 SR
Queue Stats
165W - 136L
1,388 Elo+
Party 4
Cerberus
Cerberus
Yohan123456
Cerberus
Level 34
God Stats
5W - 8L
1,555 SR
Queue Stats
62W - 66L
1,583 Elo+
Solo
Hades
Hades
raynedropp
Hades
Level 33
God Stats
8W - 3L
1,351 SR
Queue Stats
28W - 25L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
6,961
535
10,121
11,324
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,538
426
1,281
6,566
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Guarda2311
Danzaburou
10
1 / 1 / 0
6,026
464
5,518
5,382
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 3 / 1
5,589
430
2,465
8,491
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 0
6,211
478
5,774
10,403
6,072
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,136
549
5,698
6,001
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Kabroke
Kumbhakarna
11
2 / 1 / 2
7,000
538
2,691
8,741
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
MrMcChungo
Nemesis
12
2 / 0 / 4
6,904
531
4,200
8,715
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Yohan123456
Cerberus
14
5 / 0 / 0
7,964
613
9,200
13,537
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
14
3 / 2 / 2
7,690
592
6,706
9,773
5,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
2
4
0
0.5
L
0
4
0
0
L
Danzaburou
Guarda2311
Danzaburou
1
1
0
1
W
Kumbhakarna
Kabroke
Kumbhakarna
2
1
2
3
W
Nemesis
MrMcChungo
Nemesis
2
0
4
4
W
Cerberus
Yohan123456
Cerberus
5
0
0
5
L
0
3
1
0.17
L
0
3
0
0
W
Hades
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,159
Damage
28,495
42,166
Taken
46,767
17,864
Mitigated
22,366
10,315
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,698
2,400
0
3,638
6,001
2,039
752
1,321
4,680
0
46,130
L
10,121
2,909
0
4,040
11,324
3,326
591
6,028
5,296
44,869
0
L
1,281
603
0
1,266
6,566
1,764
0
3,382
2,959
0
20,611
L
Danzaburou
Guarda2311
Danzaburou
5,518
1,699
0
1,920
5,382
2,691
96
764
4,618
0
31,894
W
Kumbhakarna
Kabroke
Kumbhakarna
2,691
316
0
2,974
8,741
3,682
0
1,935
6,806
16,421
0
W
Nemesis
MrMcChungo
Nemesis
4,200
1,987
0
2,875
8,715
2,714
418
2,053
6,662
0
35,178
W
Cerberus
Yohan123456
Cerberus
9,200
1,208
0
8,244
13,537
8,522
0
0
13,537
50,962
0
L
2,465
826
0
396
8,491
4,011
0
1,187
7,304
16,233
0
L
5,774
1,555
0
2,693
10,403
6,072
0
6,486
3,392
0
36,420
W
Hades
6,706
508
167
5,872
9,773
5,409
292
7,277
2,496
48,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
36,694
289
Minions Killed
429
0
Camps Cleared
0
1,158,665
Distance Traveled
1,270,814
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,136
549
95
7
0
243,916
0
L
Sol
6,961
535
69
5
0
219,741
0
L
Set
5,538
426
47
4
0
217,402
1
L
Danzaburou
6,026
464
59
5
0
244,095
2
W
Kumbhakarna
7,000
538
19
1
0
245,348
6
W
Nemesis
6,904
531
68
5
0
288,335
0
W
Cerberus
7,964
613
141
11
0
257,231
1
L
Ymir
5,589
430
36
3
0
229,415
3
L
Tyr
6,211
478
78
6
0
248,012
2
W
Hades
7,690
592
106
8
0
235,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role