Player Matchup

Cernunnos
Cernunnos
DeusDaMorte666
Cernunnos
Level 24
God Stats
10W - 22L
1,166 SR
Queue Stats
213W - 233L
1,379 Elo+
Solo
Jormungandr
Jormungandr
Facu13254
Jormungandr
Level 14
God Stats
8W - 6L
1,775 SR
Queue Stats
18W - 17L
1,515 Elo+
Solo
Agni
Agni
Familia_Bongazo
Agni
Level 16
God Stats
1W - 3L
1,385 SR
Queue Stats
16W - 14L
1,506 Elo+
Party 2
Horus
Horus
JoaKendo
Horus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,472 Elo+
Party 2
Mercury
Mercury
Mau310
Mercury
Level 25
God Stats
4W - 10L
1,231 SR
Queue Stats
35W - 37L
1,398 Elo+
Solo
Team Averages
Level 19
1,411 SR
1,454 Elo+

VS

Team Averages
Level 15
1,485 SR
1,364 Elo+
Sun Wukong
Sun Wukong
BluesterB
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,441 Elo+
Party 3
Ao Kuang
Ao Kuang
Felipe_D_Lopes
Ao Kuang
Level 20
God Stats
2W - 8L
1,500 SR
Queue Stats
283W - 475L
1,455 Elo+
Party 1
Mercury
Mercury
SLS M3cenas
Mercury
Level 4
God Stats
10W - 20L
1,441 SR
Queue Stats
158W - 279L
1,310 Elo+
Party 1
Geb
Geb
lucasdbs-lucasco
Geb
Level 18
God Stats
8W - 16L
1,672 SR
Queue Stats
174W - 338L
1,175 Elo+
Party 1
Kukulkan
Kukulkan
schwarzenegobr
Kukulkan
Level 18
God Stats
0W - 2L
1,310 SR
Queue Stats
21W - 33L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeusDaMorte666
Cernunnos
17
4 / 0 / 13
10,857
1,086
15,053
4,282
1,826
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Facu13254
Jormungandr
17
7 / 1 / 15
10,916
1,092
15,175
8,536
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 0 / 18
9,920
992
16,087
5,576
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
JoaKendo
Horus
17
7 / 0 / 12
11,285
1,129
8,357
5,702
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Mau310
Mercury
16
5 / 0 / 8
9,605
961
7,755
8,574
4,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

328

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluesterB
Sun Wukong
14
1 / 3 / 0
8,731
873
5,847
15,491
7,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
0 / 6 / 1
8,486
849
5,314
16,052
6,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
SLS M3cenas
Mercury
14
0 / 9 / 1
8,301
830
2,445
15,889
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 1
8,396
840
2,971
9,978
7,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
15
0 / 3 / 0
8,902
890
11,049
11,977
5,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
4
26
Kills
1
1
Deaths
26
66
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BluesterB
Sun Wukong
1
3
0
0.33
W
Cernunnos
DeusDaMorte666
Cernunnos
4
0
13
10.5
W
Jormungandr
Facu13254
Jormungandr
7
1
15
14.5
W
3
0
18
12
L
Ao Kuang
0
6
1
0.08
W
Horus
JoaKendo
Horus
7
0
12
13
W
Mercury
Mau310
Mercury
5
0
8
9
L
Mercury
SLS M3cenas
Mercury
0
9
1
0.06
L
0
5
1
0.1
L
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,427
Damage
27,626
32,670
Taken
69,387
23,167
Mitigated
33,627
9,256
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BluesterB
Sun Wukong
5,847
2,617
0
781
15,491
7,719
0
6,852
8,514
0
21,097
W
Cernunnos
DeusDaMorte666
Cernunnos
15,053
6,567
0
0
4,282
1,826
0
3,224
1,058
0
41,569
W
Jormungandr
Facu13254
Jormungandr
15,175
3,466
0
470
8,536
8,016
0
3,393
5,143
25,863
0
W
16,087
462
243
660
5,576
2,275
0
4,247
1,329
31,350
0
L
Ao Kuang
5,314
1,079
570
2,224
16,052
6,765
0
4,813
11,139
15,584
0
W
Horus
JoaKendo
Horus
8,357
4,038
1,628
3,286
5,702
6,884
0
3,047
2,655
0
11,852
W
Mercury
Mau310
Mercury
7,755
4,116
0
2,969
8,574
4,166
0
5,423
3,151
0
26,835
L
Mercury
SLS M3cenas
Mercury
2,445
1,170
0
216
15,889
6,484
0
9,849
5,840
0
6,856
L
2,971
261
0
249
9,978
7,565
0
3,692
6,186
5,863
0
L
Kukulkan
11,049
469
0
0
11,977
5,094
0
5,431
6,446
47,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,583
Gold Earned
42,816
187
Minions Killed
153
5
Camps Cleared
3
1,005,440
Distance Traveled
892,130
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,731
873
42
4
1
190,694
0
W
Cernunnos
10,857
1,086
72
7
1
170,006
1
W
Jormungandr
10,916
1,092
22
2
0
188,146
0
W
Agni
9,920
992
30
3
1
199,859
0
L
Ao Kuang
8,486
849
11
1
1
188,439
0
W
Horus
11,285
1,129
9
1
0
226,808
0
W
Mercury
9,605
961
54
5
3
220,621
1
L
Mercury
8,301
830
3
0
1
200,541
0
L
Geb
8,396
840
7
1
0
126,918
0
L
Kukulkan
8,902
890
90
9
0
185,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role