Player Matchup

Ares
Ares
BlackDynamit3
Ares
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 40L
1,550 Elo+
Party 2
Bastet
Bastet
Bruno_Lanza
Bastet
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 73L
1,630 Elo+
Solo
Horus
Horus
Divine Angel
Horus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 96L
1,732 Elo+
Solo
Sobek
Sobek
Hexen2000
Sobek
Level 139
God Stats
1W - 1L
1,661 SR
Queue Stats
36W - 39L
1,550 Elo+
Party 2
Persephone
Persephone
yetm96
Persephone
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
195W - 195L
1,627 Elo+
Solo
Team Averages
Level 146
1,532 SR
1,618 Elo+

VS

Team Averages
Level 132
1,421 SR
1,574 Elo+
Zeus
Zeus
ANAN3H
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GreasyTwinky
Medusa
Level 139
God Stats
1W - 4L
1,500 SR
Queue Stats
172W - 166L
1,597 Elo+
Party 1
Nu Wa
Nu Wa
WedgedHorizon8
Nu Wa
Level 138
God Stats
4W - 4L
1,323 SR
Queue Stats
427W - 389L
1,560 Elo+
Solo
Thor
Thor
aMajestkPumpkin
Thor
Level 96
God Stats
10W - 8L
1,285 SR
Queue Stats
283W - 282L
1,572 Elo+
Party 1
Terra
Terra
meketrefe
Terra
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 188L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 15
11,193
861
10,635
22,016
25,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
19
12 / 3 / 10
11,691
899
15,889
17,179
9,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
2 / 2 / 21
9,979
768
6,405
22,453
27,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Hexen2000
Sobek
17
6 / 5 / 12
10,300
792
13,217
20,069
15,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Persephone
yetm96
Persephone
18
4 / 3 / 22
10,946
842
17,567
13,960
7,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ANAN3H
Zeus
14
2 / 9 / 7
9,013
693
19,443
13,772
9,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
18
5 / 6 / 8
10,498
808
18,251
15,691
6,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 7
10,174
783
17,161
9,855
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 6 / 4
9,300
715
12,314
12,893
4,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
meketrefe
Terra
17
0 / 4 / 12
9,453
727
9,666
15,360
13,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
53
28
Kills
15
15
Deaths
28
80
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zeus
ANAN3H
Zeus
2
9
7
0.61
W
4
2
15
5.75
W
Bastet
12
3
10
5.67
W
2
2
21
6.25
L
Medusa
5
6
8
1.5
W
Sobek
Hexen2000
Sobek
6
5
12
2.4
L
4
3
7
2.5
L
4
6
4
1
L
Terra
meketrefe
Terra
0
4
12
1.5
W
Persephone
yetm96
Persephone
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,713
Damage
76,835
95,677
Taken
67,571
85,335
Mitigated
38,994
43,903
Healing
19,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ANAN3H
Zeus
19,443
918
0
0
13,772
9,589
0
8,689
4,986
27,508
0
W
10,635
347
2,279
2,460
22,016
25,059
364
11,287
10,327
16,766
0
W
Bastet
15,889
3,192
2,650
4,056
17,179
9,282
2,216
7,678
9,223
0
32,955
W
6,405
2,508
13,460
8,534
22,453
27,984
641
8,834
13,244
0
11,408
L
Medusa
18,251
6,602
974
3,367
15,691
6,635
1,699
10,029
5,463
0
43,729
W
Sobek
Hexen2000
Sobek
13,217
601
1,978
3,707
20,069
15,158
1,497
8,635
10,951
29,540
0
L
17,161
3,670
138
1,482
9,855
3,835
1,464
4,970
4,807
28,433
0
L
12,314
708
29
246
12,893
4,957
0
7,631
5,011
0
13,213
L
Terra
meketrefe
Terra
9,666
526
7,827
4,954
15,360
13,978
228
9,049
5,885
14,907
0
W
Persephone
yetm96
Persephone
17,567
663
2,939
1,840
13,960
7,852
1,160
8,058
5,660
50,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,109
Gold Earned
48,438
140
Minions Killed
136
0
Camps Cleared
0
1,274,747
Distance Traveled
1,065,053
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,013
693
36
3
0
165,462
2
W
Ares
11,193
861
9
1
0
244,151
0
W
Bastet
11,691
899
28
2
0
271,614
1
W
Horus
9,979
768
3
0
0
268,219
2
L
Medusa
10,498
808
48
4
0
217,168
1
W
Sobek
10,300
792
33
3
0
250,429
1
L
Nu Wa
10,174
783
25
2
0
214,238
3
L
Thor
9,300
715
10
1
0
239,090
0
L
Terra
9,453
727
17
1
0
229,095
0
W
Persephone
10,946
842
67
5
0
240,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role